Applying time delay convergent cross mapping to Bitcoin time series. - Isufaj, Albi; Martins, Caio De Castro; Cavazza, Marc; Prendinger, Helmut (Expert Syst. Appl., 2025)

Finding Vulnerabilities in Solidity Smart Contracts with In-Context Learning. - Chachar, Badaruddin; Cavazza, Marc; Bracciali, Andrea; Ferrara, Pietro; Cortesi, Agostino (2025)

Proceedings of 1st Workshop on Advancing Artificial Intelligence through Theory of Mind. - Abrini, Mouad; Abend, Omri; Acklin, Dina M.; Admoni, Henny; Aichinger, Gregor; Alon, Nitay; Ashktorab, Zahra; Atreja, Ashish; Auron, Moises; Aufreiter, Alexander; Awasthi, Raghav; Banerjee, Soumya; et al. (CoRR, 2025)

Transformer Models for Bitcoin Price Prediction. - Mai, Tai; Cavazza, Marc; Prendinger, Helmut (2024)

Multi-Agent Path Finding in Unmanned Aircraft System Traffic Management With Scheduling and Speed Variation. - Ho, Florence; Gonçalves, Artur; Rigault, Bastien; Geraldes, Rúben; Chicharo, Alexandre; Cavazza, Marc; Prendinger, Helmut (IEEE Intell. Transp. Syst. Mag., 2022)

Detecting Human Actions in Drone Images Using YoloV5 and Stochastic Gradient Boosting. - Ahmad, Tasweer; Cavazza, Marc; Matsuo, Yutaka; Prendinger, Helmut (Sensors, 2022)

Decentralized Multi-Agent Path Finding for UAV Traffic Management. - Ho, Florence; Geraldes, Rúben; Goncalves, Artur; Rigault, Bastien; Sportich, Benjamin; Kubo, Daisuke; Cavazza, Marc; Prendinger, Helmut (IEEE Trans. Intell. Transp. Syst., 2022)

Multi-objective evolutionary beer optimisation. - al-Rifaie, Mohammad Majid; Cavazza, Marc (2022)

Multi-Objective Evolutionary Beer Optimisation. - al-Rifaie, Mohammad Majid; Cavazza, Marc (CoRR, 2022)

Automated narrative planning model extension. - Porteous, Julie; Ferreira, João F.; Lindsay, Alan; Cavazza, Marc (Auton. Agents Multi Agent Syst., 2021)

Implementation and Analytics of the Distributed Eco-Driving Simulation iCO2. - Hollerit, Bernd; Prendinger, Helmut; Jain, Raghvendra; Fontes, Daniela; Campos, Henrique; Damas, Hugo; Fang, Anjie; Prada, Rui; Cavazza, Marc (IEEE Access, 2021)

Narrative Plan Generation with Self-Supervised Learning. - Polceanu, Mihai; Porteous, Julie; Lindsay, Alan; Cavazza, Marc (2021)

Generalization Error Bound for Hyperbolic Ordinal Embedding. - Suzuki, Atsushi; Nitanda, Atsushi; Wang, Jing; Xu, Linchuan; Yamanishi, Kenji; Cavazza, Marc (2021)

Generalization Bounds for Graph Embedding Using Negative Sampling: Linear vs Hyperbolic. - Suzuki, Atsushi; Nitanda, Atsushi; Wang, Jing; Xu, Linchuan; Yamanishi, Kenji; Cavazza, Marc (2021)

Generalization Error Bound for Hyperbolic Ordinal Embedding. - Suzuki, Atsushi; Nitanda, Atsushi; Wang, Jing; Xu, Linchuan; Cavazza, Marc; Yamanishi, Kenji (CoRR, 2021)

Extending Narrative Planning Domains with Linguistic Resources. - Porteous, Julie; Ferreira, João F.; Lindsay, Alan; Cavazza, Marc (2020)

Beer organoleptic optimisation: utilising swarm intelligence and evolutionary computation methods. - al-Rifaie, Mohammad Majid; Cavazza, Marc (2020)

A Pragmatics-based Model for Narrative Dialogue Generation. - Petac, Andreea-Oana; Bosser, Anne-Gwenn; Charles, Fred; Loor, Pierre De; Cavazza, Marc (2020)

Beer Organoleptic Optimisation: Utilising Swarm Intelligence and Evolutionary Computation Methods. - al-Rifaie, Mohammad Majid; Cavazza, Marc (CoRR, 2020)

Pre-Flight Conflict Detection and Resolution for UAV Integration in Shared Airspace: Sendai 2030 Model Case. - Ho, Florence; Geraldes, Rúben; Goncalves, Artur; Rigault, Bastien; Oosedo, Atsushi; Cavazza, Marc; Prendinger, Helmut (IEEE Access, 2019)

Volitional limbic neuromodulation exerts a beneficial clinical effect on Fibromyalgia. - Goldway, Noam; Ablin, Jacob; Lubin, Omer; Zamir, Yoav; Keynan, Nimrod Jakob; Or-Borichev, Ayelet; Cavazza, Marc; Charles, Fred; Intrator, Nathan; Brill, Silviu; Ben-Simon, Eti; Sharon, Haggai; et al. (NeuroImage, 2019)

