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Jorge Peña 0002
Person information
- affiliation: University of California at Davis, CA, USA
- affiliation: University of Texas at Austin, TX, USA
- affiliation: Cornell University, Ithaca, NY, USA
Other persons with the same name
- Jorge Peña 0001 (aka: Jorge A. Peña) — Université Toulouse 1, France (and 5 more)
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2020 – today
- 2024
- [j26]Wenjing Pan, Jorge Peña:
A replication and expansion of the exposure effects of online model photos and social comparison goals on planned behaviors and self-efficacy to lose weight. New Media Soc. 26(1): 91-112 (2024) - [j25]Jorge Peña, Matthew Craig, Hans Baumhardt:
The effects of avatar customization and virtual human mind perception: A test using Milgram's paradigm. New Media Soc. 26(8): 4730-4749 (2024) - 2023
- [j24]Jorge Peña, Mishael Aridi Barake, James Michael Falin:
Virtual leaders: Can customizing authoritarian and democratic business leader avatars influence altruistic behavior and leadership empowerment perceptions? Comput. Hum. Behav. 141: 107616 (2023) - 2022
- [j23]Benjamin J. Li, Jorge Peña, Younbo Jung:
Editorial: VR/AR and wellbeing: The use of immersive technologies in promoting health outcomes. Frontiers Virtual Real. 3 (2022) - 2021
- [j22]William D. Weisman, Jorge F. Peña:
Face the Uncanny: The Effects of Doppelganger Talking Head Avatars on Affect-Based Trust Toward Artificial Intelligence Technology are Mediated by Uncanny Valley Perceptions. Cyberpsychology Behav. Soc. Netw. 24(3): 182-187 (2021) - 2020
- [j21]Jorge Peña, Dillon Hill:
Examining Identity Shift Effects in Virtual Reality. Cyberpsychology Behav. Soc. Netw. 23(10): 697-701 (2020) - [j20]Jorge Peña, Juan Francisco Hernández Pérez:
Game perspective-taking effects on willingness to help immigrants: A replication study with a Spanish sample. New Media Soc. 22(6) (2020) - [c3]Salvador Alvídrez, Jorge Peña:
Verbal Mimicry Predicts Social Distance and Social Attraction to an Outgroup Member in Virtual Reality. AIVR 2020: 68-73
2010 – 2019
- 2019
- [j19]Jorge Peña, Jannath Ghaznavi, Nicholas Brody, Rui Prada, Carlos Martinho, Pedro Alexandre Santos, Hugo Damas, Joana Dimas:
Effects of Human vs. Computer-Controlled Characters and Social Identity Cues on Enjoyment. J. Media Psychol. Theor. Methods Appl. 31(1) (2019) - 2018
- [j18]Jorge Peña, Juan Francisco Hernández Pérez, Subuhi Khan, Ángel Pablo Cano Gómez:
Game Perspective-Taking Effects on Players' Behavioral Intention, Attitudes, Subjective Norms, and Self-Efficacy to Help Immigrants: The Case of "Papers, Please". Cyberpsychology Behav. Soc. Netw. 21(11): 687-693 (2018) - 2017
- [j17]Jorge Peña, Meng Chen:
Playing with power: Power poses affect enjoyment, presence, controller responsiveness, and arousal when playing natural motion-controlled video games. Comput. Hum. Behav. 71: 428-435 (2017) - [j16]Subuhi Khan, Jorge Peña:
Playing to beat the blues: Linguistic agency and message causality effects on use of mental health games application. Comput. Hum. Behav. 71: 436-443 (2017) - [j15]Jorge Peña, Meng Chen:
With great power comes great responsibility: Superhero primes and expansive poses influence prosocial behavior after a motion-controlled game task. Comput. Hum. Behav. 76: 378-385 (2017) - 2016
- [j14]Jorge Peña, Wenjing Pan:
