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Módulo:Sports table/WDL

Permanently protected module
Origem: Wikipédia, a enciclopédia livre.

-- Style for football tables
local pp = {}

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
	-- Variantes portugues europeu/portugues brasileiro
	local var_pt = Args['pteuropeu'] or ''
	if var_pt == '' or var_pt == 'br' then
		var_pt = 'br'
	else
		var_pt = 'pt'
	end
	local texto = {
	{pt='<abbr title="Empate">E</abbr>', br='<abbr title="Empate">E</abbr>'},   --1
	{pt='<abbr title="Grupo">Grp</abbr>', br='<abbr title="Grupo">Grp</abbr>'},
	{pt='Equipa', br='Equipe'},
	{pt='P', br='P'},
	{pt='pontos', br='pontos'},                                                   --5
	{pt='Pontos', br='Pontos'},
	{pt='G', br='G'},
	{pt='golos', br='gols'},
	{pt='Golos', br='Gols'},
	{pt='<abbr title="Jogos">J</abbr>', br='<abbr title="Jogos">J</abbr>'},     --10
	{pt='<abbr title="Vitórias">V</abbr>', br='<abbr title="Vitórias">V</abbr>'},
	{pt='<abbr title="Derrotas">D</abbr>', br='<abbr title="Derrotas">D</abbr>'},
	{pt='<abbr title="Pontos">Pts</abbr>', br='<abbr title="Pontos">Pts</abbr>'},
	{pt='<abbr title="Percentagem de vitórias">PCT</abbr>', br='<abbr title="Percentagem de vitórias">PCT</abbr>'},
	{pt='marcados', br='pró'},                                                  --15
	{pt='M', br='P'},
	{pt='sofridos', br='contra'},
	{pt='S', br='C'},
	{pt='Média de', br='Média de'},
	{pt='M', br='M'},                                                           --20
	{pt='Percentagem de', br='Percentagem de'},
	{pt='%', br='%'},
	{pt='Diferença de', br='Saldo de'},
	{pt='D', br='S'},
	{pt='Ponto', br='Ponto'},
	{pt='Ponto', br='Ponto'},
	{pt='Ponto', br='Ponto'},
	}
	
	-- Load relevant modules
	local yesno = require('Module:Yesno')
	
	-- Create table header
	-- Pre stuff
	local team_width = Args['teamwidth'] or '190'
	local sort_text = ''
	local sort_table_val = Args['sortable_table'] 	or 'no'
	if yesno(sort_table_val) then sort_text = 'sortable' end
	table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')            			-- Open table
	
	-- Custom header options
	local draw_head_text = Args['draw_header'] or texto[1][var_pt]
	local group_head_text = Args['group_header'] or texto[2][var_pt]
	local team_head_text = Args['team_header'] or texto[3][var_pt]
	local loss_first = Args['loss_before_draw'] or false
	-- What to rank the teams by
	local ranking_style = Args['ranking_style'] or 'pts'
	local show_points, show_perc = false
	ranking_style = string.lower(ranking_style)
	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then
		-- Based on wins
	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
		-- Based on percentage
		show_perc = true
	else
		-- Based on points
		show_points = true
	end
	-- Use points instead of goals for/against
	local for_against_style = Args['for_against_style'] 	or 'goals'
	local fa_letter, fa_word_sing, fa_word_plur
	local hide_for_against = false
	-- First convert to lower case if it is a string
	for_against_style = string.lower(for_against_style)
	if for_against_style=='p' or for_against_style=='point' or for_against_style=='points' or for_against_style=='ponto' or for_against_style=='pontos' then
		fa_letter = texto[4][var_pt]
		fa_word_sing = texto[5][var_pt]
		fa_word_plur = texto[6][var_pt]
	elseif for_against_style=='none' then
		hide_for_against = true
	else
		fa_letter = texto[7][var_pt]
		fa_word_sing = texto[8][var_pt]
		fa_word_plur = texto[9][var_pt]
	end
	-- Whether to use goal ratio (goal average) instead
	local use_ratio_val = Args['use_goal_ratio'] 	or 'no'
	local do_ratio = false
	-- True if exist, false otherwise
	if yesno(use_ratio_val) then do_ratio = true end
	
	-- Whether to use goal percentage instead
	local use_percentage_val = Args['use_goal_percentage'] 	or 'no'
	local do_percentage = false
	-- True if exist, false otherwise
	if yesno(use_percentage_val) then do_percentage = true end
	
