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FPiette

Cross platform way of waiting for multiple objects

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I'm converting some software of mine to cross platform (Mainly Windows and Linux). I have to replace Windows WaitForMultipleObjects where objects to be waited may be any combination of several pipe handles (ready to read), socket handles, mutex and semaphores.

 

I don't see anything obvious in unit System.SyncObjs.

 

Any help appreciated.

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