Designing a Cross-Cultural Interactive Music Box Through Meaning Construction. - Wu, Yongmeng; Bryan-Kinns, Nick; Wang, Wei; Sheridan, Jennifer G.; Xu, Xiang (2017)

Digital Arts Entrepreneurship: Evaluating Performative Interaction. - Sheridan, Jennifer G. (2014)

Digital art: evaluation, appreciation, critique (invited SIG). - England, David; Fantauzzacoffin, Jill; Bryan-Kinns, Nick; Latulipe, Celine; Candy, Linda; Sheridan, Jennifer G. (2012)

Balancing exertion experiences. - Mueller, Florian; Vetere, Frank; Gibbs, Martin R.; Edge, Darren; Agamanolis, Stefan; Sheridan, Jennifer G.; Heer, Jeffrey (2012)

Visualising mutual engagement. - Bryan-Kinns, Nick; Sheridan, Jennifer G. (2012)

Demo hour. - Vetere, Frank; Gibbs, Martin R.; Edge, Darren; Agamanolis, Stefan; Sheridan, Jennifer G.; Leithinger, Daniel; Lakatos, David; DeVincenzi, Anthony; Blackshaw, Matthew; Portocarrero, Edwina; Robert, David; Chung, Michelle; et al. (Interactions, 2011)

Developing an open source exertion interface for two-handed 3D and 6DOF motion tracking and visualisation. - Sheridan, Jennifer G. (2011)

Digital arts and interaction (invited). - England, David; Edmonds, Ernest A.; Sheridan, Jennifer G.; Pobiner, Scott; Bryan-Kinns, Nick; Wright, Peter C.; Twidale, Michael B.; Diana, Carla (2011)

Graffito: crowd-based performative interaction at festivals. - Sheridan, Jennifer G.; Bryan-Kinns, Nick; Reeves, Stuart; Marshall, Joe; Lane, Giles (2011)

Designing sports: a framework for exertion games. - Mueller, Florian; Edge, Darren; Vetere, Frank; Gibbs, Martin R.; Agamanolis, Stefan; Bongers, Bert; Sheridan, Jennifer G. (2011)

When clapping data speaks to Wii: physical creativity and performative interaction in playground games and songs. - Sheridan, Jennifer G. (2010)

Whole body interaction 2010. - England, David; Sheridan, Jennifer G.; Crane, Beth (2010)

Interactional Sound and Music: Listening to CSCW, Sonification, and Sound Art. - Bryan-Kinns, Nick; Fencott, Robin; Metatla, Oussama; Nabavian, Shahin; Sheridan, Jennifer G. (2010)

Jogging over a distance: the influence of design in parallel exertion games. - Mueller, Florian 'Floyd'; Vetere, Frank; Gibbs, Martin R.; Agamanolis, Stefan; Sheridan, Jennifer G. (2010)

Action and representation in tangible systems: implications for design of learning interactions. - Price, Sara; Sheridan, Jennifer G.; Falcão, Taciana Pontual (2010)

Jogging over a distance between Europe and Australia. - Mueller, Florian; Vetere, Frank; Gibbs, Martin R.; Edge, Darren; Agamanolis, Stefan; Sheridan, Jennifer G. (2010)

(Re)searching through play: play as a framework and methodology for collaborative design processes. - Bayliss, Alice; Hales, Derek; Palmer, Scott; Sheridan, Jennifer G. (Int. J. Arts Technol., 2009)

DIY design process for interactive surfaces. - Sheridan, Jennifer G.; Tompkin, James; Maciel, Abel; Roussos, George (2009)

The effect of representation location on interaction in a tangible learning environment. - Price, Sara; Falcão, Taciana Pontual; Sheridan, Jennifer G.; Roussos, George (2009)

Designing for performative tangible interaction. - Sheridan, Jennifer G.; Bryan-Kinns, Nick (Int. J. Arts Technol., 2008)

Towards a framework for investigating tangible environments for learning. - Price, Sara; Sheridan, Jennifer G.; Falcão, Taciana Pontual; Roussos, George (Int. J. Arts Technol., 2008)

Encouraging witting participation and performance in digital live art. - Sheridan, Jennifer G.; Bryan-Kinns, Nick; Bayliss, Alice (2007)

The Smart Phone: A Ubiquitous Input Device. - Ballagas, Rafael; Borchers, Jan O.; Rohs, Michael; Sheridan, Jennifer G. (IEEE Pervasive Comput., 2006)

Public Ubiquitous Computing Systems: Lessons from the e-Campus Display Deployments. - Storz, Oliver; Friday, Adrian; Davies, Nigel; Finney, Joe; Sas, Corina; Sheridan, Jennifer G. (IEEE Pervasive Comput., 2006)

Designing for the opportunities and risks of staging digital experiences in public settings. - Benford, Steve; Crabtree, Andy; Reeves, Stuart; Sheridan, Jennifer G.; Dix, Alan J.; Flintham, Martin; Drozd, Adam (2006)

Affordance-Based Design of Physical Interfaces for Ubiquitous Environments. - Sheridan, Jennifer G.; Kortuem, Gerd (2006)

Sweep and point and shoot: phonecam-based interactions for large public displays. - Ballagas, Rafael; Rohs, Michael; Sheridan, Jennifer G. (2005)

Formalising Performative Interaction. - Dix, Alan J.; Sheridan, Jennifer G.; Reeves, Stuart; Benford, Steve; O'Malley, Claire (2005)

Supporting Values Other Than Usability and Performance Within the Design Process. - Chozos, Nick; Sheridan, Jennifer G.; Mehmet, Özcan; Naghsh, Amir; Lee, Kwang Chun; Blandford, Ann (2005)

Exploring bluetooth based mobile phone interaction with the hermes photo display. - Cheverst, Keith; Dix, Alan J.; Fitton, Daniel; Kray, Christian; Rouncefield, Mark; Sas, Corina; Saslis-Lagoudakis, George; Sheridan, Jennifer G. (2005)

Mobile Phones as Pointing Devices. - Ballagas, Rafael; Rohs, Michael; Sheridan, Jennifer G. (2005)

Exploring Mobile Phone Interaction with Situated Displays. - Cheverst, Keith; Dix, Alan J.; Fitton, Dan; Kray, Christian; Rouncefield, Mark; Saslis-Lagoudakis, George; Sheridan, Jennifer G. (2005)

Gaming, Fine Art, and Familiar Strangers. - Correia, Nuno; Romero, Luís; Santiago, Jorge; Jegers, Kalle; Wiberg, Mikael; Paulos, Eric; Wechsler, Robert; Weiss, Frieder; McCaffery, Duncan; Finney, Joe; Schmid, Stefan; Scott, Andrew; et al. (IEEE Pervasive Comput., 2004)

Understanding Interaction in Ubiquitous Guerrilla Performances in Playful Arenas. - Sheridan, Jennifer G.; Dix, Alan J.; Lock, Simon; Bayliss, Alice (2004)

Spectators at a Geek Show: An Ethnographic Inquiry into Wearable Computing. - Sheridan, Jennifer G.; Lafond-Favieres, Valerie; Newstetter, Wendy (2000)