Code Shaping: Iterative Code Editing with Free-form AI-Interpreted Sketching. - Yen, Ryan; Zhao, Jian; Vogel, Daniel (CoRR, 2025)

Validation of an Improved Vision-Based Web Page Parsing Pipeline. - Cormier, Michael; Cohen, Robin; Mann, Richard; Moffatt, Karyn; Vogel, Daniel; Liu, Mengfei; Zheng, Shangshang (ACM Trans. Web, 2024)

Encouraging Disengagement: Using Eye Tracking to Examine Attention with Different Levels of Juicy Design. - Luz, Alessandra; Marcher, Florian; Nacke, Lennart E.; Vogel, Daniel (2024)

Digital Knick-Knacks: Standalone Audiovisual Digital Possessions or Embellishments in Digital Environments. - Lakier, Matthew; Vogel, Daniel (2024)

Single-handed Folding Interactions with a Modified Clamshell Flip Phone. - Yeh, Yen-Ting; Irudayaraj, Antony Albert Raj; Vogel, Daniel (2024)

Scrappy and Substiports: User-Inserted Ad Hoc Objects For Faster, More Sustainable 3D Printing. - Wall, Ludwig Wilhelm; Schneider, Oliver; Vogel, Daniel (2024)

Mindful Scroll: An Infinite Scroll Abstract Colouring App for Mindfulness. - Zassman, Saralin; Kaplan, Craig S.; Vogel, Daniel (2024)

SwitchSpace: Understanding Context-Aware Peeking Between VR and Desktop Interfaces. - Wentzel, Johann; Anderson, Fraser; Fitzmaurice, George W.; Grossman, Tovi; Vogel, Daniel (2024)

Constrained Highlighting in a Document Reader can Improve Reading Comprehension. - Joshi, Nikhita; Vogel, Daniel (2024)

DirectGPT: A Direct Manipulation Interface to Interact with Large Language Models. - Masson, Damien; Malacria, Sylvain; Casiez, Géry; Vogel, Daniel (2024)

The Effects of Update Interval and Reveal Method on Writer Comfort in Synchronized Shared-Editors. - Yeh, Yen-Ting; Joshi, Nikhita; Vogel, Daniel (2024)

Above-Screen Fingertip Tracking and Hand Representation for Precise Touch Input with a Phone in Virtual Reality. - Matulic, Fabrice; Kashima, Taiga; Beker, Deniz; Suzuo, Daichi; Fujiwara, Hiroshi; Vogel, Daniel (2024)

LuxAR: A Direct Manipulation Projected Display to Extend and Augment Desktop Computing. - Chen, Yuan; Casiez, Géry; Malacria, Sylvain; Vogel, Daniel (2024)

Gait Gestures: Examining Stride and Foot Strike Variation as an Input Method While Walking. - Tsai, Ching-Yi; Yen, Ryan; Kim, Daekun; Vogel, Daniel (2024)

Code Shaping: Iterative Code Editing with Free-form Sketching. - Yen, Ryan; Zhao, Jian; Vogel, Daniel (2024)

Writing with AI Lowers Psychological Ownership, but Longer Prompts Can Help. - Joshi, Nikhita; Vogel, Daniel (CoRR, 2024)

A Preliminary Study of World Customizability for Virtual Reality Co-Play. - Lao, Cheryl; Zhang, Yanting; Vogel, Daniel; Kaplan, Craig S.; McGuire, Morgan; Zordan, Victor B. (2023)

Above-Screen Fingertip Tracking with a Phone in Virtual Reality. - Matulic, Fabrice; Kashima, Taiga; Beker, Deniz; Suzuo, Daichi; Fujiwara, Hiroshi; Vogel, Daniel (2023)

Charagraph: Interactive Generation of Charts for Realtime Annotation of Data-Rich Paragraphs. - Masson, Damien; Malacria, Sylvain; Casiez, Géry; Vogel, Daniel (2023)

ChartDetective: Easy and Accurate Interactive Data Extraction from Complex Vector Charts. - Masson, Damien; Malacria, Sylvain; Vogel, Daniel; Lank, Edward; Casiez, Géry (2023)

Interaction Region Characteristics for Midair Barehand Targeting on a Television. - Henderson, Jay; Neshati, Ali; Mizobuchi, Sachi; Zhou, Wei; Vogel, Daniel; Lank, Edward (2023)

Evaluating Across-Hinge Dragging with Pen and Touch on Curved and Foldable Displays. - Zinck, Graeme; Cody, Roya Allison; Yan, Che; Huang, Da-Yuan; Li, Wei; Vogel, Daniel (2023)