Improved Conflict Detection and Resolution for Service UAVs in Shared Airspace. - Ho, Florence; Geraldes, Rúben; Goncalves, Artur; Cavazza, Marc; Prendinger, Helmut (IEEE Trans. Veh. Technol., 2019)

Multi-Agent Path Finding for UAV Traffic Management. - Ho, Florence; Salta, Ana; Geraldes, Rúben; Goncalves, Artur; Cavazza, Marc; Prendinger, Helmut (2019)

Learning to Extract Action Descriptions From Narrative Text. - Ludwig, Oswaldo; Do, Quynh Ngoc Thi; Smith, Cameron G.; Cavazza, Marc; Moens, Marie-Francine (IEEE Trans. Games, 2018)

Simulating Shared Airspace for Service UAVs with Conflict Resolution. - Ho, Florence; Geraldes, Rúben; Goncalves, Artur; Cavazza, Marc; Prendinger, Helmut (2018)

BCI Control of Heuristic Search Algorithms. - Cavazza, Marc; Aranyi, Gabor; Charles, Fred (Frontiers Neuroinformatics, 2017)

Interactive Film Recombination. - Guerrini, Fabrizio; Adami, Nicola; Benini, Sergio; Piacenza, Alberto; Porteous, Julie; Cavazza, Marc; Leonardi, Riccardo (ACM Trans. Multim. Comput. Commun. Appl., 2017)

Using Virtual Narratives to Explore Children's Story Understanding. - Porteous, Julie; Charles, Fred; Smith, Cameron G.; Cavazza, Marc; Mouw, Jolien; Broek, Paul van den (2017)

An Interactive Narrative Platform for Story Understanding Experiments. - Porteous, Julie; Charles, Fred; Smith, Cameron G.; Cavazza, Marc; Mouw, Jolien; Broek, Paul van den (2017)

Visualization of Patient Behavior from Natural Language Recommendations. - Siddle, Jonathan; Lindsay, Alan; Ferreira, João F.; Porteous, Julie; Read, Jonathon; Charles, Fred; Cavazza, Marc; Georg, Gersende (2017)

Approach and Dominance as Social Signals for Affective Interfaces. - Cavazza, Marc (2017)

Affective Interaction with a Virtual Character Through an fNIRS Brain-Computer Interface. - Aranyi, Gabor; Pecune, Florian; Charles, Fred; Pelachaud, Catherine; Cavazza, Marc (Frontiers Comput. Neurosci., 2016)

Multi-modal Virtual Scenario Enhances Neurofeedback Learning. - Cohen, Avihay; Keynan, Nimrod Jakob; Jackont, Gilan; Green, Nilli; Rashap, Iris; Shani, Ofir; Charles, Fred; Cavazza, Marc; Hendler, Talma; Raz, Gal (Frontiers Robotics AI, 2016)

Intelligent Biohazard Training Based on Real-Time Task Recognition. - Prendinger, Helmut; Álvarez, Nahum; Sánchez-Ruiz, Antonio A.; Cavazza, Marc; Catarino, Joao; Oliveira, João; Prada, Rui; Fujimoto, Shuji; Shigematsu, Mika (ACM Trans. Interact. Intell. Syst., 2016)

A Value Equivalence Approach for Solving Interactive Dynamic Influence Diagrams. - Conroy, Ross; Zeng, Yifeng; Cavazza, Marc; Tang, Jing; Pan, Yinghui (2016)

Plan-Based Narrative Generation with Coordinated Subplots. - Porteous, Julie; Charles, Fred; Cavazza, Marc (2016)

Supporting Social Skills Rehabilitation with Virtual Storytelling. - Even, Cindy; Bosser, Anne-Gwenn; Ferreira, João F.; Buche, Cédric; Stéphan, Florian; Cavazza, Marc; Lisetti, Christine L. (2016)

A Corpus of Clinical Practice Guidelines Annotated with the Importance of Recommendations. - Read, Jonathon; Velldal, Erik; Cavazza, Marc; Georg, Gersende (2016)

Narrative Balance Management in an Intelligent Biosafety Training Application for Improving User Performance. - Álvarez, Nahum; Sánchez-Ruiz, Antonio A.; Cavazza, Marc; Shigematsu, Mika; Prendinger, Helmut (Int. J. Artif. Intell. Educ., 2015)

A Summary of the Twenty-Ninth AAAI Conference on Artificial Intelligence. - Morris, Robert; Bonet, Blai; Cavazza, Marc; desJardins, Marie; Felner, Ariel; Hawes, Nick; Knox, Brad; Koenig, Sven; Konidaris, George Dimitri; Lang, Jérôme; López, Carlos Linares; Magazzeni, Daniele; et al. (AI Mag., 2015)

Virtual Agents in Brain-Computer Interfaces. - Cavazza, Marc; Charles, Fred; Gilroy, Stephen W.; Porteous, Julie; Aranyi, Gabor; Cordry, Julien; Raz, Gal; Keynan, Nimrod Jakob; Cohen, Avihay; Jackont, Gilan; Jacob, Yael; Soreq, Eyal; et al. (Int. J. Virtual Real., 2015)

An Interactive Narrative Format for Clinical Guidelines. - Cavazza, Marc; Charles, Fred; Lindsay, Alan; Siddle, Jonathan; Georg, Gersende (Künstliche Intell., 2015)

