I'm a Systems Programmer & Network Engineer who loves building reliable, high-performance systems.
- π¦ Rust & πΉ Go for Systems Programming
- π₯ Distributed sync engines (Syncthing-like)
- π Peer-to-Peer networks, NAT traversal & transport layer design
- β‘ High-performance backends for Web3, IoT & networked apps
- πΎ Data consistency, replication, and fault-tolerance
- βοΈ Languages: Rust, Go
- π§ͺ Systems: gRPC, QUIC, TCP/UDP, HTTP/3, NAT traversal
- βοΈ Cloud: AWS, GCP, Kubernetes
- 𧬠Architecture: Event-driven, microservices, peer-to-peer networks
If youβre building:
- A distributed system,
- A sync engine,
- Web3 infra or networked application,
...Iβd be happy to chat about your project.
π LinkedIn
π Open to collaborations, contracts, and problem-solving discussions.