TextWidget
Repository source: TextWidget
Description¶
vtkTextWidget object provides support for interactively placing text on the 2D overlay plane.
The text is defined by an instance of vtkTextActor object.
Question
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Code¶
TextWidget.java
import vtk.vtkRenderWindow;
import vtk.vtkActor;
import vtk.vtkNativeLibrary;
import vtk.vtkPolyDataMapper;
import vtk.vtkNamedColors;
import vtk.vtkRenderer;
import vtk.vtkSphereSource;
import vtk.vtkRenderWindowInteractor;
import vtk.vtkTextActor;
import vtk.vtkTextRepresentation;
import vtk.vtkTextWidget;
public class TextWidget 
{
  //-----------------------------------------------------------------
  // Load VTK library and print which library was not properly loaded
  static 
  {
    if (!vtkNativeLibrary.LoadAllNativeLibraries()) 
    {
      for (vtkNativeLibrary lib : vtkNativeLibrary.values()) 
      {
         if (!lib.IsLoaded()) 
        {
          System.out.println(lib.GetLibraryName() + " not loaded");
        }
      }
    }
   vtkNativeLibrary.DisableOutputWindow(null);
  }
 // -----------------------------------------------------------------
 public static void main(String args[]) 
 {
    vtkNamedColors colors = new vtkNamedColors();
    //For Actor Color
    double actorColor[] = new double[4];
    //Renderer Background Color
    double Bgcolor[] = new double[4];
    //TextColor 
    double TextColor[] = new double[4];
    colors.GetColor("DimGray", actorColor);
    colors.GetColor("MidnightBlue", Bgcolor);
    colors.GetColor("Yellow", TextColor);
    // Create the renderer, render window and interactor.
    vtkRenderer ren = new vtkRenderer();
    vtkRenderWindow renWin = new vtkRenderWindow();
    renWin.AddRenderer(ren);
    vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
    iren.SetRenderWindow(renWin);
    //Create a Sphere
    vtkSphereSource Sphere = new vtkSphereSource();
    Sphere.Update();
    //Create a Mapper and Actor
    vtkPolyDataMapper Mapper = new vtkPolyDataMapper();
    Mapper.SetInputConnection(Sphere.GetOutputPort());
    vtkActor Actor = new vtkActor();
    Actor.SetMapper(Mapper);
    Actor.GetProperty().SetColor(actorColor);
    // Create the text widget
    vtkTextActor TextActor = new vtkTextActor();
    TextActor.SetInput("This is a Sphere");
    TextActor.GetTextProperty().SetColor(TextColor);
    TextActor.GetTextProperty().SetFontFamilyToCourier();
    vtkTextWidget TextWidget = new vtkTextWidget();
    vtkTextRepresentation TextRepresentation = new vtkTextRepresentation();
    TextRepresentation.GetPositionCoordinate().SetValue(0.15, 0.15);
    TextRepresentation.GetPosition2Coordinate().SetValue(0.7, 0.2);
    TextWidget.SetRepresentation(TextRepresentation);
    TextWidget.SetInteractor(iren);
    TextWidget.SetTextActor(TextActor);
    TextWidget.SelectableOff();
    //Visualize the actor
    ren.AddActor(Actor);
    ren.SetBackground(Bgcolor);
    renWin.SetSize(300, 300);
    renWin.Render();
    TextWidget.On();
    iren.Initialize();
    iren.Start();
  }  
}
