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Jos W. H. M. Uiterwijk
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2020 – today
- 2022
- [c34]Jos W. H. M. Uiterwijk, Lianne V. Hufkens:
Solving Impartial SET Using Knowledge and Combinatorial Game Theory. CG 2022: 97-108 - 2021
- [j60]Jos Uiterwijk:
Solving narrow Konane boards. J. Int. Comput. Games Assoc. 43(3): 162-183 (2021) - [c33]Jos W. H. M. Uiterwijk:
Solving Bicoloring-Graph Games on Rectangular Boards - Part 1: Partisan Col and Snort. ACG 2021: 96-106 - [c32]Jos W. H. M. Uiterwijk:
Solving Bicoloring-Graph Games on Rectangular Boards - Part 2: Impartial Col and Snort. ACG 2021: 107-117
2010 – 2019
- 2019
- [j59]Jos Uiterwijk, Richard J. Nowakowski:
Special Issue on Combinatorial Games. J. Int. Comput. Games Assoc. 41(3): 174-175 (2019) - [c31]Jos W. H. M. Uiterwijk:
Solving Cram Using Combinatorial Game Theory. ACG 2019: 91-105 - [c30]Jos W. H. M. Uiterwijk:
Solving Strong and Weak 4-in-a-Row. CoG 2019: 1-8 - 2018
- [j58]Jos W. H. M. Uiterwijk:
Set Matching with applications: An enhancement of the Hales-Jewett pairing strategy. J. Int. Comput. Games Assoc. 40(3): 129-148 (2018) - [j57]Jos W. H. M. Uiterwijk:
Construction and investigation of Cram endgame databases. J. Int. Comput. Games Assoc. 40(4): 425-437 (2018) - 2017
- [c29]Jos W. H. M. Uiterwijk:
Set Matching: An Enhancement of the Hales-Jewett Pairing Strategy. ACG 2017: 38-50 - [i3]Jos Uiterwijk:
Set Matching: An Enhancement of the Hales-Jewett Pairing Strategy. CoRR abs/1703.10678 (2017) - 2016
- [j56]Jos W. H. M. Uiterwijk:
Polymerization and crystallization of Snowflake molecules in Domineering. Theor. Comput. Sci. 644: 143-158 (2016) - [c28]Jos W. H. M. Uiterwijk, Janis Griebel:
Combining Combinatorial Game Theory with an \alpha - \beta Solver for Clobber: Theory and Experiments. BNCAI 2016: 78-92 - [c27]Jos W. H. M. Uiterwijk:
11 \times 11 Domineering Is Solved: The First Player Wins. Computers and Games 2016: 129-136 - [i2]Jos W. H. M. Uiterwijk:
11 x 11 Domineering is Solved: The first player wins. CoRR abs/1602.05404 (2016) - 2015
- [j55]Jos W. H. M. Uiterwijk, Michael Barton:
New results for Domineering from combinatorial game theory endgame databases. Theor. Comput. Sci. 592: 72-86 (2015) - [c26]Jos W. H. M. Uiterwijk:
Crystallization of Domineering Snowflakes. ACG 2015: 100-112 - [i1]Jos W. H. M. Uiterwijk, Michael Barton:
New Results for Domineering from Combinatorial Game Theory Endgame Databases. CoRR abs/1506.03949 (2015) - 2014
- [j54]Jos W. H. M. Uiterwijk:
The Impact of Safe Moves on Perfectly Solving Domineering Boards. J. Int. Comput. Games Assoc. 37(2): 97-105 (2014) - [j53]Jos W. H. M. Uiterwijk:
The Impact of Safe Moves on Perfectly Solving Domineering Boards. J. Int. Comput. Games Assoc. 37(3): 144-160 (2014) - [j52]Jos W. H. M. Uiterwijk:
The Impact of Safe Moves on Perfectly Solving Domineering Boards. J. Int. Comput. Games Assoc. 37(4): 207-213 (2014) - 2013
- [c25]Jos W. H. M. Uiterwijk:
Perfectly Solving Domineering Boards. CGW@IJCAI 2013: 97-121 - 2012
- [j51]Maarten P. D. Schadd, Mark H. M. Winands, Mandy J. W. Tak, Jos W. H. M. Uiterwijk:
Single-player Monte-Carlo tree search for SameGame. Knowl. Based Syst. 34: 3-11 (2012) - 2011
- [c24]Jan A. Stankiewicz, Mark H. M. Winands, Jos W. H. M. Uiterwijk:
Monte-Carlo Tree Search Enhancements for Havannah. ACG 2011: 60-71
2000 – 2009
- 2009
- [c23]Maarten P. D. Schadd, Mark H. M. Winands, Jos W. H. M. Uiterwijk:
CHANCEPROBCUT: Forward pruning in chance nodes. CIG 2009: 178-185 - 2008