Using Social Relationships to Control Narrative Generation. - Porteous, Julie; Charles, Fred; Cavazza, Marc (2015)

Automated Extension of Narrative Planning Domains with Antonymic Operators. - Porteous, Julie; Lindsay, Alan; Read, Jonathon; Truran, Mark; Cavazza, Marc (2015)

ECA Control using a Single Affective User Dimension. - Charles, Fred; Pecune, Florian; Aranyi, Gabor; Pelachaud, Catherine; Cavazza, Marc (2015)

Learning Behaviors in Agents Systems with Interactive Dynamic Influence Diagrams. - Conroy, Ross; Zeng, Yifeng; Cavazza, Marc; Chen, Yingke (2015)

Optimal Route Search with the Coverage of Users' Preferences. - Zeng, Yifeng; Chen, Xuefeng; Cao, Xin; Qin, Shengchao; Cavazza, Marc; Xiang, Yanping (2015)

Generation of Non-compliant Behaviour in Virtual Medical Narratives. - Lindsay, Alan; Charles, Fred; Read, Jonathon; Porteous, Julie; Cavazza, Marc; Georg, Gersende (2015)

Brain-Computer Interfacing to Heuristic Search: First Results. - Cavazza, Marc; Aranyi, Gabor; Charles, Fred (2015)

An Empirical Analysis of Neurofeedback Using PID Control Systems. - Zeyda, Frank; Aranyi, Gabor; Charles, Fred; Cavazza, Marc (2015)

Using fNIRS for Prefrontal-Asymmetry Neurofeedback: Methods and Challenges. - Aranyi, Gabor; Cavazza, Marc; Charles, Fred (2015)

Anger-based BCI Using fNIRS Neurofeedback. - Aranyi, Gabor; Charles, Fred; Cavazza, Marc (2015)

Workshops Held at the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE): A Report. - Liapis, Antonios; Cook, Michael; Smith, Adam M.; Smith, Gillian; Zook, Alexander; Si, Mei; Cavazza, Marc; Pasquier, Philippe (AI Mag., 2014)

Preface. - Cavazza, Marc (Entertain. Comput., 2014)

Subliminal Cueing of Selection Behavior in a Virtual Environment. - Aranyi, Gabor; Kouider, Sid; Lindsay, Alan; Prins, Hielke; Ahmed, Imtiaj; Jacucci, Giulio; Negri, Paolo; Gamberini, Luciano; Pizzi, David; Cavazza, Marc (Presence Teleoperators Virtual Environ., 2014)

Towards emotional regulation through neurofeedback. - Cavazza, Marc; Charles, Fred; Aranyi, Gabor; Porteous, Julie; Gilroy, Stephen W.; Raz, Gal; Keynan, Nimrod Jakob; Cohen, Avihay; Jackont, Gilan; Jacob, Yael; Soreq, Eyal; Klovatch, Ilana; et al. (2014)

Towards Empathic Neurofeedback for Interactive Storytelling. - Cavazza, Marc; Aranyi, Gabor; Charles, Fred; Porteous, Julie; Gilroy, Stephen W.; Klovatch, Ilana; Jackont, Gilan; Soreq, Eyal; Keynan, Nimrod Jakob; Cohen, Avihay; Raz, Gal; Hendler, Talma (2014)

Covert Persuasive Technologies: Bringing Subliminal Cues to Human-Computer Interaction. - Barral, Oswald; Aranyi, Gabor; Kouider, Sid; Lindsay, Alan; Prins, Hielke; Ahmed, Imtiaj; Jacucci, Giulio; Negri, Paolo; Gamberini, Luciano; Pizzi, David; Cavazza, Marc (2014)

Integrating virtual agents in BCI neurofeedback systems. - Cavazza, Marc; Charles, Fred; Gilroy, Stephen W.; Porteous, Julie; Aranyi, Gabor; Raz, Gal; Keynan, Nimrod Jakob; Cohen, Avihay; Jackont, Gilan; Jacob, Yael; Soreq, Eyal; Klovatch, Ilana; et al. (2014)

Instantiating Interactive Narratives from Patient Education Documents. - Charles, Fred; Cavazza, Marc; Smith, Cameron G.; Georg, Gersende; Porteous, Julie (2013)

NetworkING: using character relationships for interactive narrative generation. - Porteous, Julie; Charles, Fred; Cavazza, Marc (2013)

A social network interface to an interactive narrative. - Porteous, Julie; Charles, Fred; Cavazza, Marc (2013)

Diagrammatic Reasoning with Interactive P-V Curves. - Cavazza, Marc; Charles, Fred (2013)

Automatic generation of limited-depth hyper-documents from clinical guidelines. - Truran, Mark; Siddle, Jonathan; Georg, Gersende; Cavazza, Marc (2013)

A Brain-Computer Interface to a Plan-Based Narrative. - Gilroy, Stephen William; Porteous, Julie; Charles, Fred; Cavazza, Marc; Soreq, Eyal; Raz, Gal; Ikar, Limor; Or-Borichov, Ayelet; Ben-Arie, Udi; Klovatch, Ilana; Hendler, Talma (2013)

Linear Logic Programming for Narrative Generation. - Martens, Chris; Bosser, Anne-Gwenn; Ferreira, João F.; Cavazza, Marc (2013)

