Wearables and Machine Learning for Improving Runners’ Motivation from an Affective Perspective
Abstract
:1. Introduction
- The wearable has been developed using low-cost sensors and electronic components that are easy to find on the market. This fact and its simple design make the device easily replicable.
- The runner’s ergonomics have been studied in order to design a wristband that is comfortable and convenient for sports use. In this design, the placement of the sensors ensures that their measures are reliable during the physical activity.
- The wearable’s hardware acquires measurements from the sensors in real-time and allows access to the raw data (through a USB connector or the Bluetooth communication network). Most of the existing devices are sold in conjunction with software applications that provide access to processed information but not to the raw sensor data (for example, Empatica E4 [53], the most popular wearable in the field of the affective computing); other commercial products allow access to raw data but are not intended to be used by a user on the move, such as GSR Loger [54], Plux [55] or Shimmer [56].
- A procedure for processing the raw wearable data in order to characterise the runner’s physiological response during the physical training is defined and programmed. This characterisation is then used to deduce the runner’s emotions by applying artificial intelligence techniques.
- The wearable and emotion recognition models are integrated to provide a prototype of product intended to develop affective mobile applications. The result allows the recognition of emotions in real-time, even when the user is in motion, as an alternative to the more commonly used methods based on self-assessment questionnaires.
- The solution has been tested in the context of the DJ-Running project to adjust the music recommendations to the runner’s real-time emotions.
2. Description of The Wearable
3. Machine Learning Models for the Recognition of Emotions
3.1. Representation of Emotions
3.2. Creation of a Physiological Dataset
3.3. Sensor Signal Processing and Feature Extraction
3.4. Selection of Features
- Option 1: A multiclass classification model that assigns the input sample to exactly one of Russell’s emotional quadrants (a 4-class model). The output is a vector composed of four pairs of values (a logical value and a real value), with each pair representing the probability that the emotions felt by the athlete are located in the corresponding quadrant. For example, the output ((true, false, false, false), (, , , )) represents a happy emotion with a probability. The sad, aggressive and relaxed probabilities (, and , respectively) are lower than the classification threshold, and therefore, the input is also classified as not sad, not angry and not relaxed.
- Option 2: Four binary classification models, one per each Russell quadrant, predict whether (or not) the emotion that the runner feels at a particular moment in time belongs to the corresponding quadrant. Therefore, the output of each of these classifiers is a pair of values (a logical value and a real value). For example, in the case of the Happy classifier, the result (false, ) represents that the user is not feeling an emotion located in the happy quadrant (similar to the rest of the models).
3.5. Building of the Recognition Models
4. DJ-Running: An Emotion-Based Application for Recommending Music
5. Conclusions and Future Work
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Statistical Features | |
---|---|
Acronym | Definition |
Mean | EDA mean for each sample |
