Middle-Earth Play-By-Mail: Difference between revisions
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==See also== |
==See also== |
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* ''[[Atlantrix]]'' |
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* ''[[Adventurer Kings]]'' |
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* ''[[Alamaze]]'' |
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* ''[[Hyborian War]]'' |
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* ''[[Feudal Lords (play-by-mail game)]]'' |
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* [[Kings & Things (play-by-mail game)|''Kings & Things'']] |
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* [[Legends (play-by-mail game)|''Legends'']] |
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* [[List of play-by-mail games]] |
* [[List of play-by-mail games]] |
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* [[Lizards (game)|''Lizards'' (game)]] |
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* [[Odyssey (play-by-mail game)]] |
* [[Odyssey (play-by-mail game)]] |
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* ''[[Quest of the Great Jewels]]'' |
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==References== |
==References== |
Revision as of 00:57, 10 February 2023
Middle-Earth Play-By-Mail (or Middle-earth PBM), is a turn-based, strategy play by email and play-by-mail game set in the world of J.R.R. Tolkien’s The Lord of the Rings and The Hobbit, including elements from ICE's Middle-earth Role Playing under licence[1] from GSIL.[2] The game is now run as Middle-earth Strategic Gaming by Middle-earth Games, Ltd.[3]
History and development
Middle Earth Play-By-Mail (or MEPBM) was created by Game Systems Inc. (GSI) and inspired by J.R.R. Tolkien's books The Hobbit and Lord of the Rings.[4]
In 2001, the game had multiple variants including ones set in the year 1650 or 2950 "War of the Ring, or the Fourth Age".[4] There was also a "mini-module" called "Battle of the Five Armies".[4]
Gameplay
Simply put, to win this game, you work together with your teammates to take control of the lands of Middle-earth. There is no one way to achieve this aim; instead, victory is gained through a combination of martial strength, magical prowess, and economic power. Each nation has its own strengths and weaknesses, and the best teams utilise the strengths of each of its members whilst taking advantage of the weaknesses of their opponents.
Gameplay includes factors such as "character development, nation management, economics, diplomacy, and warfare".[4]
There are several scenarios with smaller maps, including The Battle of Five Armies - based on The Hobbit, The Untold War based on the battles from The Lord of the Rings not focused on in the novels, focusing on Dol Guldur and Lothlórien which are only covered in the appendices, and variations on the main game, including Kin-strife and Gunboat variations.
Reception
Middle-Earth has won a number of awards since inception. It won the Origins Award for Best New Play-by-Mail Game of 1991,[5] and won the Origins Award for Best Play-by-Mail Game of 1992,[6] 1995,[7] and 1996.[8] Middle Earth PBM won Paper Mayhem's Best PBM Game of 1993.[9] Middle-earth PBM Fourth Age, circa 1000 won the Origins Award for Best New Play-by-Mail Game of 1997,[10] and the Best Ongoing Play-by-Mail Game of 1998[11] and 1999.[12] In 1998, the game was inducted into the Origins Award Adventure Gaming Hall of Fame.[13]
The game continued winning awards in the 21st century as well. It won the Origins Award Gamer's Choice: Best Play-by-Mail of 2003.[14]
See also
- Atlantrix
- Adventurer Kings
- Alamaze
- Hyborian War
- Feudal Lords (play-by-mail game)
- Kings & Things
- Legends
- List of play-by-mail games
- Lizards (game)
- Odyssey (play-by-mail game)
- Quest of the Great Jewels
References
- ^ "Middle-earth Enterprise". Archived from the original on 2013-09-23.
- ^ "Games System Inc Ltd website".
- ^ "Our History". Middle-earth Games. Archived from the original on 2017-03-28.
- ^ a b c d Dobberpuhl, Jeffery (November–December 2001). "Middle Earth PBM: An In-Depth Guide For Beginners". Flagship. No. 94. p. 10.
- ^ "Origins Awards Award Listing - RPGnet RPG Game Index". index.rpg.net.
- ^ "Origins Award Winners (1992)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2008-04-15. Retrieved 2008-03-24.
- ^ "1995 list of winners". Academy of Adventure Gaming Arts and Design. Archived from the original on 2009-05-04. Retrieved 2014-01-14.
- ^ "Origins Award Winners (1996)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2007-12-21.
- ^ Webber, David (January–February 1994). "Best PBM Games of 1993". Paper Mayhem. No. 64. p. 2.
- ^ "Origins Award Winners (1997)". Archived from the original on 2008-03-31.
- ^ "Origins Award Winners (1998)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2007-10-31. Retrieved 2007-12-06.
- ^ "Origins Award Winners (1999)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2007-12-09. Retrieved 2007-10-17.
- ^ "Origins Award Winners (1997)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2008-01-30. Retrieved 2008-02-17.
- ^ Origins Award Winners for 2003 and Hall of Fame Inductees Archived October 18, 2006, at the Wayback Machine
Bibliography
- Dobberpuhl, Jeffery (November–December 2001). "Middle Earth PBM: An in-depth Guide for Beginners" (PDF). Flagship. No. 94. pp. 10–13. Retrieved October 9, 2020.
Further reading
- Chupp, Sam (November–December 1992). "Play-By-Mail Review: Middle Earth PBM". White Wolf Magazine. No. 38. pp. 63–64.
- Hancock, Brian (January 2004). "Confessions of an MEPBM Newcomer" (PDF). Flagship. No. 105. pp. 18–19. Retrieved October 22, 2020.. Magazine date: December—January 2003/2004.
- Hayward, Darren (February–March 2002). "Middle Earth PBM: Meeting a Challenge" (PDF). Flagship. No. 95. pp. 20–23. Retrieved October 10, 2020.
- Dobberpuhl, Jeffery (April–May 2002). "Middle Earth: The Mid-Game" (PDF). Flagship. No. 96. pp. 24–25. Retrieved October 10, 2020.
- Dobberpuhl, Jeffery (October–November 2002). "Middle Earth PBM: The End-Game" (PDF). Flagship. No. 99. pp. 30–31. Retrieved October 10, 2020.
- Field Jr., William B.; Stassun, Peter (June–July 1991). "Middle Earth Play-By-Mail". White Wolf Magazine. No. 27. pp. 28–31.
- Field, Bill (March 1992). "A Short People's Tale". Flagship. No. 36. U.S. Edition. pp. 5–6.
- Scensny, Len (November–December 1992). "Middle Earth Play-By-Mail". Paper Mayhem. No. 57. pp. 6–10.
- Wolters, Heidi (March–April 1994). "Maiden Voyage: A Review; Middle-Earth Play-by-Mail". Shadis. No. 12. pp. 77–78.
- Wolters, Heidi (July–August 1994). "Middle-Earth: Word from the Trenches". Shadis. No. 14. p. 102.