Immersive FPS games: user experience and performance. - Lugrin, Jean-Luc; Cavazza, Marc; Charles, Fred; Renard, Marc Le; Freeman, Jonathan; Lessiter, Jane (2013)

The ACM multimedia 2013 art exhibition. - Cavazza, Marc; Camurri, Antonio (2013)

Towards Interactive Narrative Medicine. - Cavazza, Marc; Charles, Fred (2013)

Comparing eye and gesture pointing to drag items on large screens. - Kosunen, Ilkka; Jylhä, Antti; Ahmed, Imtiaj; An, Chao; Chech, Luca; Gamberini, Luciano; Cavazza, Marc; Jacucci, Giulio (2013)

Literary Feelings in Interactive Fiction. - Cavazza, Marc; Pizzi, David (2013)

Intelligent Narrative Technologies VI, Papers from the 2013 AIIDE Workshop, Boston, MA, USA, October 14-15, 2013 (AAAI, 2013)

Playing In or Out of Character: User Role Differences in the Experience of Interactive Storytelling. - Roth, Christian; Vermeulen, Ivar E.; Vorderer, Peter; Klimmt, Christoph; Pizzi, David; Lugrin, Jean-Luc; Cavazza, Marc (Cyberpsychology Behav. Soc. Netw., 2012)

Preface. - André, Elisabeth; Cavazza, Marc; Pelachaud, Catherine (J. Multimodal User Interfaces, 2012)

Generating context-sensitive ECA responses to user barge-in interruptions. - Crook, Nigel T.; Field, Debora; Smith, Cameron G.; Harding, Sue; Pulman, Stephen; Cavazza, Marc; Charlton, Daniel; Moore, Roger K.; Boye, Johan (J. Multimodal User Interfaces, 2012)

A section title authoring tool for clinical guidelines. - Truran, Mark; Georg, Gersende; Cavazza, Marc; Zhou, Dong (2012)

Incorporating subliminal perception in synthetic environments. - Pizzi, David; Kosunen, Ilkka; Viganó, Cristina; Polli, Anna Maria; Ahmed, Imtiaj; Zanella, Daniele; Cavazza, Marc; Kouider, Sid; Freeman, Jonathan; Gamberini, Luciano; Jacucci, Giulio (2012)

Exploring passive user interaction for adaptive narratives. - Gilroy, Stephen W.; Porteous, Julie; Charles, Fred; Cavazza, Marc (2012)

PINTER: interactive storytelling with physiological input. - Gilroy, Stephen W.; Porteous, Julie; Charles, Fred; Cavazza, Marc (2012)

CaveUDK: a VR game engine middleware. - Lugrin, Jean-Luc; Charles, Fred; Cavazza, Marc; Renard, Marc Le; Freeman, Jonathan; Lessiter, Jane (2012)

Are immerrsive FPS games enjoyable? - Lugrin, Jean-Luc; Charles, Fred; Cavazza, Marc; Renard, Marc Le; Freeman, Jonathan; Lessiter, Jane (2012)

Multimodal and mobile conversational Health and Fitness Companions. - Turunen, Markku; Hakulinen, Jaakko; Ståhl, Olov; Gambäck, Björn; Hansen, Preben; Gancedo, María del Carmen Rodríguez; Cámara, Raúl Santos de la; Smith, Cameron G.; Charlton, Daniel; Cavazza, Marc (Comput. Speech Lang., 2011)

Interaction Strategies for an Affective Conversational Agent. - Smith, Cameron G.; Crook, Nigel T.; Dobnik, Simon; Charlton, Daniel; Boye, Johan; Pulman, Stephen G.; Cámara, Raúl Santos de la; Turunen, Markku; Benyon, David; Bradley, Jay; Gambäck, Björn; Hansen, Preben; et al. (Presence Teleoperators Virtual Environ., 2011)

Timeline-based navigation for interactive narratives. - Charles, Fred; Porteous, Julie; Cavazza, Marc; Teutenberg, Jonathan (2011)

Visual Programming of Plan Dynamics Using Constraints and Landmarks. - Porteous, Julie; Teutenberg, Jonathan; Pizzi, David; Cavazza, Marc (2011)

Controlling narrative time in interactive storytelling. - Porteous, Julie; Teutenberg, Jonathan; Charles, Fred; Cavazza, Marc (2011)

Interactive storytelling with temporal planning. - Porteous, Julie; Teutenberg, Jonathan; Charles, Fred; Cavazza, Marc (2011)

Supporting Multi-user Participation with Affective Multimodal Fusion. - Coutrix, Céline; Jacucci, Giulio; Avdouevski, Ivan; Vervondel, Valentin; Cavazza, Marc; Gilroy, Stephen W.; Parisi, Lorenza (2011)

Structural Analysis of Narratives with the Coq Proof Assistant. - Bosser, Anne-Gwenn; Courtieu, Pierre; Forest, Julien; Cavazza, Marc (2011)

Evaluating multimodal affective fusion using physiological signals. - Gilroy, Stephen W.; Cavazza, Marc; Vervondel, Valentin (2011)

Generating story variants with constrained video recombination. - Piacenza, Alberto; Guerrini, Fabrizio; Adami, Nicola; Leonardi, Riccardo; Porteous, Julie; Teutenberg, Jonathan; Cavazza, Marc (2011)

