AlexIsPlaying
Recent community posts
Not sure how to progress in this game at all. I've been at it for over an hour. I've walked off the map, I've found ways to walk in the sky, I've somehow figured out a way to die at the campsite, I've run out of camera battery, I've apparently seen a jumpscare but no idea where it was. I've restarted a solid 7 or 8 times now and somehow triggered Jesse to go to sleep once and that's about it. What am I missing?
Edit: Spoilers for the intro but I figured it out, so if anyone else runs into my problem, here is how to progress. At the start look directly up in the sky until a jump scare triggers. Then go grab the camera from the back of the car, turn it on with night vision and hit record. Mouse Wheel up to zoom into the sky and look around until you find a big glowing dot. Leave the camera over that for a while. After that the game is self-explanatory. Just that intro is very weird to trigger.
Weird but Intriguing! An absolute fever dream of a title. The game used assets I'm very familiar with in other titles here on Itch and transformed them into something just a bit different. All 3 endings were super fun to experience! Only complaint is that I had a lot of issues getting the game to register interactions in certain areas properly (IE to take my drink or put down my bag)
The actual game within a game is super well made. The puzzles weren't difficult by any stretch but were engaging enough. The overall sound design is awesome. The whole livestream chat/mod function never came into play for me unfortunately but it is a nifty little addition. I feel like one more puzzle to buildup to the ending a bit more would have been great, but as it stands right now it's still pretty darn good!
All in all. Great little space horror with a wonderful aesthetic.
This had a lot of character and charm and you wouldn't think that just from the screenshots alone here. Very well done. Just add some toilet paper to the bathroom next time.
From a technical standpoint, this is probably the most stable and cohesive game you've released yet but it really needs those little touches with the environment and story to be something well worth playing. I look forward to seeing you evolve as a developer and what you release next!
Only thing I'd love to see at some point are subtitles and volume slides for Music/Effects/Voice to balance things out.
I like the idea of the game and the setting. I just think it could use a bit of a difficulty spike because keeping away from the threat is almost too easy. A bit less stamina for the player or maybe a slightly higher speed to the stalker would keep things feeling a bit more tense. Outside of that, this was a fairly basic and well made experience. I enjoyed it for what it is.