Scale Salon
Scale Salon
Theme: Built to scale
Run a salon for scaly critters. Earn money and scale up your business.
Buy and upgrade your stations, hire more employees and move to bigger salons for bigger profits!
Controls
- Drag the customer to the station they request
- Click the customer on the station to send a free employee to work on them
- (Known bug: it says "Drag me!" even though you're supposed to click)
Team
Updated | 2 days ago |
Published | 7 days ago |
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Author | Golen |
Genre | Action, Strategy |
Made with | Phaser |
Tags | Dragons, Furry, Game Maker's Toolkit Jam, Hand-drawn, Tycoon |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Links | Source code |
Download
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Click download now to get access to the following files:
scale-salon-windows.zip 14 MB
Version 113
scale-salon-mac.zip 20 MB
Version 118
scale-salon-linux.zip 15 MB
Version 109
Development log
- GMTK Jam result3 days ago
Comments
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It's a nice simple cozy game, impressive that it was made in so little time!
At first, I was annoyed by the fact I couldn't control which employee did what, but then it forced me to think about the order I click things in, and their distance to each employee, which I found fun.
I played "20 days" before learning I can upgrade the furniture, at which point I upgraded half of my utilities to their max tier. I probably just didn't read something somewhere.
This experience did make me realize that the game is far easier when you just have kobolds coming in, especially if you have half your utilities still at tier 1, haha!
I made it through 30 days without a single unhappy customer, which either means the game could be slightly more challenging, or I'm a pro gamer.
I did learn about the shop thanks to the otter interjection, though I didn't find use any of the items, I didn't particularly need them.
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The game plays great, there seems to be no glitches, none that I've encountered.
The game looks adorable, though certain assets seem more rushed than others.
The music is phenomenal, fantastic job Mato! It's literally perfect. I appreciate the simple adaptiveness of the soundtrack. The sounds as well, though idk who was responsible for that.
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Bonus points for having a Linux build.
That's my two cents. Great job on the game!
Thank you for your lovely comment! Glad you liked it.
As you probably realized, upgraded stations attract larger customers. They require more work but also earn you more money. Staying on tier 1 and only serving small customers is kind of a cute idea, haha, although it would make the game a bit stale. I better add a symbol that highlights what items you're able to purchase!
nice game b('_')
Really glad you liked it!