Changing video arrangement for constructing alternative stories. - Piacenza, Alberto; Guerrini, Fabrizio; Adami, Nicola; Leonardi, Riccardo; Teutenberg, Jonathan; Porteous, Julie; Cavazza, Marc (2011)

Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011 (ACM, 2011)

Automatic Generation of Game Level Solutions as Storyboards. - Pizzi, David; Lugrin, Jean-Luc; Whittaker, Alex; Cavazza, Marc (IEEE Trans. Comput. Intell. AI Games, 2010)

Applying planning to interactive storytelling: Narrative control using state constraints. - Porteous, Julie; Cavazza, Marc; Charles, Fred (ACM Trans. Intell. Syst. Technol., 2010)

Narrative generation through characters' point of view. - Porteous, Julie; Cavazza, Marc; Charles, Fred (2010)

Multimodal interaction with a virtual character in interactive storytelling. - Bee, Nikolaus; Wagner, Johannes; André, Elisabeth; Charles, Fred; Pizzi, David; Cavazza, Marc (2010)

How was your day?: a companion ECA. - Cavazza, Marc; Cámara, Raúl Santos de la; Turunen, Markku (2010)

Users' response to affective film content: A narrative perspective. - Canini, Luca; Gilroy, Stephen W.; Cavazza, Marc; Leonardi, Riccardo; Benini, Sergio (2010)

Assessing the readability of clinical documents in a document engineering environment. - Truran, Mark; Georg, Gersende; Cavazza, Marc; Zhou, Dong (2010)

Linear Logic for Non-Linear Storytelling. - Bosser, Anne-Gwenn; Cavazza, Marc; Champagnat, Ronan (2010)

Discovering eye gaze behavior during human-agent conversation in an interactive storytelling application. - Bee, Nikolaus; Wagner, Johannes; André, Elisabeth; Vogt, Thurid; Charles, Fred; Pizzi, David; Cavazza, Marc (2010)

Interaction Strategies for an Affective Conversational Agent. - Smith, Cameron G.; Crook, Nigel T.; Boye, Johan; Charlton, Daniel; Dobnik, Simon; Pizzi, David; Cavazza, Marc; Pulman, Stephen G.; Cámara, Raúl Santos de la; Turunen, Markku (2010)

Changing characters' point of view in interactive storytelling. - Charles, Fred; Porteous, Julie; Cavazza, Marc (2010)

Interactive storytelling via video content recombination. - Porteous, Julie; Benini, Sergio; Canini, Luca; Charles, Fred; Cavazza, Marc; Leonardi, Riccardo (2010)

Persuasive Dialogue Based on a Narrative Theory: An ECA Implementation. - Cavazza, Marc; Smith, Cameron G.; Charlton, Daniel; Crook, Nigel T.; Boye, Johan; Pulman, Stephen G.; Moilanen, Karo; Pizzi, David; Cámara, Raúl Santos de la; Turunen, Markku (2010)

How was your day? An Affective Companion ECA Prototype. - Cavazza, Marc; Cámara, Raúl Santos de la; Turunen, Markku; Relaño-Gil, José; Hakulinen, Jaakko; Crook, Nigel T.; Field, Debora (2010)

Exploring the usability of immersive interactive storytelling. - Lugrin, Jean-Luc; Cavazza, Marc; Pizzi, David; Vogt, Thurid; André, Elisabeth (2010)

Proceedings of the 15th International Conference on Intelligent User Interfaces, IUI 2010, Hong Kong, China, February 7-10, 2010 (ACM, 2010)

Using affective trajectories to describe states of flow in interactive art. - Gilroy, Stephen W.; Cavazza, Marc; Benayoun, Maurice (2009)

PAD-based multimodal affective fusion. - Gilroy, Stephen W.; Cavazza, Marc; Niiranen, Markus; André, Elisabeth; Vogt, Thurid; Urbain, Jérôme; Benayoun, Maurice; Seichter, Hartmut; Billinghurst, Mark (2009)

Real-time vocal emotion recognition in artistic installations and interactive storytelling: Experiences and lessons learnt from CALLAS and IRIS. - Vogt, Thurid; André, Elisabeth; Wagner, Johannes; Gilroy, Stephen W.; Charles, Fred; Cavazza, Marc (2009)

Analysing Clinical Guidelines' Contents with Deontic and Rhetorical Structures. - Georg, Gersende; Hernault, Hugo; Cavazza, Marc; Prendinger, Helmut; Ishizuka, Mitsuru (2009)

Emotional input for character-based interactive storytelling. - Cavazza, Marc; Pizzi, David; Charles, Fred; Vogt, Thurid; André, Elisabeth (2009)

EmoEmma: emotional speech input for interactive storytelling. - Charles, Fred; Pizzi, David; Cavazza, Marc; Vogt, Thurid; André, Elisabeth (2009)

From rhetorical structures to document structure: shallow pragmatic analysis for document engineering. - Georg, Gersende; Hernault, Hugo; Cavazza, Marc; Prendinger, Helmut; Ishizuka, Mitsuru (2009)

The IRIS Network of Excellence: Future Directions in Interactive Storytelling. - Cavazza, Marc; Champagnat, Ronan; Leonardi, Riccardo (2009)

