Fostering computational thinking with simulated 3D robots in secondary education. - Martín, Luis Castro-San; Hijón-Neira, Raquel; Pizarro, Celeste; Cañas, José María (Comput. Appl. Eng. Educ., 2024)

A First Approach to Co-Design a Multimodal Pedagogic Conversational Agent with Pre-Service Teachers to Teach Programming in Primary Education. - Pérez-Marín, Diana; Hijón-Neira, Raquel; Pizarro, Celeste (Comput., 2024)

The Enhancement of Statistical Literacy: A Cross-Institutional Study Using Data Analysis and Text Mining to Identify Statistical Issues in the Transition to University Education. - Ruiz, Antonio De La Hoz; Howard, Emma; Hijón-Neira, Raquel (Inf., 2024)

Prototype of a Recommendation Model with Artificial Intelligence for Computational Thinking Improvement of Secondary Education Students. - Hijón-Neira, Raquel; Connolly, Cornelia; Pizarro, Celeste; Pérez-Marín, Diana (Comput., 2023)

Improving CS1 Programming Learning with Visual Execution Environments. - Hijón-Neira, Raquel; Pizarro, Celeste; French, John; Barragán, Pedro Paredes; Duignan, Michael (Inf., 2023)

Reto de ecuaciones, an App to Support Mathematics Lessons. - Rodríguez, Pablo Delgado; Hijón-Neira, Raquel; Pizarro-Romero, Celeste (2023)

Educational Video Game "Statistical Scratch" for teaching Statistics. - Ruiz, Antonio De La Hoz; Hijón-Neira, Raquel (2023)

A Review of International Models of Computer Science Teacher Education. - Yadav, Aman; Connolly, Cornelia; Berges, Marc; Chytas, Christos; Franklin, Crystal M.; Hijón-Neira, Raquel; Macann, Victoria; Margulieux, Lauren; Ottenbreit-Leftwich, Anne T.; Warner, Jayce R. (2022)

Models for Computer Science Teacher Preparation: Developing Teacher Knowledge. - Yadav, Aman; Connolly, Cornelia; Berges, Marc; Chytas, Christos; Franklin, Crystal M.; Hijón-Neira, Raquel; Leftwich, Anne; Margulieux, Lauren; Macann, Victoria; Warner, Jayce R. (2022)

Using an Online Serious Game to Teach Basic Programming Concepts and Facilitate Gameful Experiences for High School Students. - Montes, Hernán; Hijón-Neira, Raquel; Pérez-Marín, Diana; Montes, Sergio (IEEE Access, 2021)

Developing and Assessing Computational Thinking in Secondary Education using a TPACK Guided Scratch Visual Execution Environment. - Connolly, Cornelia; Hijón-Neira, Raquel; Iruela, Miguel García (Int. J. Comput. Sci. Educ. Sch., 2021)

Mobile Learning to Support Computational Thinking in Initial Teacher Education: A Case Study. - Connolly, Cornelia; Hijón-Neira, Raquel; Grádaigh, Seán Ó (Int. J. Mob. Blended Learn., 2021)

Analysis of Three Methodological Approaches in the Use of Gamification in Vocational Training. - Iruela, Miguel García; Hijón-Neira, Raquel; Connolly, Cornelia (Inf., 2021)

A Guided Scratch Visual Execution Environment to Introduce Programming Concepts to CS1 Students. - Hijón-Neira, Raquel; Connolly, Cornelia; Palacios-Alonso, Daniel; Borrás-Gené, Oriol (Inf., 2021)

Gamification and Computer Science Students' Activity. - Iruela, Miguel García; Fonseca, Manuel J.; Hijón-Neira, Raquel; Chambel, Teresa (IEEE Access, 2020)

What Perception Do Students Have About the Gamification Elements? - Iruela, Miguel García; Hijón-Neira, Raquel (IEEE Access, 2020)

The Effects of a Visual Execution Environment and Makey Makey on Primary School Children Learning Introductory Programming Concepts. - Hijón-Neira, Raquel; Pérez-Marín, Diana; Pizarro, Celeste; Connolly, Cornelia (IEEE Access, 2020)

