Async, streaming plaintext TCP/IP and secure TLS socket server for React PHP
The socket component provides a more usable interface for a socket-layer
server based on the EventLoop
and Stream
components.
Table of Contents
Here is a server that closes the connection if you send it anything:
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server(8080, $loop);
$socket->on('connection', function (ConnectionInterface $conn) {
$conn->write("Hello " . $conn->getRemoteAddress() . "!\n");
$conn->write("Welcome to this amazing server!\n");
$conn->write("Here's a tip: don't say anything.\n");
$conn->on('data', function ($data) use ($conn) {
$conn->close();
});
});
$loop->run();
See also the examples.
Here's a client that outputs the output of said server and then attempts to
send it a string.
For anything more complex, consider using the
SocketClient
component instead.
$loop = React\EventLoop\Factory::create();
$client = stream_socket_client('tcp://127.0.0.1:8080');
$conn = new React\Stream\Stream($client, $loop);
$conn->pipe(new React\Stream\Stream(STDOUT, $loop));
$conn->write("Hello World!\n");
$loop->run();
The ServerInterface
is responsible for providing an interface for accepting
incoming streaming connections, such as a normal TCP/IP connection.
Most higher-level components (such as a HTTP server) accept an instance implementing this interface to accept incoming streaming connections. This is usually done via dependency injection, so it's fairly simple to actually swap this implementation against any other implementation of this interface. This means that you SHOULD typehint against this interface instead of a concrete implementation of this interface.
Besides defining a few methods, this interface also implements the
EventEmitterInterface
which allows you to react to certain events.
The connection
event will be emitted whenever a new connection has been
established, i.e. a new client connects to this server socket:
$server->on('connection', function (ConnectionInterface $connection) {
echo 'new connection' . PHP_EOL;
});
See also the ConnectionInterface
for more details
about handling the incoming connection.
The error
event will be emitted whenever there's an error accepting a new
connection from a client.
$server->on('error', function (Exception $e) {
echo 'error: ' . $e->getMessage() . PHP_EOL;
});
Note that this is not a fatal error event, i.e. the server keeps listening for new connections even after this event.
The getAddress(): ?string
method can be used to
return the full address (IP and port) this server is currently listening on.
$address = $server->getAddress();
echo 'Server listening on ' . $address . PHP_EOL;
It will return the full address (IP and port) or NULL
if it is unknown
(not applicable to this server socket or already closed).
If this is a TCP/IP based server and you only want the local port, you may use something like this:
$address = $server->getAddress();
$port = parse_url('tcp://' . $address, PHP_URL_PORT);
echo 'Server listening on port ' . $port . PHP_EOL;
The pause(): void
method can be used to
pause accepting new incoming connections.
Removes the socket resource from the EventLoop and thus stop accepting new connections. Note that the listening socket stays active and is not closed.
This means that new incoming connections will stay pending in the operating system backlog until its configurable backlog is filled. Once the backlog is filled, the operating system may reject further incoming connections until the backlog is drained again by resuming to accept new connections.
Once the server is paused, no futher connection
events SHOULD
be emitted.
$server->pause();
$server->on('connection', assertShouldNeverCalled());
This method is advisory-only, though generally not recommended, the
server MAY continue emitting connection
events.
Unless otherwise noted, a successfully opened server SHOULD NOT start in paused state.
You can continue processing events by calling resume()
again.
Note that both methods can be called any number of times, in particular
calling pause()
more than once SHOULD NOT have any effect.
Similarly, calling this after close()
is a NO-OP.
The resume(): void
method can be used to
resume accepting new incoming connections.
Re-attach the socket resource to the EventLoop after a previous pause()
.
$server->pause();
$loop->addTimer(1.0, function () use ($server) {
$server->resume();
});
Note that both methods can be called any number of times, in particular
calling resume()
without a prior pause()
SHOULD NOT have any effect.
Similarly, calling this after close()
is a NO-OP.
The close(): void
method can be used to
shut down this listening socket.
This will stop listening for new incoming connections on this socket.
echo 'Shutting down server socket' . PHP_EOL;
$server->close();
Calling this method more than once on the same instance is a NO-OP.
The Server
class implements the ServerInterface
and
is responsible for accepting plaintext TCP/IP connections.
$server = new Server(8080, $loop);
As above, the $uri
parameter can consist of only a port, in which case the
server will default to listening on the localhost address 127.0.0.1
,
which means it will not be reachable from outside of this system.
