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Steffi Beckhaus
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- affiliation: University of Hamburg, Germany
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2020 – today
- 2022
- [p1]Ralf Doerner, Christian Geiger, Leif Oppermann, Volker Paelke, Steffi Beckhaus:
Interaction in Virtual Worlds. Virtual and Augmented Reality 2022: 201-244
2010 – 2019
- 2014
- [j8]Kristopher J. Blom, Steffi Beckhaus:
The design space of dynamic interactive virtual environments. Virtual Real. 18(2): 101-116 (2014) - 2013
- [j7]Kristopher J. Blom, Steffi Beckhaus:
Virtual travel collisions: Response method influences perceived realism of virtual environments. ACM Trans. Appl. Percept. 10(4): 25:1-25:19 (2013) - 2012
- [j6]Matthias Haringer, Steffi Beckhaus:
Adaptive Generation of Emotional Impact Using Enhanced Virtual Environments. Presence Teleoperators Virtual Environ. 21(1): 96-116 (2012) - [c32]Kristopher J. Blom, Matthias Haringer, Steffi Beckhaus:
Floor-based Audio-Haptic Virtual Collision Responses. ICAT/EGVE/EuroVR 2012: 57-64 - [c31]Steffi Beckhaus, Senana Lucia Brugger, Katharina Wolter:
Collect and map it all: the artifact map, a tool for complex context analysis. NordiCHI 2012: 119-128 - 2011
- [c30]Christian Afonso, Steffi Beckhaus:
How to not hit a virtual wall: aural spatial awareness for collision avoidance in virtual environments. Audio Mostly Conference 2011: 101-108 - [c29]Christian Afonso, Steffi Beckhaus:
Collision avoidance in virtual environments through aural spacial awareness. CHI Extended Abstracts 2011: 1369-1374 - [c28]Steffi Beckhaus, Christian Geiger:
mi.begreifbar - Medieninformatik begreifbar machen. MuC (Workshopband) 2011: 143-146 - [c27]Steffi Beckhaus:
Im Team stark: Design Thinking und User-Centered Design. MuC (Workshopband) 2011: 359-362 - [c26]Matthias Haringer, Steffi Beckhaus:
Modell und Bewertung der emotionalen Wirkung von interaktiven virtuellen Umgebungen. MuC 2011: 423-433 - 2010
- [c25]Kristopher J. Blom, Steffi Beckhaus:
Virtual collision notification. 3DUI 2010: 35-38 - [c24]Steffi Beckhaus, Senana Lucia Brugger, Katharina Wolter:
Die Artefaktkarte. MuC 2010: 341-350 - [c23]Matthias Haringer, Steffi Beckhaus:
Effect based scene manipulation for multimodal VR systems. VR 2010: 43-46
2000 – 2009
- 2009
- [j5]Steffi Beckhaus:
Medienkunst oder die Kunst die Medien zu erforschen (Media Art, the Art to explore Media). it Inf. Technol. 51(6): 313-318 (2009) - [c22]Tanja Döring, Steffi Beckhaus, Albrecht Schmidt:
Towards a sensible integration of paper-based tangible user interfaces into creative work processes. CHI Extended Abstracts 2009: 4627-4632 - [c21]Steffi Beckhaus, Christian Geiger, Cornelius Pöpel, Holger Reckter:
Workshop "Innovative Computerbasierte Musikinterfaces" (ICMI) auf der "Mensch&Computer"-Konferenz, 2009. MuC (Workshopband) 2009: 153-154 - [c20]Robert W. Lindeman, Steffi Beckhaus:
Crafting memorable VR experiences using experiential fidelity. VRST 2009: 187-190 - 2008
- [c19]Steffi Beckhaus, Robert W. Lindeman:
Experiential Fidelity: Leveraging the Mind to Improve the VR Experience. Virtual Realities 2008: 39-49 - [c18]Steffi Beckhaus:
[Virtual + 1] * Reality - Blending "Virtual" and "Normal" Reality to Enrich Our Experience. Virtual Realities 2008: 77-96 - [c17]Tanja Döring, Steffi Beckhaus:
Bildmotive be-greifen - Die Verwendung von Bildkarten als Arbeitsmittel in kunsthistorischer Forschung und Lehre. MuC (Workshopband) 2008: 19-21 - [c16]Steffi Beckhaus, Christian Geiger, Cornelius Pöpel, Holger Reckter:
Workshop "Innovative Computerbasierte Musikinterfaces" (ICMI) auf der "Mensch&Computer"-Konferenz, 2008. MuC (Workshopband) 2008: 85 - [c15]Steffi Beckhaus, Roland Schröder-Kroll, Tanja Döring, Thorsten Juckel:
SoundVision - Ton zu Bild und Bild zu Ton, eine vernetzte Konversation. MuC (Workshopband) 2008: 120-123 - [c14]Steffi Beckhaus, Roland Schröder-Kroll, Martin Berghoff:
Back to the sandbox: playful interaction with granules landscapes. TEI 2008: 141-144 - [c13]Nicolai Hess, Jan D. S. Wischweh, Kirsten Albrecht, Kristopher J. Blom, Steffi Beckhaus:
ACTIF: an interactor centric interaction framework. VRST 2008: 39-42 - 2007
- [j4]Steffi Beckhaus, Kristopher J. Blom:
Teaching, Exploring, Learning - Developing Tutorials for In-Class Teaching and Self-Learning. Comput. Graph. Forum 26(4): 725-736 (2007) - [c12]Kristopher J. Blom, Steffi Beckhaus:
Functional Reactive Virtual Reality. EGVE (Short Papers & Posters) 2007 - [c11]Tanja Döring, Steffi Beckhaus:
The card box at hand: exploring the potentials of a paper-based tangible interface for education and research in art history. TEI 2007: 87-90 - [c10]Kristopher J. Blom, Steffi Beckhaus:
Supporting the creation of dynamic, interactive virtual environments. VRST 2007: 51-54 - 2006
- [j3]Steffi Beckhaus, Carsten Magerkurth, Jürgen Niehaus:
Liebe Leserinnen und Leser! i-com 5(3): 3-4 (2006) - [j2]Leonie Schäfer, Steffi Beckhaus:
Special Issue: Editorial. Virtual Real. 10(2): 71-72 (2006) - [c9]Steffi Beckhaus, Kristopher J. Blom:
Teaching, Exploring, Learning Developing Tutorials for In-Class Teaching and Self-Learning. Eurographics (Education Papers) 2006: 13-22 - [c8]Ernst Kruijff, Dieter Schmalstieg, Steffi Beckhaus:
Using neuromuscular electrical stimulation for pseudo-haptic feedback. VRST 2006: 316-319 - 2005
- [c7]Steffi Beckhaus:
Innovativ, Unkonventionell, Effektiv?! Möglichkeiten für neue Schnittstellen. MuC 2005: 43-47 - [c6]Leonie Schäfer, Steffi Beckhaus:
Kooperative Spiele. MuC (Workshopband) 2005: 55-56 - 2004
- [c5]Steffi Beckhaus:
Towards Using the Full Human Potential in Games and Virtual Environments. GI Jahrestagung (1) 2004: 175-176 - [c4]Steffi Beckhaus:
Eyes in motion I. SIGGRAPH Art Gallery 2004: 10 - [c3]Steffi Beckhaus, Ernst Kruijff:
Unconventional human computer interfaces. SIGGRAPH Course Notes 2004: 18 - 2003
- [c2]Andreas Simon, Steffi Beckhaus:
Omnidirectional stereo surround for panoramic virtual environments. SIGGRAPH 2003 - 2002
- [b1]Steffi Beckhaus:
Dynamic potential fields for guided exploration in virtual environments. Otto-von-Guericke University Magdeburg, Germany, 2002, ISBN 3-8322-2366-5, pp. 1-179 - 2001
- [j1]Steffi Beckhaus, Felix Ritter, Thomas Strothotte:
Guided Exploration with Dynamic Potential Fields: the CubicalPath System. Comput. Graph. Forum 20(4): 201-210 (2001) - 2000
- [c1]Steffi Beckhaus, Felix Ritter, Thomas Strothotte:
CubicalPath - Dynamic Potential Fields for Guided Exploration in Virtual Environments. PG 2000: 387-
Coauthor Index
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