Median | EDA median for each sample |
Std | EDA standard deviation for each sample |
Max | EDA maximum for each sample |
Min | EDA minimum for each sample |
Kurtosis | Determines whether the tails of the given EDA signal contain extreme values |
Skewness | Determines the asymmetry of the EDA signal from the point of view of a distribution |
AUC | Area under the curve of the EDA signal per second |
PSD | Power of Spectral Density for EDA signal median |
Event-related features | |
Acronym | Definition |
MeanPA | Mean in seconds of all peaks’ amplitudes |
MaxPA | Max in seconds of all peaks’ amplitudes |
MeanOA | Mean in seconds of all offsets’ amplitude |
MaxOA | Max in seconds of all offsets’ amplitude |
PPS | Number of peaks in a time window divided by the duration of the window in seconds |
OPS | Number of offsets in a time window divided by the duration of the window in seconds |
Option 1 | Option 2 | |||
---|---|---|---|---|
4-Class | Happy | Sad | Aggressive | Relaxed |
MaxOA | MeanPA | PSD | PPS | MeanPA |
Kurtosis | MaxPA | MaxOA | Kurtosis | MaxPA |
MaxPA | Max | Kurtosis | MaxOA | PPS |
PPS | PPS | Skewness | MeanOA | MaxOA |
MeanPA | MaxOA | MeanPA | OPS | Max |
Max | OPS | MaxPA | PSD | Std |
PSD | Skewness | AUC | Std | Skewness |
MeanOA | Kurtosis | Median | Mean | Median |
Skewness | MeanOA | Max | MaxPA | PSD |
Std | Std | MeanOA | Median | Mean |
OPS | PSD | PPS | Min | MeanOA |
Median | AUC | Min | MeanPA | OPS |
Mean | Mean | Mean | Max | AUC |
AUC | Min | OPS | AUC | Kurtosis |
Min | Median | Std | Skewness | Min |
Option 1 | Model | Nº Features | Accuracy | F1 | Precision | Recall |
---|---|---|---|---|---|---|
4-Class | KNN | 10 | 0.288 | 0.277 | 0.283 | 0.288 |
RF | 5 | 0.291 | 0.288 | 0.293 | 0.290 | |
MLP | 12 | 0.295 | 0.284 | 0.296 | 0.295 | |
LSVC | 12 | 0.303 | 0.279 | 0.282 | 0.303 | |
GB | 5 | 0.273 | 0.262 | 0.273 | 0.273 | |
Option 2 | Model | Nº Features | Accuracy | F1 | Precision | Recall |
Happy | KNN | 5 | 0.683 | 0.569 | 0.584 | 0.556 |
RF | 5 | 0.728 | 0.641 | 0.673 | 0.612 | |
MLP | 8 | 0.604 | 0.525 | 0.523 | 0.529 | |
LSVC | 8 | 0.634 | 0.602 | 0.607 | 0.598 | |
GB | 5 | 0.681 | 0.584 | 0.578 | 0.592 | |
Sad | KNN | 10 | 0.698 | 0.612 | 0.609 | 0.616 |
RF | 12 | 0.712 | 0.560 | 0.573 | 0.548 | |
MLP | 15 | 0.621 | 0.494 | 0.498 | 0.491 | |
LSVC | 8 | 0.604 | 0.555 | 0.533 | 0.579 | |
GB | 12 | 0.643 | 0.514 | 0.516 | 0.513 | |
Aggressive | KNN | 15 | 0.704 | 0.558 | 0.578 | 0.541 |
RF | 5 | 0.728 | 0.654 | 0.684 | 0.628 | |
MLP | 15 | 0.659 | 0.563 | 0.567 | 0.561 | |
LSVC | 10 | 0.485 | 0.510 | 0.509 | 0.512 | |
GB | 5 | 0.698 | 0.588 | 0.608 | 0.571 | |
Relaxed | KNN | 5 | 0.709 | 0.639 | 0.638 | 0.641 |
RF | 5 | 0.719 | 0.617 | 0.634 | 0.601 | |
MLP | 12 | 0.640 | 0.531 | 0.534 | 0.529 | |
LSVC | 5 | 0.554 | 0.565 | 0.573 | 0.558 | |
GB | 8 | 0.704 | 0.615 | 0.628 | 0.603 |
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Baldassarri, S.; García de Quirós, J.; Beltrán, J.R.; Álvarez, P. Wearables and Machine Learning for Improving Runners’ Motivation from an Affective Perspective. Sensors 2023, 23, 1608. https://doi.org/10.3390/s23031608
Baldassarri S, García de Quirós J, Beltrán JR, Álvarez P. Wearables and Machine Learning for Improving Runners’ Motivation from an Affective Perspective. Sensors. 2023; 23(3):1608. https://doi.org/10.3390/s23031608
Chicago/Turabian StyleBaldassarri, Sandra, Jorge García de Quirós, José Ramón Beltrán, and Pedro Álvarez. 2023. "Wearables and Machine Learning for Improving Runners’ Motivation from an Affective Perspective" Sensors 23, no. 3: 1608. https://doi.org/10.3390/s23031608