In-vehicle Performance and Distraction for Midair and Touch Directional Gestures. - Hafizi, Arman; Henderson, Jay; Neshati, Ali; Zhou, Wei; Lank, Edward; Vogel, Daniel (2023)

Phone Sleight of Hand: Finger-Based Dexterous Gestures for Physical Interaction with Mobile Phones. - Yeh, Yen-Ting; Matulic, Fabrice; Vogel, Daniel (2023)

Perspective and Geometry Approaches to Mouse Cursor Control in Spatial Augmented Reality. - Kim, Daekun; Joshi, Nikhita; Vogel, Daniel (2023)

Substiports: User-Inserted Ad Hoc Objects as Reusable Structural Support for Unmodified FDM 3D Printers. - Wall, Ludwig Wilhelm; Schneider, Oliver; Vogel, Daniel (2023)

Statslator: Interactive Translation of NHST and Estimation Statistics Reporting Styles in Scientific Documents. - Masson, Damien; Malacria, Sylvain; Casiez, Géry; Vogel, Daniel (2023)

Transferable Microgestures Across Hand Posture and Location Constraints: Leveraging the Middle, Ring, and Pinky Fingers. - Joshi, Nikhita; Abtahi, Parastoo; Sodhi, Raj; Bartov, Nitzan; Rushing, Jackson; Collins, Christopher; Vogel, Daniel; Glueck, Michael (2023)

DirectGPT: A Direct Manipulation Interface to Interact with Large Language Models. - Masson, Damien; Malacria, Sylvain; Casiez, Géry; Vogel, Daniel (CoRR, 2023)

LightPlay: Using an External Ambient Lighting Strip for Video Game Indicators. - Fung, Kin Pong; Rogers, Katja; Hallifax, Stuart; Woodside, Gabrielle S.; Vogel, Daniel; Nacke, Lennart E. (Proc. ACM Hum. Comput. Interact., 2022)

More than just Software Surprises: Purposes, Processes, and Directions for Software Application Easter Eggs. - Lakier, Matthew; Vogel, Daniel (Proc. ACM Hum. Comput. Interact., 2022)

Switching Between Standard Pointing Methods with Current and Emerging Computer Form Factors. - Foley, Margaret Jean; Roy, Quentin; Huang, Da-Yuan; Li, Wei; Vogel, Daniel (2022)

Evaluating Singing for Computer Input Using Pitch, Interval, and Melody. - Zinck, Graeme; Vogel, Daniel (2022)

Terrain Modelling with a Pen & Touch Tablet and Mid-Air Gestures in Virtual Reality. - Matulic, Fabrice; Vogel, Daniel (2022)

Everywhere Cursor: Extending Desktop Mouse Interaction into Spatial Augmented Reality: Extended Abstract. - Kim, Daekun; Vogel, Daniel (2022)

Enhanced Videogame Livestreaming by Reconstructing an Interactive 3D Game View for Spectators. - Hartmann, Jeremy; Vogel, Daniel (2022)

A Design Framework for Contextual and Embedded Information Visualizations in Spatial Augmented Reality. - Joshi, Nikhita; Lakier, Matthew; Vogel, Daniel; Zhao, Jian (2022)

Étude de l'influence de la taille des sphères virtuelles de contrôle sur les rotations 3D: Studying the influence of the size of a virtual trackball on 3D rotations. - Antoine, Axel; Malacria, Sylvain; Vogel, Daniel; Casiez, Géry (2022)

An Instrumented Office Chair with a Steerable Projector for Personal Spatial Augmented Reality. - Joshi, Nikhita; Irudayaraj, Antony Albert Raj; Hartmann, Jeremy; Vogel, Daniel (2022)

Investigating the Effect of Superpower Priming and Representation on Virtual Reality Interaction. - Lakier, Matthew; Vogel, Daniel (2022)

Demonstrating Finger-Based Dexterous Phone Gestures. - Yeh, Yen-Ting; Matulic, Fabrice; Vogel, Daniel (2022)

An examination of mobile phone pointing in surface mapped spatial augmented reality. - Hartmann, Jeremy; Vogel, Daniel (Int. J. Hum. Comput. Stud., 2021)

Typealike: Near-Keyboard Hand Postures for Expanded Laptop Interaction. - Chhibber, Nalin; Surale, Hemant Bhaskar; Matulic, Fabrice; Vogel, Daniel (Proc. ACM Hum. Comput. Interact., 2021)

