I got this game on Steam! :) Saw Markiplier play but wasn't too enthused about the gameplay (I did watch the entire video), then got the demo for myself and it's much more fun playing it on my own. I have lost sleep over this game 😅so it definitely has lots of replayability and intrigue to make me go back for more.
The biggest complaint I have is the moon showing you the list of options every single run, even if you've already bought everything and are lunar shard capped. I am not sure if there will be more items added soon; regardless, I think I would prefer the moon store to be less intrusive (if that's the right word) by putting it as a separate option in the title menu, like the dream diary is (after the first or couple times the moon shows itself to you). Or, as something you can choose to select while you're choosing characters (so like a small icon you can arrow key move to or have a note that says "press m" to spend lunar shards or something.
The reason for this suggestion is that the dialogue repetition gets stale and there are a lot of screens to tap z for, which takes time. The frequency of screen changes in this game doesn't affect my visual sensitivity bad enough, but minimizing them when unnecessary would be very helpful.
Other than that I like that the game forces you to manage your resources efficiently because of the random outcomes. I'm familiar with roguelites enough to know that poor outcomes are not solely because of rng, even if a series of nothing events can get frustrating 😅I am curious and eager to learn more about the lore (rhyme!); definitely lots of open mysteries surrounding... well, everything, but especially Noire.
Hope you've been giving yourself enough rest!