Controlling Narrative Generation with Planning Trajectories: The Role of Constraints. - Porteous, Julie; Cavazza, Marc (2009)

An affective model of user experience for interactive art. - Gilroy, Stephen W.; Cavazza, Marc; Chaignon, Rémi; Mäkelä, Satu-Marja; Niiranen, Markus; André, Elisabeth; Vogt, Thurid; Urbain, Jérôme; Seichter, Hartmut; Billinghurst, Mark; Benayoun, Maurice (2008)

E-Tree: affective interactive art. - Gilroy, Stephen W.; Cavazza, Marc; Chaignon, Rémi (2008)

Automatic Generation of Game Level Solutions as Storyboards. - Pizzi, David; Cavazza, Marc; Whittaker, Alex; Lugrin, Jean-Luc (2008)

A 'companion' ECA with planning and activity modelling. - Cavazza, Marc; Smith, Cameron G.; Charlton, Daniel; Zhang, Li; Turunen, Markku; Hakulinen, Jaakko (2008)

Emotional reading of medical texts using conversational agents. - Georg, Gersende; Pelachaud, Catherine; Cavazza, Marc (2008)

An embodied conversational agent as a lifestyle advisor. - Smith, Cameron G.; Charlton, Daniel; Zhang, Li; Cavazza, Marc; Hakulinen, Jaakko; Turunen, Markku (2008)

The IRIS Network of Excellence: Integrating Research in Interactive Storytelling. - Cavazza, Marc; Donikian, Stéphane; Christie, Marc; Spierling, Ulrike; Szilas, Nicolas; Vorderer, Peter; Hartmann, Tilo; Klimmt, Christoph; André, Elisabeth; Champagnat, Ronan; Petta, Paolo; Olivier, Patrick (2008)

Revisiting Character-Based Affective Storytelling under a Narrative BDI Framework. - Peinado, Federico; Cavazza, Marc; Pizzi, David (2008)

From Debugging to Authoring: Adapting Productivity Tools to Narrative Content Description. - Pizzi, David; Cavazza, Marc (2008)

Physically embodied conversational agents as health and fitness companions. - Turunen, Markku; Hakulinen, Jaakko; Smith, Cameron G.; Charlton, Daniel; Zhang, Li; Cavazza, Marc (2008)

Integrating Planning and Dialogue in a Lifestyle Agent. - Smith, Cameron G.; Cavazza, Marc; Charlton, Daniel; Zhang, Li; Turunen, Markku; Hakulinen, Jaakko (2008)

Visualizing the Importance of Medical Recommendations with Conversational Agents. - Georg, Gersende; Cavazza, Marc; Pelachaud, Catherine (2008)

E-tree: emotionally driven augmented reality art. - Gilroy, Stephen W.; Cavazza, Marc; Chaignon, Rémi; Mäkelä, Satu-Marja; Niiranen, Markus; André, Elisabeth; Vogt, Thurid; Urbain, Jérôme; Billinghurst, Mark; Seichter, Hartmut; Benayoun, Maurice (2008)

Causal Perception in Virtual Reality and its Implications for Presence Factors. - Cavazza, Marc; Lugrin, Jean-Luc; Buehner, Marc J. (Presence Teleoperators Virtual Environ., 2007)

Affective Storytelling Based on Characters' Feelings. - Pizzi, David; Cavazza, Marc (2007)

Interactive Storytelling with Literary Feelings. - Pizzi, David; Charles, Fred; Lugrin, Jean-Luc; Cavazza, Marc (2007)

Integrating Document-Based and Knowledge-Based Models for Clinical Guidelines Analysis. - Georg, Gersende; Cavazza, Marc (2007)

Extending character-based storytelling with awareness and feelings. - Pizzi, David; Cavazza, Marc; Lugrin, Jean-Luc (2007)

A High-level Event System for Augmented Reality. - Lugrin, Jean-Luc; Chaignon, Rémi; Cavazza, Marc (2007)

Making sense of virtual environments: action representation, grounding and common sense. - Lugrin, Jean-Luc; Cavazza, Marc (2007)

Madame bovary on the holodeck: immersive interactive storytelling. - Cavazza, Marc; Lugrin, Jean-Luc; Pizzi, David; Charles, Fred (2007)

Affective Interactive Narrative in the CALLAS Project. - Charles, Fred; Lemercier, Samuel; Vogt, Thurid; Bee, Nikolaus; Mancini, Maurizio; Urbain, Jérôme; Price, Marc; André, Elisabeth; Pelachaud, Catherine; Cavazza, Marc (2007)

Medical Education Interfaces Through Virtual Patients Based on Qualitative Simulation. - Simo, Altion; Cavazza, Marc (2007)

Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, 4th International Conference, ICVS 2007, Saint-Malo, France, December 5-7, 2007, Proceedings (Springer, 2007)

Artificial Intelligence-Mediated Interaction in Virtual Reality Art. - Lugrin, Jean-Luc; Cavazza, Marc; Palmer, Mark; Crooks, Sean (IEEE Intell. Syst., 2006)

CLP a technology for the interactive resolution of spatial configuration tasks in a virtual environment. - Calderon, Carlos; Cavazza, Marc; Diaz, Daniel (J. Inf. Technol. Constr., 2006)