	-- Initialize
	local tt = {}
	tt.count = 0 		-- Up by one after every call
	tt.tab_text = t		-- Actual text
	-- Actual headers
	tt = p_sub.colhead(tt,28,pos_label)										-- Position col
	-- Add group header
	if full_table and group_col then
		tt = p_sub.colhead(tt,28,group_head_text)							-- Group col
	end
	tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text)				-- Team col
	if show_points then
		tt = p_sub.colhead(tt,28,texto[13][var_pt])							-- Points col
	elseif show_perc then
		tt = p_sub.colhead(tt,36,texto[14][var_pt])							-- Win percentage col
	end
	tt = p_sub.colhead(tt,28,texto[10][var_pt])			                 	-- Matches played col
	if full_table then
		tt = p_sub.colhead(tt,28,texto[11][var_pt])							-- Win col
		if loss_first then
			tt = p_sub.colhead(tt,28,texto[12][var_pt])						-- Loss col
			tt = p_sub.colhead(tt,28,draw_head_text)						-- Draw col
		else
			tt = p_sub.colhead(tt,28,draw_head_text)						-- Draw col
			tt = p_sub.colhead(tt,28,texto[12][var_pt])						-- Loss col
		end
		if not hide_for_against then
			tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' '..texto[15][var_pt]..'">'..fa_letter..texto[16][var_pt]..'</abbr>')		-- For col
			tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' '..texto[17][var_pt]..'">'..fa_letter..texto[18][var_pt]..'</abbr>')		-- Against col
			if do_ratio then
				tt = p_sub.colhead(tt,28,'<abbr title="'..texto[19][var_pt]..' '..fa_word_sing..'">'..texto[20][var_pt]..fa_letter..'</abbr>')	-- Ratio col
			elseif do_percentage then
				tt = p_sub.colhead(tt,28,'<abbr title="'..texto[21][var_pt]..' '..fa_word_sing..'">'..texto[22][var_pt]..fa_letter..'</abbr>')	-- Percentage col
			else
				tt = p_sub.colhead(tt,28,'<abbr title="'..texto[23][var_pt]..' '..fa_word_sing..'">'..texto[24][var_pt]..fa_letter..'</abbr>')	-- Difference col
			end
		end
	end
	if full_table then
		tt.count = tt.count+1
		table.insert(tt.tab_text,results_header_txt)
	end
	
	return tt
end

function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
	-- Build the inner parts of individual rows
	
	-- Sub-module usage
	local mm = require('Module:Math')
	local yesno = require('Module:Yesno')
	
	-- Get custom/default options for in table
	local win_points = tonumber(Args['winpoints'])				or 3
	local draw_points = tonumber(Args['drawpoints'])			or 1
	local loss_points = tonumber(Args['losspoints'])			or 0
	
	-- Order of draws and losses --
	local loss_first = Args['loss_before_draw']                 or false	
	
	-- Get some input
	local wins = tonumber(Args['win_'..team_code_ii])			or 0
	local draws = tonumber(Args['draw_'..team_code_ii]) 		or 0
	local losses = tonumber(Args['loss_'..team_code_ii])		or 0
	local gfor = tonumber(Args['gf_'..team_code_ii]) or	tonumber(Args['pf_'..team_code_ii]) or 0
	local gaig = tonumber(Args['ga_'..team_code_ii]) or	tonumber(Args['pa_'..team_code_ii]) or 0
	local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
	local hth_local = Args['hth_'..team_code_ii]				or nil
	-- Then calculate some values
	local matches = wins + draws + losses
	local points = win_points*wins + draw_points*draws + loss_points*losses + s_pts
	
	--Some sports use draw as well
	local win_perc = mm._precision_format(matches ~= 0 and ((2*wins + draws) / (2*matches)) or 0, 3)
	if matches == 0 then 
		-- Escape for zero matches
		win_perc = '&mdash;' 
	elseif losses > 0 then
		-- Drop the leading zero (from the string)
		win_perc = string.sub(win_perc,2,string.len(win_perc))
	end
	
	-- Show for/against
	local for_against_style = Args['for_against_style'] 	or 'goals'
	local hide_for_against = false
	for_against_style = string.lower(for_against_style)
	if for_against_style=='none' then
		hide_for_against = true
	end
	