HybridPointing for Touch: Switching Between Absolute and Relative Pointing on Large Touch Screens. - Dickson, Terence; Wehbe, Rina R.; Matulic, Fabrice; Vogel, Daniel (Proc. ACM Hum. Comput. Interact., 2021)

OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality. - Fennedy, Katherine; Hartmann, Jeremy; Roy, Quentin; Perrault, Simon Tangi; Vogel, Daniel (IEEE Trans. Vis. Comput. Graph., 2021)

Phonetroller: Visual Representations of Fingers for Precise Touch Input with Mobile Phones in VR. - Matulic, Fabrice; Ganeshan, Aditya; Fujiwara, Hiroshi; Vogel, Daniel (2021)

Exploring Smartphone Relationships through Roland Barthes using an Instrumented Pillow Technology Probe. - Funk, Julie M.; Lakier, Matthew; O'Gorman, Marcel; Vogel, Daniel (2021)

Scrappy: Using Scrap Material as Infill to Make Fabrication More Sustainable. - Wall, Ludwig Wilhelm; Jacobson, Alec; Vogel, Daniel; Schneider, Oliver S. (2021)

Typing Efficiency and Suggestion Accuracy Influence the Benefits and Adoption of Word Suggestions. - Roy, Quentin; Berlioux, Sébastien; Casiez, Géry; Vogel, Daniel (2021)

Concerned but Ineffective: User Perceptions, Methods, and Challenges when Sanitizing Old Devices for Disposal. - Ceci, Jason; Khan, Hassan; Hengartner, Urs; Vogel, Daniel (2021)

PocketView: Through-Fabric Information Displays. - Irudayaraj, Antony Albert Raj; Agarwal, Rishav; Joshi, Nikhita; Gupta, Aakar; Abari, Omid; Vogel, Daniel (2021)

Expanding Side Touch Input on Mobile Phones: Finger Reachability and Two-Dimensional Taps and Flicks using the Index and Thumb. - Yeh, Yen-Ting; Roy, Quentin; Irudayaraj, Antony Albert Raj; Vogel, Daniel (Proc. ACM Hum. Comput. Interact., 2020)

Mimicry Attacks on Smartphone Keystroke Authentication. - Khan, Hassan; Hengartner, Urs; Vogel, Daniel (ACM Trans. Priv. Secur., 2020)

Longer Delays in Rehearsal-based Interfaces Increase Expert Use. - Lewis, Blaine; Vogel, Daniel (ACM Trans. Comput. Hum. Interact., 2020)

Manipulation, Learning, and Recall with Tangible Pen-Like Input. - Elkin, Lisa A.; Beau, Jean-Baptiste; Casiez, Géry; Vogel, Daniel (2020)

A 26-Contact Tangible Pen-Like Input Device for Capacitive Displays. - Elkin, Lisa A.; Beau, Jean-Baptiste; Casiez, Géry; Vogel, Daniel (2020)

Comparing Smartphone Speech Recognition and Touchscreen Typing for Composition and Transcription. - Foley, Margaret Jean; Casiez, Géry; Vogel, Daniel (2020)

Replicate and Reuse: Tangible Interaction Design for Digitally-Augmented Physical Media Objects. - Gupta, Aakar; Lin, Bo Rui; Ji, Siyi; Patel, Arjav; Vogel, Daniel (2020)

KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping. - Lewis, Blaine; d'Eon, Greg; Cockburn, Andy; Vogel, Daniel (2020)

PenSight: Enhanced Interaction with a Pen-Top Camera. - Matulic, Fabrice; Arakawa, Riku; Vogel, Brian K.; Vogel, Daniel (2020)

Authentication Beyond Desktops and Smartphones: Novel Approaches for Smart Devices and Environments. - Schneegass, Stefan; Sasse, M. Angela; Alt, Florian; Vogel, Daniel (2020)

Improving Virtual Reality Ergonomics Through Reach-Bounded Non-Linear Input Amplification. - Wentzel, Johann; d'Eon, Greg; Vogel, Daniel (2020)

Sensing finger input using an RFID transmission line. - Wang, Ju; Li, Jianyan; Mazaheri, Mohammad Hossein; Katsuragawa, Keiko; Vogel, Daniel; Abari, Omid (2020)

Sentinel: Understanding Data Systems. - Glasbergen, Brad; Abebe, Michael; Daudjee, Khuzaima; Vogel, Daniel; Zhao, Jian (2020)

