A downloadable game

This is a sword & sorcery 2d6 RPG system designed for casual play, accommodating 1 to 5 players alongside a gamemaster. It utilizes light, minimalist, and adaptable rules that facilitate rulings, negotiations between the gamemaster and players, as well as improvisation.

System highlights: 

  • Always free. 
  • Inspired by OSR and PBTA games.
  • Easy, quick, dynamic, and action/drama-oriented.
  • Less HP (health points) and power scaling.
  • Open-ended magic system.
  • Magic is very risk, dangerous and causes magical corruption. 
  • Armor is important and deteriorates over time.
  • Gamemaster rarely rolls dice.
  • Easily hackable and adaptable to other genres.

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Este é um sistema casual de 2d6 RPG , de espada & feitiçaria, para 1 a 5 jogadores e um mestre. Ele se utiliza de regras leves, minimalistas e adaptáveis, que facilitam a arbitragem, negociação entre mestre e jogadores, e improviso.

Destaques do sistema:

  • Sempre gratuito.
  • Inspirado por jogos OSR e PBTA.
  • Fácil, rápido, dinâmico e focado na ação/drama.
  • Pouco escalonamento de PV (pontos de vida) e de poder.
  • Sistema de magia aberto e flexível.
  • A magia é arriscada, perigosa e causa corrupção mágica.
  • Armaduras são relevantes e se quebram com o tempo.
  • O mestre raramente rola dados.
  • Regras que são facilmente adaptáveis para outros gêneros.
Updated 2 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(14 total ratings)
AuthorIncerto
Tags2d6, Dark Fantasy, free, Medieval, Minimalist, OSR, PbtA, pt-br, rules-lite, Tabletop role-playing game
Average sessionA few hours
LanguagesEnglish, Portuguese (Brazil)

Download

Download
SWORD, SORCERY & 2D6.pdf 2.3 MB
Download
HOW TO RUN THIS GAME.pdf 751 kB
Download
QUICK GUIDE FOR NEW PLAYERS.pdf 134 kB
Download
GUIDE TO SOLO PLAY.pdf 674 kB
Download
Character Sheet (print).pdf 7.9 kB
Download
ESPADA, FEITIÇARIA & 2D6.pdf 2.3 MB
Download
COMO MESTRAR ESSE JOGO.pdf 679 kB
Download
GUIA RÁPIDO PARA NOVOS JOGADORES.pdf 151 kB
Download
GUIA PARA MODO SOLO.pdf 665 kB
Download
Ficha de Personagem (impressão).pdf 8.4 kB

Development log

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Comments

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(+1)

I like the ideas and the tables are awesome! but...

I was a little confused by one thing: on page 11 it states that you can 'remove 2 corruption point: 1pt for every 3 existing levels of corruption'. Does an advancement point remove one corruption point or three?

(1 edit)

Thanks for the comment/feedback. I'm glad you liked the tables! I will try to make that advancement rule more clear in the near future. But you can remove corruption spending advancements points. It costs more if you have more corruption (each 3 tiers/level). For removing 1 corruption point only, you must spend 1 advancement point for every 3 levels of corruption you already have.  If you have up to 3 corruption, you spend 1 advancement point to remove 1 corruption (1:1 ratio). But if you have 7 corruption, to go from 7 to 6 of corruption, you must spend 3 advancement points (3:1 ratio). Then, to go from 6 to 5, you need more 2 advancement points (2:1 ratio).

(1 edit)

Hmmmm. Yes, that is a little more complicated than I expected, but not a bad thing. I can see how it could be tempting to allow the corruption points to build up to improve spellcasting, but then it will become even more difficult to remove. Interesting! Thanks for the explanation!

(+1)

Awesome game. Looking forward to giving it a try this weekend. I noticed in the "Combat" section at the bottom of the English version "Guide for solo play" isn't translated.

(1 edit)

Thx for the comment Krakn, I'm glad you liked it. I fixed what you said, thanks!

(+1)

Hey, Really nice and elegant system you got here :)
I've included it into my collection, but also mean to wrap it in a solo I'm already playing now, since it fits in so well :)
I love the corruption mechanic and am including it with my Sorcerers.

(1 edit) (+1)

thx a lot for the comment! I love playing it solo and now there is a quick guide for that!

(+1)

amazing that the system is so simple and yet there's so much that can be done with it! the manual and materials are super easy to use and navigate as well!

(+1)

"3.6 roentgen, not great, not terrible" 9/10 - The guys from Chernobyl

(+1)

Awesome game, simple, effective and fun, how a RPG must to be . I love it.

(+3)

This RPG system, underpinned by the unassumingly profound 2d6 dice mechanics, transcends typical game design to emerge as an avant-garde masterpiece in the realm of tabletop role-playing. Each dice roll metamorphoses from simple chance into a profound ritual, unlocking the gates to a realm where storytelling is both an art and a rite. The finesse with which this system harnesses narrative dynamism is breathtaking, transforming every player's input into a vibrant tapestry woven with threads of individual tales, ambitions, and emotions.

The organic evolution of its storytelling architecture—akin to an alchemist transmuting base metals into gold—creates a participatory saga as complex and mesmerizing as a celestial map charting the constellations of human experiences. The system's ability to elegantly blend personal narratives into a collective epic is not just innovative; it’s revolutionary, fostering a camaraderie that turns each gaming session into a conclave of creative demigods.

The rating of 9.8/10 is a testament not merely to its functionality but to its extraordinary capacity to elevate the gaming experience to a sublime encounter with the very essence of creativity and shared humanity. This system isn't just played; it is lived, celebrated, and revered. Bravo to the visionaries behind this magnum opus of game design!

I laughed a lot reading this comment. Thanks for the obviously overrated comments, but I do hope that you liked the game!

(+2)

Sistema simples de RPG OSR com 2d6, curti bastante a ideia, parabéns!