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A-concurrencyArea: ConcurrencyArea: ConcurrencyA-runtimeArea: std's runtime and "pre-main" init for handling backtraces, unwinds, stack overflowsArea: std's runtime and "pre-main" init for handling backtraces, unwinds, stack overflows
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Task scheduling is about transferring ~Task pointers. During their lives they travel through many other data structures, including other tasks, the scheduler, shared pipes buffers, I/O callbacks. This is vital information that we should take and use for good.
It should only have a performance impact in debug mode.
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A-concurrencyArea: ConcurrencyArea: ConcurrencyA-runtimeArea: std's runtime and "pre-main" init for handling backtraces, unwinds, stack overflowsArea: std's runtime and "pre-main" init for handling backtraces, unwinds, stack overflows