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icely

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A member registered Sep 09, 2021 · View creator page →

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❤️❤️ thank you lockpick inventor

wog///....

whoa a grid...!!







are grids inspired by the game Chess Battle Advanced :}

hey are you that same username taken who played OOCBA and like hosted tournaments so many years ago

"Original soundtrack by Shake Well.

TO-DO:

- Add the music back where did it go why isn't it here"


whoa does this mean shakewell was the master composer of silence? I've been listening to that track for a long time! amazing work

ty :)

last comment was 16 days ago? lemme uhh just drop this :^}

why no ice

chess battle advanced

chess battle advanced?

chess boxing advanced

thank you (I was hoping to have 4-5, but not enough code time lol)

haha lol, your idea at least thematically makes sense for what it actually ends up being though

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"If you do like this sort of game there's another similar game I'm working on that should be less, you know, short. And more, you know, puzzling. Shoot me a message if you're interested in the Beta when it comes around."

can't believe you had a 3 year ago teaser for Lingo 2

Chess Battle Advanced

toad graphic from the legendary Poke All Toads puzzle game

I highly recommend this tscn file.

chess battle advanced

I

thank you I've fixed it

chess battle advanced

I did catch a lot more typos as I played through the game so yeah, best to wait lol. 

on my mind is that the small font size made it more difficult to read in retrospect, i wish you adjusted the game's viewport to make it fit better

doing a playthrough on this :)

well maybe they're just an unlucky person who got their pants stolen :(

will the full version have more embarrassing mechanics like someone tripping on a wet floor sign, someone naked who has to be away from all sightlines, etc LMAO

this game gets the award of Chess Battle Advanced

I have done a playthrough on this, the reverse drawing concept is honestly so cursed and I'd love to see more

:)

someone created a Baba Is You levelpack that seems maybe inspired off this game? or at least does very similar things hahaha. I did a playthrough on it, maybe would be fun to watch cause it's almost like a big expansion on this game in a way

Chess Battle Advanced

I played it :) 

hi :)

I highly recommend this tscn file.

I personally feel that clicking an object should provide *some* feedback even if it isn't examining the object, at least to let you know it's the most you can do with. But I am biased because I've played so many point-and-clicks where clicking is examination hahaha.

I'm excited for how this game goes anyway, and looking forward to the full version :)

found this game on Steam randomly and this really appeals to me. I did an unlisted demo video. Some feedback:


- I am coming into this thinking that there is going to be less plot than usual and it's just about mystery tricks. After playing it, I'm not that sure anymore :p

- I thought you could examine objects (like in Layton Brothers, which has a somewhat similar concept). The tutorial didn't say anything about examining objects so I had to hesitantly assume I couldn't.

- I would like to expect there are puzzles where you have to tilt your camera to see a certain angle of evidence? One thing I was thinking was "why can't I see inside the cabin, do I maybe have to tilt to look in there" I guess. It would confirm if it was actually possible to hide or go to the roof or something.

- Kind of want to go back and record the failure scenes, my final video's only 4 minutes long and checking the steam page there might be funny visualizations for failing. Which if so, I'd like to include

- kinda hoping one of the final moments involves exiting the house and solving stuff in "the real world", as I assume the diorama is something in-universe lol


happy to hear that :) also i love cheesing games lmao

:D

i covered your game :) 

hi :)

despite that I posted this 9 months ago I realize you might not be aware of it lmao