that was soooooo good!!! i love stuff like this
foodandsuch
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oh my god this is so freaking hard lol i simply can not beat it. I mean maybe if i played for 30 hours but goddamn. Really like the puzzle design. If I wanted an easier game I'd love for it to permanently mark where you find a trap, that would help sooo much. But I get that's not what it's going for.
I love the vibes and style put into this. The gameplay is simple and quick and generally works but I think some deeper structure to balance out the randomness would help, plus some UI changes. Make it clear that when you take armor/weapons it replaces what you have. Also maybe add something that makes it clear what outcomes events could possibly have? I haven't run into anything that heals me...or am I supposed to heal myself somehow?? but I just kept eventually dying because even with good armor and weapon 10 health is not a lot. Cool idea though and I love the look, definitely could grow into something really good!
this was awesome!!! just finished it, really great! the combat was pretty fun and a solid challenge but not too hard, really enjoyed it! And I loved all the different environments for each section of the tower and all the fun enemies and the party members. Also loved the themes obviously! I'm curious I found some kinda secret items, is there a secret ending or anything like that
really cool! I played for like an hour and 15, kept dying and couldn't figure how to identify another devil without being killed? so I drove away haha. But really cool combination of mechanics, like the art, the writing is fun. Navigating the hotel is cool, confusing at first but you figure it out soon enough.