In order to use a random port assignment, you can use the port 0
:
$server = new Server(0, $loop);
$address = $server->getAddress();
In order to change the host the socket is listening on, you can provide an IP
address through the first parameter provided to the constructor, optionally
preceded by the tcp://
scheme:
$server = new Server('192.168.0.1:8080', $loop);
If you want to listen on an IPv6 address, you MUST enclose the host in square brackets:
$server = new Server('[::1]:8080', $loop);
If the given URI is invalid, does not contain a port, any other scheme or if it
contains a hostname, it will throw an InvalidArgumentException
:
// throws InvalidArgumentException due to missing port
$server = new Server('127.0.0.1', $loop);
If the given URI appears to be valid, but listening on it fails (such as if port
is already in use or port below 1024 may require root access etc.), it will
throw a RuntimeException
:
$first = new Server(8080, $loop);
// throws RuntimeException because port is already in use
$second = new Server(8080, $loop);
Note that these error conditions may vary depending on your system and/or configuration. See the exception message and code for more details about the actual error condition.
Optionally, you can specify socket context options for the underlying stream socket resource like this:
$server = new Server('[::1]:8080', $loop, array(
'backlog' => 200,
'so_reuseport' => true,
'ipv6_v6only' => true
));
Note that available socket context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect.
Whenever a client connects, it will emit a connection
event with a connection
instance implementing ConnectionInterface
:
$server->on('connection', function (ConnectionInterface $connection) {
echo 'Plaintext connection from ' . $connection->getRemoteAddress() . PHP_EOL;
$connection->write('hello there!' . PHP_EOL);
…
});
See also the ServerInterface
for more details.
Note that the Server
class is a concrete implementation for TCP/IP sockets.
If you want to typehint in your higher-level protocol implementation, you SHOULD
use the generic ServerInterface
instead.
The SecureServer
class implements the ServerInterface
and is responsible for providing a secure TLS (formerly known as SSL) server.
It does so by wrapping a Server
instance which waits for plaintext
TCP/IP connections and then performs a TLS handshake for each connection.
It thus requires valid TLS context options,
which in its most basic form may look something like this if you're using a
PEM encoded certificate file:
$server = new Server(8000, $loop);
$server = new SecureServer($server, $loop, array(
'local_cert' => 'server.pem'
));
Note that the certificate file will not be loaded on instantiation but when an incoming connection initializes its TLS context. This implies that any invalid certificate file paths or contents will only cause an
error
event at a later time.
If your private key is encrypted with a passphrase, you have to specify it like this:
$server = new Server(8000, $loop);
$server = new SecureServer($server, $loop, array(
'local_cert' => 'server.pem',
'passphrase' => 'secret'
));
Note that available TLS context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect.
Whenever a client completes the TLS handshake, it will emit a connection
event
with a connection instance implementing ConnectionInterface
:
$server->on('connection', function (ConnectionInterface $connection) {
echo 'Secure connection from' . $connection->getRemoteAddress() . PHP_EOL;
$connection->write('hello there!' . PHP_EOL);
…
});
Whenever a client fails to perform a successful TLS handshake, it will emit an
error
event and then close the underlying TCP/IP connection:
$server->on('error', function (Exception $e) {
echo 'Error' . $e->getMessage() . PHP_EOL;
});
See also the ServerInterface
for more details.
Note that the SecureServer
class is a concrete implementation for TLS sockets.
If you want to typehint in your higher-level protocol implementation, you SHOULD
use the generic ServerInterface
instead.
Advanced usage: Despite allowing any
ServerInterface
as first parameter, you SHOULD pass aServer
instance as first parameter, unless you know what you're doing. Internally, theSecureServer
has to set the required TLS context options on the underlying stream resources. These resources are not exposed through any of the interfaces defined in this package, but only through theReact\Stream\Stream
class. TheServer
class is guaranteed to emit connections that implement theConnectionInterface
and also extend theStream
class in order to expose these underlying resources. If you use a customServerInterface
and itsconnection
event does not meet this requirement, theSecureServer
will emit anerror
event and then close the underlying connection.
The LimitingServer
decorator wraps a given ServerInterface
and is responsible
for limiting and keeping track of open connections to this server instance.
Whenever the underlying server emits a connection
event, it will check its
limits and then either
- keep track of this connection by adding it to the list of
open connections and then forward the
connection
event - or reject (close) the connection when its limits are exceeded and will
forward an
error
event instead.
