Physically, sound is an oscillation of a mechanical medium that makes the surrounding air also oscillate and transport the sound as a compression wave. Mathematically, the oscillations can be described as
where t is the time, and f the frequency of the oscillation. Sound on a computer is a sequence of numbers and in this post we will see how to generate a musical tone with numpy and how to write it to a file wav file. Each musical note vibrates at a
particular frequency and the following script contains a function to generate a note (tone(...)), we'll use this function to generate the A tone creating an oscillation with f = 440 Hz.
from scipy.io.wavfile import write
from numpy import linspace,sin,pi,int16
from pylab import plot,show,axis
# tone synthesis
def note(freq, len, amp=1, rate=44100):
t = linspace(0,len,len*rate)
data = sin(2*pi*freq*t)*amp
return data.astype(int16) # two byte integers
# A tone, 2 seconds, 44100 samples per second
tone = note(440,2,amp=10000)
write('440hzAtone.wav',44100,tone) # writing the sound to a file
plot(linspace(0,2,2*44100),tone)
axis([0,0.4,15000,-15000])
show()
Now we can play the file 440hzAtone.wav with an external player. This plot shows a part of the signal generated by the script:
And using the plotSpectrum function defined in a
previous post we can verify that 440 Hz is the fundamental frequency of the tone.