Branimir Sokolov

Branimir Sokolov

Barcelona, Cataluña, España
390 seguidores 391 contactos

Acerca de

Passionate about my interests and my friends. I value other peoples views and suggestions…

Actividad

Experiencia

  • Gráfico Cledara

    Cledara

    Barcelona, Catalonia, Spain

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    Barcelona, Catalonia, Spain

  • -

    Bromley, United Kingdom

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  • -

    Stockholm, Sweden

Educación

  • Gráfico University of Aberdeen

    University of Aberdeen

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    Actividades y grupos:Aberdeen university volleyball team

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    Core Subjects: Programming (Visual Basic, C++), Mathematics and German
    Additional Subjects: English, Bulgarian and Literature, History, Philosophy, Psychology and others.
    Grade 5.45 out of 6.00

Proyectos

  • Wincom External App Platform (EAP)

    - actualidad

    The External App Platform is used to access data from your Windchill server externally. It works externally and can easily be extended with various soft modules. The EAP is simple and intuitive to use and highly configurable without needing any programming knowledge to do so. My personal experience covers working on all areas of the EAP to improve existing functionality as well as extend it with new features.

    Otros creadores
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  • Connect3+

    Simple android application developed in a week. Similar to games such as Jelly Splash and Candy Crush as the player needs to connect 3 or more of the same kind to score points.

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  • LavaDodgeball

    It's Dodgeball meets The Floor is Lava. A top down 2D two player hotseat game where you and your opponent take turn attacking and defending. Meanwhile random tiles change from Floor to Lava. Used C# and Unity.

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  • 2D Level editor and sidescrolling game

    Recreating the Wisp puzzle Unity game as a 2D side scrolling game with a rotating camera similar to Fez. Done in C++ and SFML, without using any engine. Project is in very early stages.

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  • 2D pig brawler

    First game I created on my own. Worked on all aspects of the game. Used Lua scripting language and Love2d engine.

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  • Escape Dead Island

    Helped out on various occasions mainly with building the engine tools.

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  • Procedural space exploration game

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    3D game with procedurally generated terrain based on Perlin noise. Used C++ and Unreal 4.

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  • Wisp puzzle game

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    3D game developed as a self-proposed honours project for university. Worked on all aspects of the game including programming, audio, textures, particle effects, game design etc. Used JavaScript and Unity 5.

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  • Warhammer: End Times – Vermintide

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    Worked on implementing various gameplay features related to AI, spawning, animations and player mechanics among others.

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  • War of the Vikings

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    Worked on setting up a hud indicator for the conquest game mode.

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Idiomas

  • Spanish

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  • English

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  • Bulgarian

    Competencia bilingüe o nativa

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