Extend, Push, Pull: Smartphone Mediated Interaction in Spatial Augmented Reality via Intuitive Mode Switching. - Hartmann, Jeremy; Gupta, Aakar; Vogel, Daniel (2020)

View-Dependent Effects for 360° Virtual Reality Video. - Hartmann, Jeremy; DiVerdi, Stephen; Nguyen, Cuong; Vogel, Daniel (2020)

AAR: Augmenting a Wearable Augmented Reality Display with an Actuated Head-Mounted Projector. - Hartmann, Jeremy; Yeh, Yen-Ting; Vogel, Daniel (2020)

Using Conformity to Probe Interaction Challenges in XR Collaboration. - Hartmann, Jeremy; Surale, Hemant Bhaskar; Gupta, Aakar; Vogel, Daniel (CoRR, 2020)

What Do We Mean by "Interaction"? An Analysis of 35 Years of CHI. - Hornbæk, Kasper; Mottelson, Aske; Knibbe, Jarrod; Vogel, Daniel (ACM Trans. Comput. Hum. Interact., 2019)

TabletInVR: Exploring the Design Space for Using a Multi-Touch Tablet in Virtual Reality. - Surale, Hemant Bhaskar; Gupta, Aakar; Hancock, Mark; Vogel, Daniel (2019)

RotoSwype: Word-Gesture Typing using a Ring. - Gupta, Aakar; Ji, Cheng; Yeo, Hui-Shyong; Quigley, Aaron; Vogel, Daniel (2019)

HotStrokes: Word-Gesture Shortcuts on a Trackpad. - Cui, Wenzhe; Zheng, Jingjie; Lewis, Blaine; Vogel, Daniel; Bi, Xiaojun (2019)

Automating the Intentional Encoding of Human-Designable Markers. - Jung, Joshua D. A.; Iyer, Rahul N.; Vogel, Daniel (2019)

Experimental Analysis of Barehand Mid-air Mode-Switching Techniques in Virtual Reality. - Surale, Hemant Bhaskar; Matulic, Fabrice; Vogel, Daniel (2019)

An Evaluation of Touch Input at the Edge of a Table. - Joshi, Nikhita; Vogel, Daniel (2019)

Automation Accuracy Is Good, but High Controllability May Be Better. - Roy, Quentin; Zhang, Futian; Vogel, Daniel (2019)

Cross-Car, Multiplayer Games for Semi-Autonomous Driving. - Lakier, Matthew; Nacke, Lennart E.; Igarashi, Takeo; Vogel, Daniel (2019)

Holding patterns: detecting handedness with a moving smartphone at pickup. - Avery, Jeff; Vogel, Daniel; Lank, Edward; Masson, Damien; Rateau, Hanaë (2019)

WRIST: Watch-Ring Interaction and Sensing Technique for Wrist Gestures and Macro-Micro Pointing. - Yeo, Hui-Shyong; Lee, Juyoung; Kim, Hyung-il; Gupta, Aakar; Bianchi, Andrea; Vogel, Daniel; Koike, Hideki; Woo, Woontack; Quigley, Aaron (2019)

GraphWrangler: An Interactive Graph View on Relational Data. - Anzum, Nafisa; Salihoglu, Semih; Vogel, Daniel (2019)

Eliciting Pen-Holding Postures for General Input with Suitability for EMG Armband Detection. - Matulic, Fabrice; Vogel, Brian K.; Kimura, Naoki; Vogel, Daniel (2019)

Tip-Tap: Battery-free Discrete 2D Fingertip Input. - Katsuragawa, Keiko; Wang, Ju; Shan, Ziyang; Ouyang, Ningshan; Abari, Omid; Vogel, Daniel (2019)

An Evaluation of Mobile Phone Pointing in Spatial Augmented Reality. - Hartmann, Jeremy; Vogel, Daniel (2018)

Evaluating Attack and Defense Strategies for Smartphone PIN Shoulder Surfing. - Khan, Hassan; Hengartner, Urs; Vogel, Daniel (2018)

Multiray: Multi-Finger Raycasting for Large Displays. - Matulic, Fabrice; Vogel, Daniel (2018)

Methods for Intentional Encoding of High Capacity Human-Designable Visual Markers. - Jung, Joshua D. A.; Vogel, Daniel (2018)

Characterizing Finger Pitch and Roll Orientation During Atomic Touch Actions. - Goguey, Alix; Casiez, Géry; Vogel, Daniel; Gutwin, Carl (2018)

