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Passionate about my interests and my friends. I value other peoples views and suggestions…
Actividad
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4 years ago I followed a dream and started Cledara. One of the first things I did was thinking about how I wanted to build the team. I wanted to…
4 years ago I followed a dream and started Cledara. One of the first things I did was thinking about how I wanted to build the team. I wanted to…
Recomendado por Branimir Sokolov
Experiencia
Educación
Proyectos
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Wincom External App Platform (EAP)
- actualidad
The External App Platform is used to access data from your Windchill server externally. It works externally and can easily be extended with various soft modules. The EAP is simple and intuitive to use and highly configurable without needing any programming knowledge to do so. My personal experience covers working on all areas of the EAP to improve existing functionality as well as extend it with new features.
Otros creadoresVer proyecto -
Connect3+
Simple android application developed in a week. Similar to games such as Jelly Splash and Candy Crush as the player needs to connect 3 or more of the same kind to score points.
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LavaDodgeball
It's Dodgeball meets The Floor is Lava. A top down 2D two player hotseat game where you and your opponent take turn attacking and defending. Meanwhile random tiles change from Floor to Lava. Used C# and Unity.
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2D Level editor and sidescrolling game
Recreating the Wisp puzzle Unity game as a 2D side scrolling game with a rotating camera similar to Fez. Done in C++ and SFML, without using any engine. Project is in very early stages.
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2D pig brawler
First game I created on my own. Worked on all aspects of the game. Used Lua scripting language and Love2d engine.
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Escape Dead Island
Helped out on various occasions mainly with building the engine tools.
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Procedural space exploration game
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3D game with procedurally generated terrain based on Perlin noise. Used C++ and Unreal 4.
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Wisp puzzle game
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3D game developed as a self-proposed honours project for university. Worked on all aspects of the game including programming, audio, textures, particle effects, game design etc. Used JavaScript and Unity 5.
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Warhammer: End Times – Vermintide
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Worked on implementing various gameplay features related to AI, spawning, animations and player mechanics among others.
Idiomas
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Spanish
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English
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Bulgarian
Competencia bilingüe o nativa