- [c22]Maarten P. D. Schadd, Mark H. M. Winands, H. Jaap van den Herik, Guillaume Chaslot, Jos W. H. M. Uiterwijk:
Single-Player Monte-Carlo Tree Search. Computers and Games 2008: 1-12 - 2007
- [j50]Maarten P. D. Schadd, Mark H. M. Winands, Maurice H. J. Bergsma, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Fanorona is a Draw. J. Int. Comput. Games Assoc. 30(1): 43-44 (2007) - 2006
- [c21]H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Similarity Pruning in PrOM Search. ACG 2006: 57-72 - [c20]Jahn-Takeshi Saito, Guillaume Chaslot, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Monte-Carlo Proof-Number Search for Computer Go. Computers and Games 2006: 50-61 - 2005
- [j49]Erik C. D. van der Werf, Mark H. M. Winands, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Learning to predict life and death from Go game records. Inf. Sci. 175(4): 258-272 (2005) - [j48]Mark H. M. Winands, H. Jaap van den Herik, Jos W. H. M. Uiterwijk, Erik C. D. van der Werf:
Enhanced forward pruning. Inf. Sci. 175(4): 315-329 (2005) - [j47]Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Learning to score final positions in the game of Go. Theor. Comput. Sci. 349(2): 168-183 (2005) - [j46]H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Selecting evaluation functions in Opponent-Model search. Theor. Comput. Sci. 349(2): 245-267 (2005) - 2004
- [j45]Mark H. M. Winands, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
An effective two-level proof-number search algorithm. Theor. Comput. Sci. 313(3): 511-525 (2004) - [c19]Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Learning to Estimate Potential Territory in the Game of Go. Computers and Games 2004: 81-96 - [c18]H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Dao: A Benchmark Game. Computers and Games 2004: 202-219 - [c17]Mark H. M. Winands, Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
The Relative History Heuristic. Computers and Games 2004: 262-272 - [c16]Jeroen Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Probabilistic Opponent-Model Search in Bao. ICEC 2004: 409-419 - 2003
- [j44]Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Solving Go on Small Boards. J. Int. Comput. Games Assoc. 26(2): 92-107 (2003) - [j43]Levente Kocsis, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Two Learning Algorithms for Forward Pruning. J. Int. Comput. Games Assoc. 26(3): 165-181 (2003) - [j42]H. H. L. M. Donkers, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Admissibility in opponent-model search. Inf. Sci. 154(3-4): 119-140 (2003) - [j41]Makoto Sakuta, Tsuyoshi Hashimoto, Jun Nagashima, Jos W. H. M. Uiterwijk, Hiroyuki Iida:
Application of the killer-tree heuristic and the lambda-search method to lines of action. Inf. Sci. 154(3-4): 141-155 (2003) - [c15]Erik C. D. van der Werf, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Learning to Score Final Positions in the Game of Go. ACG 2003: 143-158 - [c14]Mark H. M. Winands, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
An Evaluation Function for Lines of Action. ACG 2003: 249-260 - [c13]H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk:
Opponent-Model Search in Bao: Conditions for a Successful Application. ACG 2003: 309-324 - 2002
- [j40]H. Jaap van den Herik, Jos W. H. M. Uiterwijk, Jack van Rijswijck:
Games solved: Now and in the future. Artif. Intell. 134(1-2): 277-311 (2002) - [c12]Mark H. M. Winands, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
PDS-PN: A New Proof-Number Search Algorithm. Computers and Games 2002: 61-74 - [c11]Levente Kocsis, Jos W. H. M. Uiterwijk, Eric O. Postma, H. Jaap van den Herik:
The Neural MoveMap Heuristic in Chess. Computers and Games 2002: 154-170 - [c10]Erik C. D. van der Werf, Jos W. H. M. Uiterwijk, Eric O. Postma, H. Jaap van den Herik:
Local Move Prediction in Go. Computers and Games 2002: 393-412 - [c9]Erik C. D. van der Werf, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Solving Ponnuki-Go on Small Boards. GAME-ON 2002 - [c8]Mark H. M. Winands, Levente Kocsis, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Learning in Lines of Action. GAME-ON 2002 - [c7]Jeroen Donkers, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Admissibility in Opponent-Model Search. JCIS 2002: 450-453 - 2001
- [j39]Masahiro Seo, Hiroyuki Iida, Jos W. H. M. Uiterwijk:
The PN*-search algorithm: Application to tsume-shogi. Artif. Intell. 129(1-2): 253-277 (2001) - [j38]Mark H. M. Winands, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
The Quad Heuristic in Lines of Action. J. Int. Comput. Games Assoc. 24(1): 3-15 (2001) - [j37]H. H. L. M. Donkers, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Probabilistic opponent-model search. Inf. Sci. 135(3-4): 123-149 (2001) - [j36]Xinbo Gao, Hiroyuki Iida, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Strategies anticipating a difference in search depth using opponent-model search. Theor. Comput. Sci. 252(1-2): 83-104 (2001) - [j35]Dennis M. Breuker, H. Jaap van den Herik, Jos W. H. M. Uiterwijk, L. Victor Allis:
A solution to the GHI problem for best-first search. Theor. Comput. Sci. 252(1-2): 121-149 (2001) - [c6]Levente Kocsis, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Move Ordering Using Neural Networks. IEA/AIE 2001: 45-50 - 2000
- [j34]Jos W. H. M. Uiterwijk:
Tablebase of Contents, continued. J. Int. Comput. Games Assoc. 23(1): 60 (2000) - [j33]Jos W. H. M. Uiterwijk:
Computer-Games Workshop London, August 22-24, 2000. J. Int. Comput. Games Assoc. 23(2): 125 (2000) - [j32]Geoffrey Irving, Jeroen Donkers, Jos Uiterwijk:
Solving Kalah. J. Int. Comput. Games Assoc. 23(3): 139-147 (2000) - [j31]Patrick Hensgens, Jos Uiterwijk:
8qp Wins Amazons Tournament. J. Int. Comput. Games Assoc. 23(3): 179-181 (2000) - [j30]Jos Uiterwijk:
Report on the Computer-Games Workshop. J. Int. Comput. Games Assoc. 23(3): 186-187 (2000) - [j29]Jan van Reek, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
The Innovated Art of Chess Analysis. J. Int. Comput. Games Assoc. 23(4): 230-232 (2000) - [j28]Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
The Advantage of the Initiative. Inf. Sci. 122(1): 43-58 (2000) - [j27]Dennis M. Breuker, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Solving 8×8 Domineering. Theor. Comput. Sci. 230(1-2): 195-206 (2000) - [c5]Levente Kocsis, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Learning Time Allocation Using Neural Networks. Computers and Games 2000: 170-185
1990 – 1999
- 1999
- [j26]Jos W. H. M. Uiterwijk:
Tablebase of Contents. J. Int. Comput. Games Assoc. 22(1): 59-60 (1999) - [j25]Jan van Reek, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Two Strategic Shortcomings in Chess Programs. J. Int. Comput. Games Assoc. 22(4): 239-240 (1999) - 1998
- [j24]Jan van Reek, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Planning a Strategy in Chess. J. Int. Comput. Games Assoc. 21(3): 183-192 (1998) - [j23]Jos Uiterwijk:
Report on the Session Heuristic Search and Computer Game Playing. J. Int. Comput. Games Assoc. 21(4): 254-255 (1998) - [c4]Dennis M. Breuker, H. Jaap van den Herik, Jos W. H. M. Uiterwijk, L. Victor Allis:
A Solution to the GHI Problem for Best-First Search. Computers and Games 1998: 25-49 - [c3]Xinbo Gao, Hiroyuki Iida, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
A Speculative Strategy. Computers and Games 1998: 74-92 - [c2]Hiroyuki Iida, Jin Yoshimura, Kazuro Morita, Jos W. H. M. Uiterwijk:
Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi. Computers and Games 1998: 318-335 - 1996
- [j22]Jos W. H. M. Uiterwijk:
The Kasparov - Deep Blue Match. J. Int. Comput. Games Assoc. 19(1): 38-41 (1996) - [j21]Jos W. H. M. Uiterwijk:
Recent Advances in Computer Chess Workshop The 1996 ACM Computer Science Conference. J. Int. Comput. Games Assoc. 19(2): 120-121 (1996) - [j20]Dennis M. Breuker, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Replacement Schemes and Two-Level Tables. J. Int. Comput. Games Assoc. 19(3): 175-180 (1996) - [c1]Hitoshi Matsubara, Hiroyuki Iida, Jos W. H. M. Uiterwijk:
A Shogi-Computer Test Set. ACM Conference on Computer Science 1996: 139-146 - 1995
- [j19]Hiroyuki Iida, Ken'ichi Handa, Jos Uiterwijk:
Tutoring Strategies in Game-Tree Search. J. Int. Comput. Games Assoc. 18(4): 191-204 (1995) - [j18]Jos W. H. M. Uiterwijk, Hiroyuki Iida:
H. Matsubara (ed.): Proceedings of the Game Programming Workshop in Japan '95. J. Int. Comput. Games Assoc. 18(4): 227-229 (1995) - [j17]Jos Uiterwijk:
Tablebase of Contents, Continued. J. Int. Comput. Games Assoc. 18(4): 253-254 (1995) - 1994
- [j16]Hiroyuki Iida, Jos W. H. M. Uiterwijk, H. Jaap van den Herik, I. S. Herschberg:
Potential Applications of Opponent-Model Search. J. Int. Comput. Games Assoc. 17(1): 10-14 (1994) - [j15]Martin Schijf, L. Victor Allis, Jos W. H. M. Uiterwijk:
Proof-Number Search and Transpositions. J. Int. Comput. Games Assoc. 17(2): 63-74 (1994) - [j14]Martin Schijf, L. Victor Allis, Jos W. H. M. Uiterwijk:
Missing a Won Variation. J. Int. Comput. Games Assoc. 17(3): 179 (1994) - [j13]Dennis M. Breuker, Jos W. H. M. Uiterwijk, H. Jaap van den Herik:
Replacement Schemes for Transposition Tables. J. Int. Comput. Games Assoc. 17(4): 183-193 (1994) - 1993
- [j12]Hiroyuki Iida, Jos W. H. M. Uiterwijk, H. Jaap van den Herik, I. S. Herschberg:
Potential Applications of Opponent-Model Search. J. Int. Comput. Games Assoc. 16(4): 201-208 (1993) - [j11]Jos Uiterwijk:
Tablebase of Contents, Continued. J. Int. Comput. Games Assoc. 16(4): 249-250 (1993) - 1992
- [j10]Jos W. H. M. Uiterwijk:
The Countermove Heuristic. J. Int. Comput. Games Assoc. 15(1): 8-15 (1992) - [j9]Jos W. H. M. Uiterwijk:
Memory Efficiency in Some Heuristics. J. Int. Comput. Games Assoc. 15(2): 67-74 (1992) - [j8]Jos Uiterwijk:
The AST 4th Conference on Computer Games. J. Int. Comput. Games Assoc. 15(3): 158-161 (1992) - [j7]Dennis M. Breuker, Jos W. H. M. Uiterwijk:
The 12th Dutch Computer-Chess Championship. J. Int. Comput. Games Assoc. 15(4): 239-241 (1992) - 1991
- [j6]Jos W. H. M. Uiterwijk:
Reviews. J. Int. Comput. Games Assoc. 14(3): 143-146 (1991) - [j5]Jos Uiterwijk:
Chess Results and Games of the 3Rd Computer Olympiad. J. Int. Comput. Games Assoc. 14(3): 165-167 (1991) - [j4]Jos Uiterwijk:
Tablebase of Contents Continued. J. Int. Comput. Games Assoc. 14(4): 238-239 (1991)
1980 – 1989
- 1989
- [j3]Jos Uiterwijk:
Reviews. J. Int. Comput. Games Assoc. 12(3): 170-171 (1989) - [j2]Jos Uiterwijk:
Tablebase of Contents of the ICCA Journal. J. Int. Comput. Games Assoc. 12(4): 255-259 (1989) - 1988
- [j1]Jos Uiterwijk:
Reviews. J. Int. Comput. Games Assoc. 11(4): 161-162 (1988)
Coauthor Index
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