Augmented Reality-based Mimicry Attacks on Behaviour-Based Smartphone Authentication. - Khan, Hassan; Hengartner, Urs; Vogel, Daniel (2018)

Applying the Cumulative Fatigue Model to Interaction on Large, Multi-Touch Displays. - Liu, Zhe; Vogel, Daniel; Wallace, James R. (2018)

FingerArc and FingerChord: Supporting Novice to Expert Transitions with Guided Finger-Aware Shortcuts. - Zheng, Jingjie; Lewis, Blaine; Avery, Jeff; Vogel, Daniel (2018)

Unimanual Pen+Touch Input Using Variations of Precision Grip Postures. - Cami, Drini; Matulic, Fabrice; Calland, Richard G.; Vogel, Brian K.; Vogel, Daniel (2018)

Leveraging finger identification to integrate multi-touch command selection and parameter manipulation. - Goguey, Alix; Vogel, Daniel; Chevalier, Fanny; Pietrzak, Thomas; Roussel, Nicolas; Casiez, Géry (Int. J. Hum. Comput. Stud., 2017)

Guided Selfies using Models of Portrait Aesthetics. - Li, Qifan; Vogel, Daniel (2017)

Experimental Analysis of Mode Switching Techniques in Touch-based User Interfaces. - Surale, Hemant Bhaskar; Matulic, Fabrice; Vogel, Daniel (2017)

Cito: An Actuated Smartwatch for Extended Interactions. - Gong, Jun; Li, Lan; Vogel, Daniel; Yang, Xing-Dong (2017)

Hand Contact Shape Recognition for Posture-Based Tabletop Widgets and Interaction. - Matulic, Fabrice; Vogel, Daniel; Dachselt, Raimund (2017)

A Modular Smartphone for Lending. - Seyed, Teddy; Yang, Xing-Dong; Vogel, Daniel (2017)

Tap-Kick-Click: Foot Interaction for a Standing Desk. - Saunders, William; Vogel, Daniel (2016)

The Performance and Preference of Different Fingers and Chords for Pointing, Dragging, and Object Transformation. - Goguey, Alix; Nancel, Mathieu; Casiez, Géry; Vogel, Daniel (2016)

Finger-Aware Shortcuts. - Zheng, Jingjie; Vogel, Daniel (2016)

Doppio: A Reconfigurable Dual-Face Smartwatch for Tangible Interaction. - Seyed, Teddy; Yang, Xing-Dong; Vogel, Daniel (2016)

Targeted Mimicry Attacks on Touch Input Based Implicit Authentication Schemes. - Khan, Hassan; Hengartner, Urs; Vogel, Daniel (2016)

Next-Point Prediction Metrics for Perceived Spatial Errors. - Nancel, Mathieu; Vogel, Daniel; Araújo, Bruno Rodrigues De; Jota, Ricardo; Casiez, Géry (2016)

Authoring Illustrations of Human Movements by Iterative Physical Demonstration. - Chi, Pei-Yu (Peggy); Vogel, Daniel; Dontcheva, Mira; Li, Wilmot; Hartmann, Björn (2016)

Soft-Constraints to Reduce Legacy and Performance Bias to Elicit Whole-body Gestures with Low Arm Fatigue. - Ruiz, Jaime; Vogel, Daniel (2015)

Myopoint: Pointing and Clicking Using Forearm Mounted Electromyography and Inertial Motion Sensors. - Haque, Faizan; Nancel, Mathieu; Vogel, Daniel (2015)

Clutching Is Not (Necessarily) the Enemy. - Nancel, Mathieu; Vogel, Daniel; Lank, Edward (2015)

The performance of indirect foot pointing using discrete taps and kicks while standing. - Saunders, William; Vogel, Daniel (2015)

Usability and Security Perceptions of Implicit Authentication: Convenient, Secure, Sometimes Annoying. - Khan, Hassan; Hengartner, Urs; Vogel, Daniel (2015)

Gunslinger: Subtle Arms-down Mid-air Interaction. - Liu, Mingyu; Nancel, Mathieu; Vogel, Daniel (2015)

Pin-and-Cross: A Unimanual Multitouch Technique Combining Static Touches with Crossing Selection. - Luo, Yuexing; Vogel, Daniel (2015)

A Dataset of Naturally Occurring, Whole-Body Background Activity to Reduce Gesture Conflicts. - Freeman, Dustin; Jota, Ricardo; Vogel, Daniel; Wigdor, Daniel J.; Balakrishnan, Ravin (CoRR, 2015)