Can computational thinking be improved by using a methodology based on metaphors and scratch to teach computer programming to children? - Pérez-Marín, Diana; Hijón-Neira, Raquel; Bacelo, Adrián; Pizarro, Celeste (Comput. Hum. Behav., 2020)

What Happens When Gamification Ends? - Iruela, Miguel García; Fonseca, Manuel J.; Hijón-Neira, Raquel; Chambel, Teresa (2020)

Gamification Experience with Scratch in Teaching Programming in a Vocational Training Classroom. - García-Gutierrez, Antonio; Hijón-Neira, Raquel (2020)

Is the use of Makey Makey Helpful to Teach Programming Concepts to Primary Education Students? - Pérez-Marín, Diana; Hijón-Neira, Raquel; Romero, Ainhoa; Cruz, Silvia (Int. J. Online Pedagog. Course Des., 2019)

Analysis of Gamification Elements. A Case Study in a Computer Science Course. - Iruela, Miguel García; Fonseca, Manuel J.; Hijón-Neira, Raquel; Chambel, Teresa (2019)

A Methodology Proposal Based on Metaphors to Teach Programming to Children. - Pérez-Marín, Diana; Hijón-Neira, Raquel B.; Martin-Lope, Mercedes (Rev. Iberoam. de Tecnol. del Aprendiz., 2018)

How Gamification Impacts on Vocational Training Students. - Iruela, Miguel García; Hijón-Neira, Raquel (2018)

A (Relatively) Unsatisfactory Experience of Use of Scratch in CS1. - Martínez-Valdés, José Alfredo; Velázquez-Iturbide, J. Ángel; Hijón-Neira, Raquel (2017)

Active learning through collaborative knowledge building using an automatic free-text scoring system in a b-learning environment. - Pérez-Marín, Diana; Hijón-Neira, Raquel; Santacruz, Liliana (Behav. Inf. Technol., 2016)

Recursion Removal as an Instructional Method to Enhance the Understanding of Recursion Tracing. - Velázquez-Iturbide, J. Ángel; Castellanos, María Eugenia; Hijón-Neira, Raquel (IEEE Trans. Educ., 2016)

Web Accessibility of Mobile and Desktop Representations. - Fernandes, Nádia; Rodrigues, André; Duarte, Carlos; Hijón-Neira, Raquel; Carriço, Luís (2014)

Serious games for motivating into programming. - Hijón-Neira, Raquel; Velázquez-Iturbide, J. Ángel; Pizarro-Romero, Celeste; Carriço, Luís (2014)

Merlin-know, an interactive virtual teacher for improving learning in Moodle. - Hijón-Neira, Raquel; Velázquez-Iturbide, J. Ángel; Pizarro-Romero, Celeste; Carriço, Luís (2014)

Game programming for improving learning experience. - Hijón-Neira, Raquel B.; Velázquez-Iturbide, J. Ángel; Pizarro-Romero, Celeste; Carriço, Luís (2014)

Web Accessibility in Africa: A Study of Three African Domains. - Costa, Daniel; Fernandes, Nádia; Neves, Sofia; Duarte, Carlos; Hijón-Neira, Raquel; Carriço, Luís (2013)

Improving Students Learning Programming Skills with ProGames - Programming through Games System. - Hijón-Neira, Raquel; Velázquez-Iturbide, J. Ángel; Pizarro-Romero, Celeste; Carriço, Luís (2013)

Merlin-Mo, an interactions analysis system for Moodle. - Hijón-Neira, Raquel; Velázquez-Iturbide, J. Ángel (2011)

A first step mapping IMS learning design and Merlin-Mo. - Hijón-Neira, Raquel; Velázquez-Iturbide, J. Ángel (2011)

A Comparative Study on the Analysis of Students Interactions in e-Learning. - Hijón-Neira, Raquel; Velázquez-Iturbide, J. Ángel; Barn, Balbir; Oussena, Samia (2008)

How to Improve Assessment of Learning and Performance through Interactive Visualization. - Hijón-Neira, Raquel; Velázquez-Iturbide, J. Ángel (2008)

Assessing the Usability of a Cookies-Based Access Monitoring Tool for a CMS. - Hijón-Neira, Raquel; Urquiza-Fuentes, Jaime; Domínguez-Mateos, Francisco; Velázquez-Iturbide, J. Ángel (2007)