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VR 2008: Reno, Nevada, USA
- IEEE Virtual Reality Conference 2008 (VR 2008), 8-12 March 2008, Reno, Nevada, USA, Proceedings. IEEE Computer Society 2008, ISBN 978-1-4244-1971-5
- Seokhee Jeon, Gerard Jounghyun Kim:
Providing a Wide Field of View for Effective Interaction in Desktop Tangible Augmented Reality. 3-10 - Li Zhang, Neesha Subramaniam, Robert Lin, Ramesh Raskar, Shree K. Nayar:
Capturing Images with Sparse Informational Pixels using Projected 3D Tags. 11-18 - Stephen DiVerdi, Jason Wither, Tobias Höllerer:
Envisor: Online Environment Map Construction for Mixed Reality. 19-26 - John Quarles, Samsun (Sem) Lampotang, Ira Fischler, Paul A. Fishwick, Benjamin Lok:
A Mixed Reality Approach for Merging Abstract and Concrete Knowledge. 27-34 - Robert W. Lindeman, Haruo Noma, Paulo Gonçalves de Barros:
An Empirical Study of Hear-Through Augmented Reality: Using Bone Conduction to Deliver Spatialized Audio. 35-42 - Magnus Axholt, Stephen Peterson, Stephen R. Ellis:
User Boresighting for AR Calibration: A Preliminary Analysis. 43-46 - Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez:
Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments. 47-50 - Martin Scheffler, Jan P. Springer, Bernd Froehlich:
Object-Capability Security in Virtual Environments. 51-58 - Trevor J. Dodds, Roy A. Ruddle:
Mobile Group Dynamics in Large-Scale Collaborative Virtual Environments. 59-66 - Tobias Lang, Blair MacIntyre, Iker Jamardo Zugaza:
Massively Multiplayer Online Worlds as a Platform for Augmented Reality Experiences. 67-70 - Shun Yamamoto, Hidekazu Tamaki, Yuta Okajima, Ken-ichi Okada, Yuichi Bannai:
Symmetric Model of Remote Collaborative MR Using Tangible Replicas. 71-74 - Holger Salzmann, Bernd Froehlich:
The Two-User Seating Buck: Enabling Face-to-Face Discussions of Novel Car Interface Concepts. 75-82 - Ralph Schoenfelder, Dieter Schmalstieg:
Augmented Reality for Industrial Building Acceptance. 83-90 - Andrew Raij, Benjamin Lok:
IPSViz: An After-Action Review Tool for Human-Virtual Human Experiences. 91-98 - Aaron Kotranza, Benjamin Lok:
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient. 99-106 - Dmitri Bitouk, Shree K. Nayar:
Creating a Speech Enabled Avatar from a Single Photograph. 107-110 - William Steptoe, Anthony Steed:
High-Fidelity Avatar Eye-Representation. 111-114 - Laura C. Trutoiu, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff:
Circular, Linear, and Curvilinear Vection in a Large-screen Virtual Environment with Floor Projection. 115-120 - Tabitha C. Peck, Mary C. Whitton, Henry Fuchs:
Evaluation of Reorientation Techniques for Walking in Large Virtual Environments. 121-127 - Daniel C. Cliburn, Stacy Rilea:
Showing Users the Way: Signs in Virtual Worlds. 129-132 - Kyle Johnsen, Benjamin Lok:
An Evaluation of Immersive Displays for Virtual Human Experiences. 133-136 - Gabriele Bleser, Didier Stricker:
Advanced tracking through efficient image processing and visual-inertial sensor fusion. 137-144 - Taehee Lee, Tobias Höllerer:
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality. 145-152 - Charalambos Poullis, Suya You, Ulrich Neumann:
Rapid Creation of Large-scale Photorealistic Virtual Environments. 153-160 - Koichi Hirota, Kazuyoshi Tagawa, Yasuhiro Suzuki:
Automultiscopic display by revolving flat-panel displays. 161-168 - Stephen Peterson, Magnus Axholt, Stephen R. Ellis:
Managing Visual Clutter: A Generalized Technique for Label Segregation using Stereoscopic Disparity. 169-176 - Jan P. Springer, Christopher Lux, Dirk Reiners, Bernd Froehlich:
Advanced Multi-Frame Rate Rendering Techniques. 177-184 - Takumi Yoshida, Kensei Jo, Kouta Minamizawa, Hideaki Nii, Naoki Kawakami, Susumu Tachi:
Transparent Cockpit: Visual Assistance System for Vehicle Using Retro-reflective Projection Technology. 185-188 - Christopher M. Best, Christoph W. Borst:
New Rendering Approach for Composable Volumetric Lenses. 189-192 - Chadwick A. Wingrave, Doug A. Bowman:
Tiered Developer-Centric Representations for 3D Interfaces: Concept-Oriented Design in Chasm. 193-200 - Sylvia Irawati, Sang Chul Ahn, Jinwook Kim, Heedong Ko:
VARU Framework: Enabling Rapid Prototyping of VR, AR and Ubiquitous Applications. 201-208 - Flavien Picon, Mehdi Ammi, Patrick Bourdot:
Case Study of Haptic Methods for Selection on CAD Models. 209-212 - Adam Faeth, Michael Oren, Jonathan Sheller, Sean Godinez, Chris Harding:
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System. 213-216 - Yasushi Ikei, Hirofumi Ota:
Spatial Electronic Mnemonics for Augmentation of Human Memory. 217-224 - Stéphanie Gerbaud, Nicolas Mollet, Franck Ganier, Bruno Arnaldi, Jacques Tisseau:
GVT: a platform to create virtual environments for procedural training. 225-232 - Toru Kumagai, Juli Yamashita, Osamu Morikawa, Kazunori Yokoyama, Shin'ichi Fujimaki, Taku Konishi, Hiroshi Ishimasa, Hideyuki Murata, Koichi Tomoda:
Distance Education System for Teaching Manual Skills in Endoscopic Paranasal Sinus Surgery Using "HyperMirror" Telecommunication Interface. 233-236 - Nancy P. Y. Yuen, William C. Thibault:
Inexpensive Immersive Projection. 237-240 - Takashi Aoki, Tomohiro Tanikawa, Michitaka Hirose:
Virtual 3D World Construction by Inter-connecting Photograph-based 3D Models. 243-244 - Rob Aspin:
An initial study into augmented inward looking exploration and navigation in CAVE-like IPT systems. 245-246 - Jiajian Chen, Blair MacIntyre:
Uncertainty Boundaries for Complex Objects in Augmented Reality. 247-248 - Jean-Yves Didier, Bachir Djafri, Hanna Klaudel:
MIRELA: A Language for Modeling and Analyzing Mixed Reality Applications Using Timed Automata. 249-250 - Junya Fujisawa, Hideaki Touyama, Michitaka Hirose:
EEG-based navigation of immersing virtual environment using common spatial patterns. 251-252 - Katharina Garbe, Iris Herbst:
Extending X3D with Perceptual Auditory Properties. 253-254 - Marco Gillies:
Piavca: A Framework for Heterogeneous Interactions with Virtual Characters. 255-256 - Harry Halpin, David J. Zielinski, Rachael Brady, Glenda Kelly:
Redgraph: Navigating Semantic Web Networks using Virtual Reality. 257-258 - Iris Herbst, Anne-Kathrin Braun, Rod McCall, Wolfgang Broll:
Multi-dimensional Interactive City Exploration through Mixed Reality. 259-260 - Roger V. Hoang, Joseph D. Mahsman, David T. Brown, Michael Penick, Frederick C. Harris Jr., Timothy J. Brown:
VFire: Virtual Fire in Realistic Environments. 261-262 - Ben Horan, Zoran Najdovski, Saeid Nahavandi:
3D Virtual Haptic Cone for Intuitive Vehicle Motion Control. 263-264 - Akiko Iesaki, Akihiro Somada, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura:
Psychophysical Influence on Tactual Impression by Mixed-Reality Visual Stimulation. 265-266 - Adam Jones, J. Edward Swan II, Gurjot Singh, Eric Kolstad:
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception. 267-268 - Gregorij Kurillo, Ruzena Bajcsy, Klara Nahrstedt, Oliver Kreylos:
Immersive 3D Environment for Remote Collaboration and Training of Physical Activities. 269-270 - Todd Lazarus, Glenn A. Martin, Razia Nayeem, Jennifer Fowlkes, Dawn Riddle:
E-MAT: The Extremities-Multiple Application Trainer for Haptic-based Medical Training. 271-272 - Gun A. Lee, Hyun Kang, Wookho Son:
MIRAGE: A Touch Screen based Mixed Reality Interface for Space Planning Applications. 273-274 - Hideki Mitsumine, Yuko Yamanouchi, Takashi Fukaya, Hidehiko Okubo, Seiki Inoue:
Camera Parameter Estimation Method Using Infrared Markers for Live TV Production. 275-276 - Megumi Nakao, Kotaro Minato, Naoto Kume, Shin-ichiro Mori, Shinji Tomita:
Vertex-preserving Cutting of Elastic Objects. 277-278 - David O'Gwynn, John K. Johnstone:
Bezier Surface Editing Using Marker-based Augmented Reality. 279-280 - Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmuth:
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study. 281-282 - Daniel Pustka, Manuel J. Huber, Gudrun Klinker:
Integrating Gyroscopes into Ubiquitous Tracking Environments. 283-284 - Andreas Simon, Christian Stern:
Coordination Policies for Co-located Collaborative Travel. 285-286 - H. Lally Singh, Denis Gracanin, Kresimir Matkovic:
A Load Simulation and Metrics Framework for Distributed Virtual Reality. 287-288 - Aaron Stafford, Wayne Piekarski, Bruce H. Thomas:
HOG on a WIM. 289-290 - Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus H. Hinrichs, Harald Frenz, Markus Lappe:
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphics Applications. 291-292 - Robert J. Teather, Wolfgang Stürzlinger:
Assessing the Effects of Orientation and Device on 3D Positioning. 293-294 - Eduardo E. Veas, Dieter Schmalstieg:
Creating Meaningful Environment Models for Augmented Reality. 295-296 - Matthias Weber, Heni Ben Amor, Thomas Alexander:
Identifying Motion Capture Tracking Markers with Self-Organizing Maps. 297-298 - Martin Witzel, Giuseppe Conti, Raffaele De Amicis:
User-Centered Multimodal Interaction Graph for Design Reviews. 299-300
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