Crossing-based selection with direct touch input. - Luo, Yuexing; Vogel, Daniel (2014)

The effect of interior bezel presence and width on magnitude judgement. - Wallace, James R.; Vogel, Daniel; Lank, Edward (2014)

Adoiraccourcix: multi-touch command selection using finger identification. - Goguey, Alix; Casiez, Géry; Pietrzak, Thomas; Vogel, Daniel; Roussel, Nicolas (2014)

Effect of Bezel Presence and Width on Visual Search. - Wallace, James R.; Vogel, Daniel; Lank, Edward (2014)

A three-step interaction pattern for improving discoverability in finger identification techniques. - Goguey, Alix; Casiez, Géry; Vogel, Daniel; Chevalier, Fanny; Pietrzak, Thomas; Roussel, Nicolas (2014)

Pinch-to-zoom-plus: an enhanced pinch-to-zoom that reduces clutching and panning. - Avery, Jeff; Choi, Mark; Vogel, Daniel; Lank, Edward (2014)

Rasterizing and antialiasing vector line art in the pixel art style. - Inglis, Tiffany; Vogel, Daniel; Kaplan, Craig S. (2013)

Territoriality and behaviour on and around large vertical publicly-shared displays. - Azad, Alec; Ruiz, Jaime; Vogel, Daniel; Hancock, Mark S.; Lank, Edward (2012)

Evaluating Visual Aesthetics in Photographic Portraiture. - Khan, Shehroz S.; Vogel, Daniel (2012)

Hand occlusion on a multi-touch tabletop. - Vogel, Daniel; Casiez, Géry (2012)

1 € filter: a simple speed-based low-pass filter for noisy input in interactive systems. - Casiez, Géry; Roussel, Nicolas; Vogel, Daniel (2012)

Giving a hand to the eyes: leveraging input accuracy for subpixel interaction. - Roussel, Nicolas; Casiez, Géry; Aceituno, Jonathan; Vogel, Daniel (2012)

Estimating the Perceived Difficulty of Pen Gestures. - Vatavu, Radu-Daniel; Vogel, Daniel; Casiez, Géry; Grisoni, Laurent (2011)

Conté: multimodal input inspired by an artist's crayon. - Vogel, Daniel; Casiez, Géry (2011)

Direct Pen Input and Hand Occlusion. - Vogel, Daniel (2010)

Direct Pen Interaction With a Conventional Graphical User Interface. - Vogel, Daniel; Balakrishnan, Ravin (Hum. Comput. Interact., 2010)

Occlusion-aware interfaces. - Vogel, Daniel; Balakrishnan, Ravin (2010)

Hand occlusion with tablet-sized direct pen input. - Vogel, Daniel; Cudmore, Matthew; Casiez, Géry; Balakrishnan, Ravin; Keliher, Liam (2009)

The Impact of Control-Display Gain on User Performance in Pointing Tasks. - Casiez, Géry; Vogel, Daniel; Balakrishnan, Ravin; Cockburn, Andy (Hum. Comput. Interact., 2008)

The effect of spring stiffness and control gain with an elastic rate control pointing device. - Casiez, Géry; Vogel, Daniel (2008)

RubberEdge: Reducing Clutching by Combining Position and Rate Control with Elastic Feedback - Casiez, Géry; Vogel, Daniel; Pan, Qing; Chaillou, Christophe (CoRR, 2008)

RubberEdge: Improved Interaction with Mobile Devices via Elastic-Edged Touchpads. - Casiez, Géry; Vogel, Daniel (ERCIM News, 2008)

Shift: a technique for operating pen-based interfaces using touch. - Vogel, Daniel; Baudisch, Patrick (2007)

RubberEdge: reducing clutching by combining position and rate control with elastic feedback. - Casiez, Géry; Vogel, Daniel; Pan, Qing; Chaillou, Christophe (2007)

Specifying label layout style by example. - Vollick, Ian; Vogel, Daniel; Agrawala, Maneesh; Hertzmann, Aaron (2007)

HybridPointing: fluid switching between absolute and relative pointing with a direct input device. - Forlines, Clifton; Vogel, Daniel; Balakrishnan, Ravin (2006)

Distant freehand pointing and clicking on very large, high resolution displays. - Vogel, Daniel; Balakrishnan, Ravin (2005)

Interactive public ambient displays: transitioning from implicit to explicit, public to personal, interaction with multiple users. - Vogel, Daniel; Balakrishnan, Ravin (2004)