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store.go
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package memory
import (
"context"
"sync"
"time"
"github.com/code-payments/code-server/pkg/code/data/badgecount"
)
type store struct {
mu sync.Mutex
records []*badgecount.Record
last uint64
}
// New returns a new in memory badgecount.Store
func New() badgecount.Store {
return &store{}
}
// Add implements badgecount.Store.Add
func (s *store) Add(_ context.Context, owner string, amount uint32) error {
s.mu.Lock()
defer s.mu.Unlock()
s.last++
item := s.findByOwner(owner)
if item != nil {
item.BadgeCount += amount
item.LastUpdatedAt = time.Now()
} else {
s.records = append(s.records, &badgecount.Record{
Id: s.last,
Owner: owner,
BadgeCount: amount,
LastUpdatedAt: time.Now(),
CreatedAt: time.Now(),
})
}
return nil
}
// Reset implements badgecount.Store.Reset
func (s *store) Reset(_ context.Context, owner string) error {
s.mu.Lock()
defer s.mu.Unlock()
item := s.findByOwner(owner)
if item != nil {
s.last++
item.BadgeCount = 0
item.LastUpdatedAt = time.Now()
}
return nil
}
// Get implements badgecount.Store.Get
func (s *store) Get(_ context.Context, owner string) (*badgecount.Record, error) {
s.mu.Lock()
defer s.mu.Unlock()
item := s.findByOwner(owner)
if item == nil {
return nil, badgecount.ErrBadgeCountNotFound
}
cloned := item.Clone()
return &cloned, nil
}
func (s *store) findByOwner(owner string) *badgecount.Record {
for _, item := range s.records {
if item.Owner == owner {
return item
}
}
return nil
}
func (s *store) reset() {
s.mu.Lock()
defer s.mu.Unlock()
s.records = nil
s.last = 0
}