Qualitative futures. - Price, Chris J.; Travé-Massuyès, Louise; Milne, Robert; Ironi, Liliana; Forbus, Kenneth D.; Bredeweg, Bert; Lee, Mark H.; Struss, Peter; Snooke, N. A.; Lucas, Peter J. F.; Cavazza, Marc; Coghill, George Macleod (Knowl. Eng. Rev., 2006)

AI-based world behaviour for emergent narratives. - Lugrin, Jean-Luc; Cavazza, Marc (2006)

Causal Perception in Virtual Environments. - Lugrin, Jean-Luc; Cavazza, Marc; Buehner, Marc J. (2006)

Narratology for Interactive Storytelling: A Critical Introduction. - Cavazza, Marc; Pizzi, David (2006)

Intelligent virtual environments for virtual reality art. - Cavazza, Marc; Lugrin, Jean-Luc; Hartley, Simon; Renard, Marc Le; Nandi, Alok; Jacobson, Jeffrey; Crooks, Sean (Comput. Graph., 2005)

The CaveUT system: immersive entertainment based on a game engine. - Jacobson, Jeffrey; Renard, Marc Le; Lugrin, Jean-Luc; Cavazza, Marc (2005)

Dialogue Generation in Character-based Interactive Storytelling. - Cavazza, Marc; Charles, Fred (2005)

Causality and virtual reality art. - Cavazza, Marc; Lugrin, Jean-Luc; Crooks, Sean; Nandi, Alok; Palmer, Mark; Renard, Marc Le (2005)

Simulating Artificial Organisms with Qualitative Physiology. - Hartley, Simon; Cavazza, Marc; Bec, Louis; Lugrin, Jean-Luc; Crooks, Sean (2005)

AI-Mediated Interaction in Virtual Reality Art. - Lugrin, Jean-Luc; Cavazza, Marc; Palmer, Mark; Crooks, Sean (2005)

Multimodal Acting in Mixed Reality Interactive Storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J.; Martin, Olivier; Marichal, Xavier; Nandi, Alok (IEEE Multim., 2004)

Compelling experiences in mixed reality interactive storytelling. - Charles, Fred; Cavazza, Marc; Mead, Steven J.; Martin, Olivier; Nandi, Alok; Marichal, Xavier (2004)

Exploring the Scalability of Character-Based Storytelling. - Charles, Fred; Cavazza, Marc (2004)

Developing re-usable interactive storytelling technologies. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (2004)

Qualitative physics in virtual environments. - Cavazza, Marc; Hartley, Simon; Lugrin, Jean-Luc; Bras, Mikael Le (2004)

New Behavioural Approaches for Virtual Environments. - Cavazza, Marc; Hartley, Simon; Lugrin, Jean-Luc; Libardi, Paolo; Bras, Mikael Le (2004)

New ways of worldmaking: the Alterne platform for VR art. - Cavazza, Marc; Lugrin, Jean-Luc; Hartley, Simon; Libardi, Paolo; Barnes, Matthew J.; Bras, Mikael Le; Renard, Marc Le; Bec, Louis; Nandi, Alok (2004)

ALTERNE: Intelligent Virtual Environments for Virtual Reality Art. - Cavazza, Marc; Lugrin, Jean-Luc; Hartley, Simon; Libardi, Paolo; Barnes, Matthew J.; Bras, Mikael Le; Renard, Marc Le; Bec, Louis; Nandi, Alok (2004)

Event-based causality in virtual reality. - Lugrin, Jean-Luc; Libardi, Paolo; Barnes, Matthew J.; Bras, Mikael Le; Cavazza, Marc (2004)

Qualitative Simulation of Shock States in a Virtual Patient. - Simo, Altion; Cavazza, Marc (2003)

User Interaction in Mixed Reality Interactive Storytelling. - Cavazza, Marc; Martin, Olivier; Charles, Fred; Marichal, Xavier; Mead, Steven J. (2003)

A virtual patient based on qualitative simulation. - Cavazza, Marc; Simo, Altion (2003)

Interactive problem solving in an intelligent virtual environment. - Calderon, Carlos; Cavazza, Marc; Diaz, Daniel (2003)

A new approach to virtual design for spatial configuration problems. - Calderon, Carlos; Cavazza, Marc; Diaz, Daniel (2003)

Visualising Pathophysiological Simulation with a Virtual Patient. - Simo, Altion; Cavazza, Marc (2003)

Interacting with Virtual Agents in Mixed Reality Interactive Storytelling. - Cavazza, Marc; Martin, Olivier; Charles, Fred; Mead, Steven J.; Marichal, Xavier (2003)

Interactive storytelling: from AI experiment to new media. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (2003)

A New Approach to the Interactive Resolution of Configuration Problems in Virtual Environments. - Calderon, Carlos; Cavazza, Marc; Diaz, Daniel (2003)

Intelligent Virtual Actors That Plan ... to Fail. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (2003)

Users Acting in Mixed Reality Interactive Storytelling. - Cavazza, Marc; Martin, Olivier; Charles, Fred; Mead, Steven J.; Marichal, Xavier (2003)

Virtual unreality: storytelling in virtual environments. - Cavazza, Marc (2003)

