Basic Concepts of Computer Architecture Through Games and Game Development - Edurne Larraza-Mendiluze; Olatz Arbelaitz-Gallego; Olatz Arregi Uriarte; Jose Ignacio Martín Aramburu; Jose Francisco Lukas (Rev. Iberoam. de Tecnol. del Aprendiz., 2024)

The Challenge of Introducing Informatics Topics From an Early Age in Peru During the Pandemic - José Alfredo Díaz-León; Edurne Larraza-Mendiluze; Olatz Arbelaitz-Gallego; Ana Arruarte (IEEE Trans. Educ., 2023)

JolasMATIKA: An Experience for Teaching and Learning Computing Topics From University to Primary Education - Edurne Larraza-Mendiluze; Olatz Arbelaitz; Ana Arruarte; Jose Francisco Lukas; Nestor Garay-Vitoria (IEEE Trans. Educ., 2020)

Application of an Ontology-Based Platform for Developing Affective Interaction Systems - Nestor Garay-Vitoria; Idoia Cearreta; Edurne Larraza-Mendiluze (IEEE Access, 2019)

DAFIESKU: A System for Acquiring Mobile Physiological Data - Maider Simón; Ezekiel Sarasua; Borja Gamecho; Edurne Larraza-Mendiluze; Nestor Garay-Vitoria (Mob. Inf. Syst., 2017)

Early Developmental Activities and Computing Proficiency - Quintin I. Cutts; Elizabeth Patitsas; Elizabeth Cole; Peter Donaldson; Bedour Alshaigy; Mirela Gutica; Arto Hellas; Edurne Larraza-Mendiluze; Robert McCartney; Charles Riedesel (Proceedings of the 2017 ITiCSE Working Group Reports, ITiCSE-WGR 2017, Bologna, Italy, July 3-5, 2017, 2017)

Searching for Early Developmental Activities Leading to Computational Thinking Skills - Quintin I. Cutts; Peter Donaldson; Elizabeth Cole; Bedour Alshaigy; Mirela Gutica; Arto Hellas; Edurne Larraza-Mendiluze; Robert McCartney; Elizabeth Patitsas; Charles Riedesel (Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2017, Bologna, Italy, July 3-5, 2017, 2017)

Using a Real Bare Machine in a Project-Based Learning Environment for Teaching Computer Structure: An Analysis of the Implementation Following the Action Research Model - Edurne Larraza-Mendiluze; Nestor Garay-Vitoria; Iratxe Soraluze Arriola; José Ignacio Martín; Javier Muguerza; Txelo Ruiz-Vazquez (ACM Trans. Comput. Educ., 2016)

Physiological Data Acquisition System Based on Mobile Computing - Ezekiel Sarasua; Maider Simón; Borja Gamecho; Edurne Larraza-Mendiluze; Nestor Garay-Vitoria (Ubiquitous Computing and Ambient Intelligence - 10th International Conference, UCAmI 2016, San Bartolomé de Tirajana, Gran Canaria, Spain, November 29 - December 2, 2016, Proceedings, Part II, 2016)

Approaches and Tools Used to Teach the Computer Input/Output Subsystem: A Survey - Edurne Larraza-Mendiluze; Nestor Garay-Vitoria (IEEE Trans. Educ., 2015)

Game-Console-Based Projects for Learning the Computer Input/Output Subsystem - Edurne Larraza-Mendiluze; Nestor Garay-Vitoria; José Ignacio Martín; Javier Muguerza; Txelo Ruiz-Vazquez; Iratxe Soraluze Arriola; Jose Francisco Lukas; Karlos Santiago (IEEE Trans. Educ., 2013)

Use of concept maps to analyze students' understanding of the I/O subsystem - Edurne Larraza-Mendiluze; Nestor Garay-Vitoria (13th Koli Calling International Conference on Computing Education Research, Koli Calling '13, Koli, Finland, November 14-17, 2013, 2013)

The Learning Outcomes of the Exam Question in the Input/Output Topic in Computer Architecture - Edurne Larraza-Mendiluze; Nestor Garay-Vitoria (2013 Learning and Teaching in Computing and Engineering, LaTiCE 2013, Macau, Macao, March 21-24, 2013, 2013)

Nintendo® DS projects to learn computer input-output - Edurne Larraza-Mendiluze; Nestor Garay-Vitoria; José Ignacio Martín; Javier Muguerza; Txelo Ruiz-Vazquez; Iratxe Soraluze Arriola; Jose Francisco Lukas; Karlos Santiago (Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE '12, Haifa, Israel, July 3-5, 2012, 2012)

A comparison between lecturers' and students' concept maps related to the input/output topic in computer architecture - Edurne Larraza-Mendiluze; Nestor Garay-Vitoria (12th Koli Calling International Conference on Computing Education Research, Koli Calling '12, Koli, Finland, November 15-18, 2012, 2012)

Changing the learning process of the input/output topic using a game in a portable console - Edurne Larraza-Mendiluze; Nestor Garay-Vitoria (Proceedings of the 15th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2010, Bilkent, Ankara, Turkey, June 26-30, 2010, 2010)