Authors:
Hariklia Tsalapatas
1
;
Carlos Vaz de Carvalho
2
;
Olivier Heidmann
1
and
Elias Houstis
1
Affiliations:
1
Institute University of Thessaly, Argonafton & Filellinon, 38221 Volos and Greece
;
2
Porto Polytechnic, Rua Dr. Doberto Frias 712, 4200465 Porto and Portugal
Keyword(s):
Active Learning, Problem-based Learning, Digital Laboratories, Simulations, Learning Games, Engineering Higher Education, Modernization, Labour Market.
Related
Ontology
Subjects/Areas/Topics:
Active Learning
;
Blended Learning
;
Computer-Supported Education
;
e-Learning
;
e-Learning Platforms
;
Game-Based and Simulation-Based Learning
;
Higher Order Thinking Skills
;
Information Technologies Supporting Learning
;
Instructional Design
;
Learning/Teaching Methodologies and Assessment
;
Pattern Recognition
;
Project Based Learning and Engineering Education
;
Simulation and Modeling
;
Simulation Tools and Platforms
;
Theory and Methods
Abstract:
The engineering sector today faces a shortage of technical personnel as a result of fast evolving technologies in innovation related sectors expected to drive economic growth. Engineering higher education is in need of modernization in order to link student skills to labour market needs. Skills necessary for supporting economic growth include both a sound theoretical background as well as transversal competencies such as problem-solving capacity, creativity, and analytical thinking. This work presents a problem-based learning framework that aims to more effectively develop students for transitioning into the world of work. This is pursued through active educational approaches supported by digital learning services that promote collaboration, innovative mindsets, autonomous, and self-relying work. The proposed platform facilitates learning experiences that integrate simulations and serious games linked to real world challenges in the context of wider, blended learning practices. The f
ramework is being developed by a network of European and South Asian universities with the objective of integrating needs from diverse cultural, economic, and educational environments resulting into an educational platform with international relevance.
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