To say that Torn Banner Studios’ No More Room in Hell 2 had a bad launch on Steam Early Access would be an understatement. Nevertheless, it’s released several updates over the past several months, including new weapons and skills, difficulty rebalancing, new scenarios for the Powerplant and more.
This month marks its biggest update with Reanimation, which adds a new map (Pottsville), combat improvements, a roster of characters, a radial inventory and a “big surprise.” The latter has been in the works for a long time, and will provide players with “a lot more to do.”
Pottsville is the first new map since early access launched. It’s a more urban-focused environment that’s denser and more claustrophobic. As for the character roster, it provides three slots and lets you decide which Responder to take into a map. No more potentially getting a level 50 character killed.
Alongside the new radial inventory, items now have weight – the heavier an item, the more space it takes up. If that wasn’t enough, combat would allow for “more creativity” and “better interplay” with allies.
“It’s now much more important to measure your strike distance, decide on the direction of your attacks, keep an eye on your stamina – and juggle all of this with allies at your side. One player may take a more ‘crowd control’ role, knocking back multiple zombies with heavy attacks and kicks, while another player more carefully disperses enemies with precision as zombies make it through the crowd.” You can also expect new melee armaments to spice up the experience.
Stay tuned for a release date for Reanimation and more details. No More Room in Hell 2 is available for PC via early access. Check out our review of the launch version here.