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Hi watabou, I love your generators, and Perilous Shores is one of my favorites. You've got the composition dialed in so well, they look great (better than what I do by hand, honestly, which hurts a little). I use PS when I need a new map for a region.

I've started a project where I've got a good sense of what the land shape looks like, but I want to be able to use PS to fill in the detail (mine tend to be too busy). Is there any chance you could add a 'rotation' option, so the user can rotate the output (90 degree increments or by an arbitrary amount) and redraw so the icons and labels are still okay? I've tried doing it by hand and there's a lot of adjustment needed, but I have the sense that 'figuring out landscape' and 'placing and rendering icons' are two distinct stages and might be able to handle it more gracefully than I can manually.

Rotating 90/180/270 degrees shouldn't be a problem, I will add this to my list.

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Sweet! Thanks watabou!

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... it just occurred to me, perhaps a 'mirror'/'flip' would be good too. I just realized it's entirely possible everything is exactly right, _but_ the ocean is supposed to be to the west rather than the east.

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I think I found a bug, though. It seems the 90-degree CCW rotation still rotates CW

Are you sure? It works correctly for me (try the [ and ] keys).

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yep, I'm sure, just confirmed. [] work as expected, but 90 CW and 90 CCW in the context menu do the same thing (rotate 90 CW). Survivable, of course; two wrongs don't make a right but three lefts do. I would guess the same action is assigned to both menu items.

Yeah, you are right, thanks for the report! This will be fixed in the next update.

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hi watabou, I just noticed another oddity. The compass rose moves around unexpectedly when I rotate the map. The landforms and features appear to rotate correctly via [] (still always clockwise via the context menu), but the compass rose moves around unexpectedly. I was really confused because the map would rotate CW/CCW, but the compass rose alone would go the opposite direction... sometimes.

The thing is that the compass position is not updated explicitly when a map is rotated.

  • If the compass wasn't moved manually before the rotation, it gets repositioned automatically. In most cases it looks like it is rotated along with the map, but sometimes it is moved somewhere else. This is not a bug, however I'll probably change this behaviour.
  • If the compass was moved manually before the rotation, it remains exactly at the the same unrotated position. If the map is not square, the compass may even disappear completely, and this needs to be fixed.
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Right, that was more or less what I'd concluded -- landforms and landmarks are moved, then the compass placed where it can fit. It just confused me for a bit yesterday because the compass stands out so well and is easier to spot than, say, reading a landmark name or mapping how a forest changed shape. "Compass in top left, rotate CW, compass in... bottom left?! rotate CW, compass is top left, rotate CW, compass in refrigerator..." :)

Once I looked at the actual map contents, rather than decorator, it totally made sense. I could see what it was doing and had a guess as to why, but wasn't sure if it was deliberate. Sounds like it probably was, or at least not consciously avoided. I don't think it's wrong, though because I can see it changing some of the locations chosen surprised me (moved from 'in big water' [open sea] to 'in little water' [among islands]). Trivially fixed by manually moving it, of course.

Still really happy with the rotations! Thanks watabou!

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Oh, that is slick. Thanks again watabou!