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Just finished playing your game and thought it was very good it's the best  PICO-8 metrodavania I have played and believe and have played plenty. I'm trying to make a metrodavania myself in PICO-8 and I was wondering how were you able to use the entire spritesheet and mapsheet because for me if I fill up the entire spritesheet  it  also fills up half the mapsheet. If you could respond that would be very helpfull and I'd be forever thankfull.

Glad you enjoyed it! 

I wore a custom map editor to the game that uses compression routines to pack map data at approx 3x. When playing the data is unpacked to ram and used as the map