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Libraries are a great way to enhance the platform popularity. There is not good technical reason why the IDE cannot be altered to support editing them.
feature should cove
- initial creation
- source code editing
- community submission
(ps: this is actually a limited but working implementation)
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matthijskooijman commentedon Nov 5, 2015
Cool! I might have missed it, but did you have a PR open with this code? Or do you perhaps just have it pushed to github somewhere so I can take a peek?
lmihalkovic commentedon Nov 5, 2015
As I wrote somewhere else, I was having some technical challenges (read: I was twisting myself in the ropes) with altering arduino-builder to support that feature and the customizable link priority scheme I also described, so I had to back-track and implement my own compiler. The redeeming factor is that I made it a config param to switch between all 3 compilers.
matthijskooijman commentedon Nov 5, 2015
What changes do you need in arduino-builder for this? To allow modified-but-not-saved library files to be included in the build?
lmihalkovic commentedon Nov 5, 2015
At the moment the IDE uses CTL-L to go to a given line of code. In eclipse the default is to use CTRL-G (goto). In the library editor I was thinking about (read: am currently) using CTRL-L for opening the library's folder in the OS navigator (Finder/Explorer/... on Linux).
Does anyone have a better suggestion for OpenLib, or might it be possible to switch CTRL-L to CTRL-G instead?!
PS: the files list is gone because the outline view is more practical, and "show build folder" is for opening the location where the builder is compiling everything (powerHackers might find it easier than to grad it from the console after a compile finishes). So the last section of the menu is for context-dependent (lib, ........) contributed menu items.
lmihalkovic commentedon Nov 26, 2015
Done