Alternative reality: a new platform for virtual reality art. - Cavazza, Marc; Hartley, Simon; Lugrin, Jean-Luc; Bras, Mikael Le (2003)

From computer games to interactive stories: interactive storytelling. - Charles, Fred; Mead, Steven J.; Cavazza, Marc (Electron. Libr., 2002)

Character-Based Interactive Storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (IEEE Intell. Syst., 2002)

Generating Dynamic Storylines Through Characters' Interactions. - Charles, Fred; Mead, Steven J.; Cavazza, Marc (Int. J. Intell. Games Simul., 2002)

Planning characters' behaviour in interactive storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (Comput. Animat. Virtual Worlds, 2002)

Interacting with virtual characters in interactive storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (2002)

Real-Time Camera Control for Interactive Storytelling. - Charles, Fred; Lugrin, Jean-Luc; Cavazza, Marc; Mead, Steven J. (2002)

Search Based Planning: A Model for Character Behaviour. - Lozano, Miguel; Mead, Steven J.; Cavazza, Marc; Charles, Fred (2002)

Under the influence: using natural language in interactives storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (2002)

Editorial message: special track on virtual reality, digital media, and computer games. - Ballin, Daniel; Aylett, Ruth; Cavazza, Marc (2002)

Emergent situations in interactive storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (2002)

Natural Language Communication with Virtual Actors. - Cavazza, Marc (2002)

AI-based animation for interactive storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (2001)

Intelligent Virtual Environments - A State-of-the-art Report. - Aylett, Ruth; Cavazza, Marc (2001)

Virtual Actors' Behaviour for 3D Interactive Storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J.; Strachan, Alexander I. (2001)

Behavioural Interaction of Characters for Virtual Storytelling. - Charles, Fred; Mead, Steven J.; Cavazza, Marc (2001)

Using Games Engines to implement Intelligent Virtual Environments. - Calderon, Carlos; Cavazza, Marc (2001)

Co-ordination of Multi-agents Path Planning using Synchronous Near-Admissibility A* (SNA*) Algorithm. - Latiff, M. Shafie Abd; Cavazza, Marc; Palmer, Ian J. (2001)

Virtual art galleries: a new kind of cultural objects? - Cavazza, Marc; Mead, Steven J. (2001)

Agents' Interaction in Virtual Storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (2001)

An Empirical Study of Speech Recognition Errors in a Task-Oriented Dialogue System. - Cavazza, Marc (2001)

Characters in Search of an Author: AI-Based Virtual Storytelling. - Cavazza, Marc; Charles, Fred; Mead, Steven J. (2001)

High-Level Interpretation in Virtual Environments. - Cavazza, Marc; Palmer, Ian J. (Appl. Artif. Intell., 2000)

The virtual interactive presenter: a conversational character for interactive television. - Cavazza, Marc; Robinson, T.; Francis, S.; Perotto, Walter; Cashman, Neil (Virtual Real., 2000)

Al in computer games: Survey and perspectives. - Cavazza, Marc (Virtual Real., 2000)

Natural Language Processing Strategies for Computer Games. - Cavazza, Marc (2000)

A Real-Time Blackboard System for Interpreting Agent Messages. - Cavazza, Marc; Mead, Steven J.; Strachan, Alexander I.; Whittaker, Alex (2000)

A constrained inverse kinematics technique for real-time motion capture animation. - Tang, Wen; Cavazza, Marc; Mountain, Dale; Earnshaw, Rae A. (Vis. Comput., 1999)

Natural language control of interactive 3D animation and computer games. - Cavazza, Marc; Palmer, Ian J. (Virtual Real., 1999)

The "Virtual Interactive Presenter": A Conversational Interface for Interactive Television. - Cavazza, Marc; Perotto, Walter; Cashman, Neil (1999)

Motion Control of Virtual Humans. - Cavazza, Marc; Earnshaw, Rae A.; Magnenat-Thalmann, Nadia; Thalmann, Daniel (IEEE Computer Graphics and Applications, 1998)

Real-Time Inverse Kinematics through Constrained Dynamics. - Tang, Wen; Cavazza, Marc; Mountain, Dale; Earnshaw, Rae A. (1998)

Real-Time Requirements for the Implementation of Speech-Controlled Artificial Actors. - Cavazza, Marc; Palmer, Ian J.; Parnell, Steve (1998)

Multimedia Semantic Features and Image Content Description. - Cavazza, Marc; Green, Roger J.; Palmer, Ian J. (1998)

An integrated parser for TFG with explicit tree typing. - Cavazza, Marc (1998)

Synchronous TFG for speech translation. - Cavazza, Marc (1998)

Gesture at the user interface (abstract). - Wexelblat, Alan; Cavazza, Marc (1995)

Semantic analysis and in-depth understanding of technical texts. - Cavazza, Marc; Zweigenbaum, Pierre (Appl. Artif. Intell., 1994)

Extracting Implicit Information from Free Text Technical Reports. - Cavazza, Marc; Zweigenbaum, Pierre (Inf. Process. Manag., 1992)

Extracting implicit information from free text technical reports. - Zweigenbaum, Pierre; Cavazza, Marc (1991)

Deep Sentence Understanding in a Restricted Domain. - Zweigenbaum, Pierre; Cavazza, Marc (1990)