Effective practices in game tutorial systems. - Shannon, Amy; Boyce, Acey Kreisler; Gadwal, Chitra; Barnes, Tiffany (2013)

Exploring player behavior with visual analytics. - Eagle, Michael; Johnson, Matthew W.; Barnes, Tiffany; Boyce, Acey Kreisler (2013)

BeadLoom Game. - Boyce, Acey Kreisler; Shannon, Amy; Gadwal, Chitra; Barnes, Tiffany (2013)

Augmenting introductory computer science classes with GameMaker and mobile apps (abstract only). - Barnes, Tiffany; Boyce, Acey Kreisler; Cateté, Veronica; Doran, Katelyn; Hicks, Andrew; Keller, Leslie (2013)

Creation of a game-based digital layer for increased museum engagement among digital natives. - Doran, Katelyn; Boyce, Acey Kreisler; Hicks, Andrew; Payton, Jamie; Barnes, Tiffany (2012)

Maximizing learning and guiding behavior in free play user generated content environments. - Boyce, Acey Kreisler; Campbell, Antoine; Pickford, Shaun; Culler, Dustin; Barnes, Tiffany (2012)

Outreach for improved student performance: a game design and development curriculum. - Doran, Katelyn; Boyce, Acey Kreisler; Finkelstein, Samantha L.; Barnes, Tiffany (2012)

Social user generated content's effect on creativity in educational games. - Boyce, Acey Kreisler; Doran, Katie; Campbell, Antoine; Pickford, Shaun; Culler, Dustin; Barnes, Tiffany (2011)

BeadLoom Game: adding competitive, user generated, and social features to increase motivation. - Boyce, Acey Kreisler; Doran, Katelyn; Campbell, Antoine; Pickford, Shaun; Culler, Dustin; Barnes, Tiffany (2011)

Experimental evaluation of BeadLoom game: how adding game elements to an educational tool improves motivation and learning. - Boyce, Acey Kreisler; Campbell, Antoine; Pickford, Shaun; Culler, Dustin; Barnes, Tiffany (2011)

BeadLoom Game: using game elements to increase motivation and learning. - Boyce, Acey Kreisler; Barnes, Tiffany (2010)

Reaching out with game design. - Doran, Katelyn; Boyce, Acey Kreisler; Finkelstein, Samantha L. (2010)