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Microuser

4
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A member registered Feb 20, 2022

Recent community posts

(1 edit)

Ok so hear me out, speakers. Bind them to a specific TV/Radio and whatever audio plays from it also plays on the speakers, wouldn't be a high priority  addition but it would be nice to have audio playing everywhere in the base without that one room being incredibly loud.

Ok this has been around since V0.7 as far as I'm aware, but if you nail things to the ground or walls, they don't stay nailed down when you reload a save. I know there might be other bugs with a higher priority, but I do hope this gets fixed since I don't want to keep putting everything back in place when certain things happen, and any other alternatives like the hooks are a little janky.

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I have no idea if the developer checks comments on itch.io, but there's a minor bug I've found. 

If you manage to inflict enough arousal on an enemy to skip through two phases the game freezes.

So far I've found it on Feng (stiff form) and it works on Sofia's third fight too.

Deal enough damage (let's say 20k~ for Feng), they move to the next phase but also immediately lose 1 spirit, making the game freeze.

(Amazing game btw, I doubt anyone's encountered this bug because it's been here since V25.2)

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I've played through a good amount of the game and it's very good, while the labyrinth is annoying it's mostly because (at least for me) it takes a bit to register an input and it just seems to lag, that and I want to just move quickly, but other than that it's fun, I definitely want more CG's for both enemies and main characters but the detailed text makes up for it. Overall good game 10/10 hope to see more