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Psycotimi

39
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3
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2
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A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

Thanks for taking a look into our first game jam game :) i am afraid that this project has come to it end. But you never know :)

This game idea is SUPER cool!!!!!

I really enjoyed this game and it's art style and music, left it on background to play some tunes while writing feedback.

If you are considering to further develop this, here are some ideas I personally think would benefit players (atleast me :D):

- price on personal growth boxes shown always, or color to indicate what you can afford or what is maxed 

- option to play notes from keyboard

- mouse wheel zooms on playing field, even though there is scroll bar on right side of the screen

- one weird text box in tutorial, Antti will tell you what it is

This idea is brilliant. Nice work and keep on coding!

This seems like a really cool project. I have to give it a go. Hope you are doing well and are happy =)

Thanks for taking your time to play and comment. Welcome back to spend more time :D

Thanks for trying it and leaving comment! How to play will have shorter version, we didn't want to do any changes until all games are judged.

5/5, would recommend.

Thanks for the nice words! I am already trying to convince our team to join the next pirate jam too ,)

This was good experience. Wish it was longer, but 2 weeks is 2 weeks :D

Such a nice game!

Brought back some memories from my playstation era while playing 'flower'. Thanks for making this!

Really nice game. Got quite quickly the feeling of "how on earth i can't shoot where i need to" when jumping around and spraying water in wrong directions! Thanks, really awesome experience!

Oooo, this was something else. So simple looking and so intense and captivating!

Thank you very much for such a nice words. Initally we had a plan to show the dice rolls, but ended up having too little time to do it. Might do later.

Ooooh, such cool and nice game!

Thanks for the feedback and ideas. For the AI part; I hope Ropo answers for you, he did that part of the code.

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Thank you very much for your kind words!! :3


Suggestions noted.

Half burned bread level, with only 50% of bread to use, or maybe rye bread or french loaf?


Yes, we have been thinking that. I think there might be something coming. :)


Thanks for playing and commenting!

Thanks for the feedback, very nice of you to take time to write it!

Combat is quite much random, but not chaotic random. For every troop you get 1d6 dice and you compare the sum of your rolls to opponents rolls and bigger one wins the fight. if attacker wins, he  has chance to loose 1 or 2 troops.

We have played on idea with weaker but faster troops and on BIG strong unit that takes one whole area (so not stackable, but STRONK).

Ooooo! Thanks for very nice feedback. We won't be having time to  implemen these in time for the game jam anymore, but we are planning on uploading improved game after the jam is over and all the winners are chosen.

Hilarious game and sounds :D

Really cute game!!! :3

Dedication! Still hasn't found why it sometimes goes twice, trying to locate the problem,thank you very much for reporting it.

Thank you for, was nice to make it and plan it. (:

Okay, really big thanks for reporting this. Will try to find out what is causing it.

Even when i stop playing this, i leave the page open for the music. Nice game, nice music, war sucks.

Beautiful game!

It ended so soon! I need more xD

Thanks for playing! <3

Went to check the enemy movement and it seems to work okay for me. Might seem like double move if there spawns a new troop in their area or if they move the big blob of 4 troops. 

Will check again later to make sure I catch it, if it is bug. Thanks for reporting it!

This game brings me joy, from the very first moment it started. (:

WOW! 


What a game, also quite addicting :D

Nice little game! I really enjoyed the sound atmosphere a lot!

Nice to hear you liked it! Sbread it xD

Thank you for the feedback! Nice to hear someone on comments beat the game :D

Thanks for playing and commenting. Maybe next time you will win? ,)

Thank you for your kind words and feed back. Indicators for battle results and for victory / loss are on the way =D

Sometimes it takes time and that's ok! Thank you for playing and leaving a message.

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Thank you for your message! Win/lose screen coming later today (:

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Good to hear that you liked it!

Thank you from your kind words!


First multiple enemies, those would have to be butter an honey! Maybe in later stages, will let our team know about this suggestion.


Battles will be having some cue what happened and who won, hopefully before deadline. :D

Game still in alpha stage, so lots of issues. But wanted to share it :)