High-Quality 3D Face Reconstruction with Affine Convolutional Networks. - Lin, Zhiqian; Lin, Jiangke; Li, Lincheng; Yuan, Yi; Zou, Zhengxia (CoRR, 2023)

Neural Rendering for Game Character Auto-Creation. - Shi, Tianyang; Zou, Zhengxia; Shi, Zhenwei; Yuan, Yi (IEEE Trans. Pattern Anal. Mach. Intell., 2022)

A Unified Framework for Real Time Motion Completion. - Duan, Yinglin; Lin, Yue; Zou, Zhengxia; Yuan, Yi; Qian, Zhehui; Zhang, Bohan (2022)

Realistic Game Avatars Auto-Creation from Single Images via Three-pathway Network. - Lin, Jiangke; Li, Lincheng; Yuan, Yi; Zou, Zhengxia (2022)

Learning Implicit Body Representations from Double Diffusion Based Neural Radiance Fields. - Yao, Guangming; Wu, Hongzhi; Yuan, Yi; Li, Lincheng; Zhou, Kun; Yu, Xin (2022)

High-Quality 3D Face Reconstruction with Affine Convolutional Networks. - Lin, Zhiqian; Lin, Jiangke; Li, Lincheng; Yuan, Yi; Zou, Zhengxia (2022)

A modified nature-inspired meta-heuristic methodology for heterogeneous unmanned aerial vehicle system task assignment problem. - Fan, Chenchen; Han, Song; Li, Xinbin; Zhang, Tao; Yuan, Yi (Soft Comput., 2021)

MeInGame: Create a Game Character Face from a Single Portrait. - Lin, Jiangke; Yuan, Yi; Zou, Zhengxia (2021)

In-game Residential Home Planning via Visual Context-aware Global Relation Learning. - Liu, Lijuan; Yang, Yin; Yuan, Yi; Shao, Tianjia; Wang, He; Zhou, Kun (2021)

HR-Depth: High Resolution Self-Supervised Monocular Depth Estimation. - Lyu, Xiaoyang; Liu, Liang; Wang, Mengmeng; Kong, Xin; Liu, Lina; Liu, Yong; Chen, Xinxin; Yuan, Yi (2021)

Structure-aware Person Image Generation with Pose Decomposition and Semantic Correlation. - Tang, Jilin; Yuan, Yi; Shao, Tianjia; Liu, Yong; Wang, Mengmeng; Zhou, Kun (2021)

One-shot Face Reenactment Using Appearance Adaptive Normalization. - Yao, Guangming; Yuan, Yi; Shao, Tianjia; Li, Shuang; Liu, Shanqi; Liu, Yong; Wang, Mengmeng; Zhou, Kun (2021)

Stylized Neural Painting. - Zou, Zhengxia; Shi, Tianyang; Qiu, Shuang; Yuan, Yi; Shi, Zhenwei (2021)

RFNet: Recurrent Forward Network for Dense Point Cloud Completion. - Huang, Tianxin; Zou, Hao; Cui, Jinhao; Yang, Xuemeng; Wang, Mengmeng; Zhao, Xiangrui; Zhang, Jiangning; Yuan, Yi; Xu, Yifan; Liu, Yong (2021)

Vanet: a View Attention Guided Network for 3d Reconstruction from Single and Multi-View Images. - Yuan, Yi; Tang, Jilin; Zou, Zhengxia (2021)

Automatic Translation of Music-to-Dance for In-Game Characters. - Duan, Yinglin; Shi, Tianyang; Hu, Zhipeng; Zou, Zhengxia; Fan, Changjie; Yuan, Yi; Li, Xi (2021)

ZiGAN: Fine-grained Chinese Calligraphy Font Generation via a Few-shot Style Transfer Approach. - Wen, Qi; Li, Shuang; Han, Bingfeng; Yuan, Yi (2021)

MeInGame: Create a Game Character Face from a Single Portrait. - Lin, Jiangke; Yuan, Yi; Zou, Zhengxia (CoRR, 2021)

Structure-aware Person Image Generation with Pose Decomposition and Semantic Correlation. - Tang, Jilin; Yuan, Yi; Shao, Tianjia; Liu, Yong; Wang, Mengmeng; Zhou, Kun (CoRR, 2021)

One-shot Face Reenactment Using Appearance Adaptive Normalization. - Yao, Guangming; Yuan, Yi; Shao, Tianjia; Li, Shuang; Liu, Shanqi; Liu, Yong; Wang, Mengmeng; Zhou, Kun (CoRR, 2021)

In-game Residential Home Planning via Visual Context-aware Global Relation Learning. - Liu, Lijuan; Yang, Yin; Yuan, Yi; Shao, Tianjia; Wang, He; Zhou, Kun (CoRR, 2021)

Single-Shot Motion Completion with Transformer. - Duan, Yinglin; Shi, Tianyang; Zou, Zhengxia; Lin, Yenan; Qian, Zhehui; Zhang, Bohan; Yuan, Yi (CoRR, 2021)

ZiGAN: Fine-grained Chinese Calligraphy Font Generation via a Few-shot Style Transfer Approach. - Wen, Qi; Li, Shuang; Han, Bingfeng; Yuan, Yi (CoRR, 2021)

DD-NeRF: Double-Diffusion Neural Radiance Field as a Generalizable Implicit Body Representation. - Yao, Guangming; Wu, Hongzhi; Yuan, Yi; Zhou, Kun (CoRR, 2021)

Fast and Robust Face-to-Parameter Translation for Game Character Auto-Creation. - Shi, Tianyang; Zou, Zhengxia; Yuan, Yi; Fan, Changjie (2020)

FDN: Feature Decoupling Network for Head Pose Estimation. - Zhang, Hao; Wang, Mengmeng; Liu, Yong; Yuan, Yi (2020)