Whenever a connection closes, it will remove this connection from the list of open connections.
$server = new LimitingServer($server, 100);
$server->on('connection', function (ConnectionInterface $connection) {
$connection->write('hello there!' . PHP_EOL);
…
});
See also the second example for more details.
You have to pass a maximum number of open connections to ensure
the server will automatically reject (close) connections once this limit
is exceeded. In this case, it will emit an error
event to inform about
this and no connection
event will be emitted.
$server = new LimitingServer($server, 100);
$server->on('connection', function (ConnectionInterface $connection) {
$connection->write('hello there!' . PHP_EOL);
…
});
You MAY pass a null
limit in order to put no limit on the number of
open connections and keep accepting new connection until you run out of
operating system resources (such as open file handles). This may be
useful it you do not want to take care of applying a limit but still want
to use the getConnections()
method.
You can optionally configure the server to pause accepting new connections once the connection limit is reached. In this case, it will pause the underlying server and no longer process any new connections at all, thus also no longer closing any excessive connections. The underlying operating system is responsible for keeping a backlog of pending connections until its limit is reached, at which point it will start rejecting further connections. Once the server is below the connection limit, it will continue consuming connections from the backlog and will process any outstanding data on each connection. This mode may be useful for some protocols that are designed to wait for a response message (such as HTTP), but may be less useful for other protocols that demand immediate responses (such as a "welcome" message in an interactive chat).
$server = new LimitingServer($server, 100, true);
$server->on('connection', function (ConnectionInterface $connection) {
$connection->write('hello there!' . PHP_EOL);
…
});
The getConnections(): ConnectionInterface[]
method can be used to
return an array with all currently active connections.
foreach ($server->getConnection() as $connection) {
$connection->write('Hi!');
}
The ConnectionInterface
is used to represent any incoming connection.
An incoming connection is a duplex stream (both readable and writable) that
implements React's
DuplexStreamInterface
.
It contains additional properties for the local and remote address (client IP)
where this connection has been established from.
Note that this interface is only to be used to represent the server-side end of an incoming connection. It MUST NOT be used to represent an outgoing connection in a client-side context. If you want to establish an outgoing connection, use the
SocketClient
component instead.
Because the ConnectionInterface
implements the underlying
DuplexStreamInterface
you can use any of its events and methods as usual:
$connection->on('data', function ($chunk) {
echo $chunk;
});
$connection->on('end', function () {
echo 'ended';
});
$connection->on('error', function (Exception $e) {
echo 'error: ' . $e->getMessage();
});
$connection->on('close', function () {
echo 'closed';
});
$connection->write($data);
$connection->end($data = null);
$connection->close();
// …
For more details, see the
DuplexStreamInterface
.
The getRemoteAddress(): ?string
method returns the full remote address
(client IP and port) where this connection has been established from.
$address = $connection->getRemoteAddress();
echo 'Connection from ' . $address . PHP_EOL;
If the remote address can not be determined or is unknown at this time (such as
after the connection has been closed), it MAY return a NULL
value instead.
Otherwise, it will return the full remote address as a string value. If this is a TCP/IP based connection and you only want the remote IP, you may use something like this:
$address = $connection->getRemoteAddress();
$ip = trim(parse_url('tcp://' . $address, PHP_URL_HOST), '[]');
echo 'Connection from ' . $ip . PHP_EOL;
The getLocalAddress(): ?string
method returns the full local address
(client IP and port) where this connection has been established to.
$address = $connection->getLocalAddress();
echo 'Connection to ' . $address . PHP_EOL;
If the local address can not be determined or is unknown at this time (such as
after the connection has been closed), it MAY return a NULL
value instead.
Otherwise, it will return the full local address as a string value.
This method complements the getRemoteAddress()
method,
so they should not be confused.
If your Server
instance is listening on multiple interfaces (e.g. using
the address 0.0.0.0
), you can use this method to find out which interface
actually accepted this connection (such as a public or local interface).
The recommended way to install this library is through Composer. New to Composer?
This will install the latest supported version:
$ composer require react/socket:^0.6
More details about version upgrades can be found in the CHANGELOG.
To run the test suite, you first need to clone this repo and then install all dependencies through Composer. Because the test suite contains some circular dependencies, you may have to manually specify the root package version like this:
$ COMPOSER_ROOT_VERSION=`git describe --abbrev=0` composer install
To run the test suite, go to the project root and run:
$ php vendor/bin/phpunit
MIT, see LICENSE file.