	-- Comparison of for against
	local gcomp
	-- Whether to use goal ratio (goal average) or goal percentage instead
	local use_ratio_val = Args['use_goal_ratio'] 	or 'no'
	local use_percentage_val = Args['use_goal_percentage'] 	or 'no'
	local skip_sign
	if yesno(use_ratio_val) then
		-- Now it is the goal ratio/goal average
		if gaig == 0 then
			gcomp = '&mdash;'
		else
			gcomp = mm._precision_format(gfor / gaig, 3)
		end
	elseif yesno(use_percentage_val) then
		-- Now it is the percentage
		if gaig == 0 then
			gcomp = '&mdash;'
		else
			gcomp = mm._precision_format(100 * gfor / gaig , 1)
		end
	else
		-- It's goal difference
		gcomp = gfor - gaig
		-- Formatting with signs
		if gcomp>0 then
			gcomp='+'..gcomp
		elseif gcomp < 0 then
			gcomp='&minus;'..-gcomp
		end
	end
	
	-- Some local vars	
	local hth_string
	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
	hth_string = tt_return.str
	hth_id_list = tt_return.list
	notes_exist = tt_return.notes_exist
	
	-- What to rank the teams by
	local ranking_style = Args['ranking_style'] or 'pts'
	local rank_points, rank_perc = false
	local win_fw, win_string
	ranking_style = string.lower(ranking_style)
	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then
		-- Based on wins
		win_fw = 'font-weight: bold;'
		win_string = hth_string
	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
		-- Based on percentage
		rank_perc = true
		win_fw=ii_fw
		win_string = ''
	else
		-- Based on points
		rank_points = true
		win_fw=ii_fw
		win_string = ''
	end
	
	-- Row building
	if rank_points then
		-- Add &minus; for negative point totals
		if points<0 then
			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | &minus;'..-points..hth_string..'\n')
		else
			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..hth_string..'\n')
		end
	elseif rank_perc then
		table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')
	end
	table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played
	if full_table then
		table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 			-- Won
		
		if loss_first then
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 	-- Lost
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') 		-- Drawn
		else
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') 		-- Drawn
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 	-- Lost
		end
		
		if not hide_for_against then
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\n') 		-- GF
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n')		-- GA
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n')      -- Goal comparison
		end
		
	end
	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end

function pp.status(Args)
	-- Declare status options
	-- ------------------------------------------------------------
	-- NOTE: If you add to status_code, also add to status_called and status_letters!!
	-- Or functionality will be compromised
	-- ------------------------------------------------------------
	local status_code, status_called = {}
	local var_pt = Args['pteuropeu'] or ''
	if var_pt == '' or var_pt == 'br' then
		var_pt = 'br'
	else
		var_pt = 'pt'
	end
	local status_code_versions = {
		pt = {	A='Avança para a próxima ronda', C='Campeão', D='Desqualificado', 
		E='Eliminado', G='Convidado', H='Anfitrião', O='Vencedor do play-off', P='Promovido', Q='Qualificado para a fase indicada',
		R='Despromovido', T='Qualificado, mas não imediatamente para a fase indicada',
		X='?', Y='?', Z='?'},
		br = {	A='Avança para a fase indicada', C='Campeão', D='Desclassificado', 
		E='Eliminado', G='Convidado', H='Anfitrião', O='Vencedor da repescagem', P='Promovido', Q='Qualificado para a fase indicada',
		R='Rebaixado', T='Qualificado, mas não exatamente para a fase indicada',
		X='?', Y='?', Z='?'}
	}

	status_code = status_code_versions[var_pt]
	status_called = {	A=false, C=false, D=false, E=false, G=false, H=false, O=false, P=false,
		Q=false, R=false, T=false, X=false, Y=false, Z=false}
	local status_letters = 'ACDEGHOPQRTXYZ'
	
	-- Status position (before or after read and default)
	local stat_pos_val = Args['status_pos'] or ''
	local status_position = 'after' 	-- Default location
	stat_pos_val = string.lower(stat_pos_val)
	if stat_pos_val=='before' then
		status_position = 'before'
	elseif stat_pos_val=='after' then
		status_position = 'after'
	end
	
	-- Read in custom status options
	if Args['status_text_X'] then status_code.X = Args['status_text_X'] end
	if Args['status_text_Y'] then status_code.Y = Args['status_text_Y'] end
	if Args['status_text_Z'] then status_code.Z = Args['status_text_Z'] end
	
	return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end

return pp