Towards High-Fidelity 3D Face Reconstruction From In-the-Wild Images Using Graph Convolutional Networks. - Lin, Jiangke; Yuan, Yi; Shao, Tianjia; Zhou, Kun (2020)

Ladybird: Quasi-Monte Carlo Sampling for Deep Implicit Field Based 3D Reconstruction with Symmetry. - Xu, Yifan; Fan, Tianqi; Yuan, Yi; Singh, Gurprit (2020)

Mesh Guided One-shot Face Reenactment Using Graph Convolutional Networks. - Yao, Guangming; Yuan, Yi; Shao, Tianjia; Zhou, Kun (2020)

Dynamic Future Net: Diversified Human Motion Generation. - Chen, Wenheng; Wang, He; Yuan, Yi; Shao, Tianjia; Zhou, Kun (2020)

Unsupervised Learning Facial Parameter Regressor for Action Unit Intensity Estimation via Differentiable Renderer. - Song, Xinhui; Shi, Tianyang; Feng, Zunlei; Song, Mingli; Lin, Jackie; Lin, Chuanjie; Fan, Changjie; Yuan, Yi (2020)

Neutral Face Game Character Auto-Creation via PokerFace-GAN. - Shi, Tianyang; Zou, Zhengxia; Song, Xinhui; Song, Zheng; Gu, Changjian; Fan, Changjie; Yuan, Yi (2020)

Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networks. - Lin, Jiangke; Yuan, Yi; Shao, Tianjia; Zhou, Kun (CoRR, 2020)

Unsupervised Facial Action Unit Intensity Estimation via Differentiable Optimization. - Song, Xinhui; Shi, Tianyang; Shao, Tianjia; Yuan, Yi; Feng, Zunlei; Fan, Changjie (CoRR, 2020)

Ladybird: Quasi-Monte Carlo Sampling for Deep Implicit Field Based 3D Reconstruction with Symmetry. - Xu, Yifan; Fan, Tianqi; Yuan, Yi; Singh, Gurprit (CoRR, 2020)

Fast and Robust Face-to-Parameter Translation for Game Character Auto-Creation. - Shi, Tianyang; Zou, Zhengxia; Yuan, Yi; Fan, Changjie (CoRR, 2020)

Neutral Face Game Character Auto-Creation via PokerFace-GAN. - Shi, Tianyang; Zou, Zhengxia; Song, Xinhui; Song, Zheng; Gu, Changjian; Fan, Changjie; Yuan, Yi (CoRR, 2020)

Mesh Guided One-shot Face Reenactment using Graph Convolutional Networks. - Yao, Guangming; Yuan, Yi; Shao, Tianjia; Zhou, Kun (CoRR, 2020)

Unsupervised Learning Facial Parameter Regressor for Action Unit Intensity Estimation via Differentiable Renderer. - Song, Xinhui; Shi, Tianyang; Feng, Zunlei; Song, Mingli; Lin, Jackie; Lin, Chuanjie; Fan, Changjie; Yuan, Yi (CoRR, 2020)

Dynamic Future Net: Diversified Human Motion Generation. - Chen, Wenheng; Wang, He; Yuan, Yi; Shao, Tianjia; Zhou, Kun (CoRR, 2020)

Semi-Supervised Learning for In-Game Expert-Level Music-to-Dance Translation. - Duan, Yinglin; Shi, Tianyang; Zou, Zhengxia; Qin, Jia; Zhao, Yifei; Yuan, Yi; Hou, Jie; Wen, Xiang; Fan, Changjie (CoRR, 2020)

Stylized Neural Painting. - Zou, Zhengxia; Shi, Tianyang; Qiu, Shuang; Yuan, Yi; Shi, Zhenwei (CoRR, 2020)

HR-Depth: High Resolution Self-Supervised Monocular Depth Estimation. - Lyu, Xiaoyang; Liu, Liang; Wang, Mengmeng; Kong, Xin; Liu, Lina; Liu, Yong; Chen, Xinxin; Yuan, Yi (CoRR, 2020)

NeuralMagicEye: Learning to See and Understand the Scene Behind an Autostereogram. - Zou, Zhengxia; Shi, Tianyang; Yuan, Yi; Shi, Zhenwei (CoRR, 2020)

NeuroSkinning: automatic skin binding for production characters with deep graph networks. - Liu, Lijuan; Zheng, Youyi; Tang, Di; Yuan, Yi; Fan, Changjie; Zhou, Kun (ACM Trans. Graph., 2019)

Face-to-Parameter Translation for Game Character Auto-Creation. - Shi, Tianyang; Yuan, Yi; Fan, Changjie; Zou, Zhengxia; Shi, Zhenwei; Liu, Yong (2019)

Audio2Face: Generating Speech/Face Animation from Single Audio with Attention-Based Bidirectional LSTM Networks. - Tian, Guanzhong; Yuan, Yi; Liu, Yong (2019)

Audio2Face: Generating Speech/Face Animation from Single Audio with Attention-Based Bidirectional LSTM Networks. - Tian, Guanzhong; Yuan, Yi; Liu, Yong (CoRR, 2019)

Face-to-Parameter Translation for Game Character Auto-Creation. - Shi, Tianyang; Yuan, Yi; Fan, Changjie; Zou, Zhengxia; Shi, Zhenwei; Liu, Yong (CoRR, 2019)

Deep-Learning-Based Classification for DTM Extraction from ALS Point Cloud. - Hu, Xiangyun; Yuan, Yi (Remote. Sens., 2016)

Bag-of-Words and Object-Based Classification for Cloud Extraction From Satellite Imagery. - Yuan, Yi; Hu, Xiangyun (IEEE J. Sel. Top. Appl. Earth Obs. Remote. Sens., 2015)