Words of advice: Exposure to website model pictures and online persuasive messages affects the linguistic content and style of Women's weight-related social support messages. Comput. Hum. Behav. 63: 208-217 (2016) - [j13]Jorge Peña, Nicholas Brody:
Increasing Cognitive Readiness Through Computer and Videogame-Based Training. Commun. Res. 43(4): 571-592 (2016) - [j12]Jorge Peña, Subuhi Khan, Cassandra Alexopoulos:
I Am What I See: How Avatar and Opponent Agent Body Size Affects Physical Activity Among Men Playing Exergames. J. Comput. Mediat. Commun. 21(3): 195-209 (2016) - 2015
- [j11]Seung-Chul Yoo, Jorge F. Peña, Minette E. Drumwright:
Virtual shopping and unconscious persuasion: The priming effects of avatar age and consumers' age discrimination on purchasing and prosocial behaviors. Comput. Hum. Behav. 48: 62-71 (2015) - [j10]Nicholas Brody, Jorge Peña:
Equity, relational maintenance, and linguistic features of text messaging. Comput. Hum. Behav. 49: 499-506 (2015) - 2014
- [j9]Jorge Peña, Nicholas Brody:
Intentions to hide and unfriend Facebook connections based on perceptions of sender attractiveness and status updates. Comput. Hum. Behav. 31: 143-150 (2014) - [j8]Jorge Peña, Eunice Kim:
Increasing exergame physical activity through self and opponent avatar appearance. Comput. Hum. Behav. 41: 262-267 (2014) - [j7]Gamze Yilmaz, Jorge Peña:
The Influence of Social Categories and Interpersonal Behaviors on Future Intentions and Attitudes to Form Subgroups in Virtual Teams. Commun. Res. 41(3): 333-352 (2014) - [j6]Jorge F. Peña, Seung-Chul Yoo:
Under Pressure: Avatar Appearance and Cognitive Load Effects on Attitudes, Trustworthiness, Bidding, and Interpersonal Distance in a Virtual Store. Presence Teleoperators Virtual Environ. 23(1): 18-32 (2014) - 2013
- [c2]Márcia Baptista, Hugo Damas, Joana Dimas, Guilherme Raimundo, Rui Prada, Carlos Martinho, Pedro Alexandre Santos, Jorge F. Peña:
A Serious Game Based on a Public Goods Experiment. SocialCom 2013: 774-781 - 2012
- [c1]Rui Prada, Guilherme Raimundo, Joana Dimas, Carlos Martinho, Jorge F. Peña, Márcia Baptista, Pedro Alexandre Santos, Luís L. Ribeiro:
The role of social identity, rationality and anticipation in believable agents. AAMAS 2012: 1175-1176 - 2011
- [j5]Seung-Chul Yoo, Jorge F. Peña:
Do Violent Video Games Impair The Effectiveness of In-Game Advertisements? The Impact of Gaming Environment on Brand Recall, Brand Attitude, and Purchase Intention. Cyberpsychology Behav. Soc. Netw. 14(7-8): 439-446 (2011)
2000 – 2009
- 2009
- [j4]Jorge Peña, Jeffrey T. Hancock, Nicholas A. Merola:
The Priming Effects of Avatars in Virtual Settings. Commun. Res. 36(6): 838-856 (2009) - 2007
- [j3]Jorge Peña, Joseph B. Walther, Jeffrey T. Hancock:
Effects of Geographic Distribution on Dominance Perceptions in Computer-Mediated Groups. Commun. Res. 34(3): 313-331 (2007) - 2006
- [j2]Jorge Peña, Jeffrey T. Hancock:
An Analysis of Socioemotional and Task Communication in Online Multiplayer Video Games. Commun. Res. 33(1): 92-109 (2006) - [j1]Jacqueline Nastri, Jorge Peña, Jeffrey T. Hancock:
The Construction of Away Messages: A Speech Act Analysis. J. Comput. Mediat. Commun. 11(4): 1025-1045 (2006)
Coauthor Index
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last updated on 2024-10-31 20:15 CET by the dblp team
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