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20. Mensch und Computer 2020: Magdebug, Germany
- Florian Alt, Stefan Schneegass, Eva Hornecker:
Mensch und Computer 2020 - Tagungsband, Magdebug, Germany, September 6-9, 2020. ACM 2020 - Bernhard Preim, Christian Hansen, Andreas Nürnberger:
Foreword / Frontmatter. - Andreas M. Klein, Andreas Hinderks, Martin Schrepp, Jörg Thomaschewski:
Construction of UEQ+ scales for voice quality: measuring user experience quality of voice interaction. 1-5 - Jan Ehlers:
Exploring the effect of transient cognitive load on bodily arousal and secondary task performance. 7-10 - Raphael Otten, Martin Schrepp, Jörg Thomaschewski:
Visual clarity as mediator between usability and aesthetics. 11-15 - Tobias Simon, Sven Pagel, Harald F. O. von Korflesch:
Einflussfaktoren für die Akzeptanz von digitalen Werkzeugen in den Geisteswissenschaften. 17-27 - Darleen Zumbruch, Annika Kaltenhauser, Martin Knobel:
Designing positive experience for nurses in intensive care. 29-32 - Daniel Buschek, Charlotte Anlauff, Florian Lachner:
Paper2Wire: a case study of user-centred development of machine learning tools for UX designers. 33-41 - Jürgen Baumgartner, Jürgen S. Sauer, Andreas Sonderegger:
Piktographisches Usability Inventar (PUI): Eine Pilotstudie. 43-52 - Kelly Krout, Juan Pablo Carrascal, Travis Lowdermilk:
Lean UX research at scale: a case study. 53-59 - Oliver Hahn, Steffen Lemke, Athanasios Mazarakis, Isabella Peters:
Welche visuellen Elemente lassen Texte wissenschaftlich erscheinen? Eine empirische Untersuchung. 61-65 - Timm Kleemann, Jürgen Ziegler:
Distribution sliders: visualizing data distributions in range selection sliders. 67-78 - Dominik Schlackl, Klemens Weigl, Andreas Riener:
eHMI visualization on the entire car body: results of a comparative evaluation of concepts for the communication between AVs and manual drivers. 79-83 - Angela Brennecke, Markus Traber, Simon Stimberg, Björn Stockleben:
Interactive image driven sound. 85-89 - Daniel Bühler, Fabian Hemmert, Jörn Hurtienne:
Universal and intuitive? scientific guidelines for icon design. 91-103 - Patrick Stadler, Andreas Schmid, Raphael Wimmer:
DispLagBox: simple and replicable high-precision measurements of display latency. 105-108 - Hannah Lucia Spiehl, Frauke Mörike, Markus A. Feufel:
On the materiality of boundary objects in knowledge management. 109-113 - Jann Philipp Freiwald, Yvonne Göbel, Fariba Mostajeran, Frank Steinicke:
The cybersickness susceptibility questionnaire: predicting virtual reality tolerance. 115-118 - Torben Volkmann, Daniel Wessel, Tim Ole Caliebe, Nicole Jochems:
What you see isn't necessarily what you get: testing the influence of polygon count on physical and self-presence in virtual environments. 119-128 - Tobias Günther, Erich Querner, Rainer Groh:
A head-in-hand metaphor for user-centric direct camera control in virtual reality. 129-132 - Alexander Jaksties, Jan-Hendrik Sünderkamp, Jan Hendrik Plümer, Kerstin Müller:
Lost in 3D - Orientierung in virtuellen Welten. 133-136 - Jann Philipp Freiwald, Lennart Diedrichsen, Alexander Baur, Oliver Manka, Pedram Berendjy Jorshery, Frank Steinicke:
Conveying perspective in multi-user virtual reality collaborations. 137-144 - Judith Hartfill, Jenny Gabel, Daniel Neves-Coelho, Daniel Vogel, Fabian Räthel, Simon Tiede, Oscar Ariza, Frank Steinicke:
Word saber: an effective and fun VR vocabulary learning game. 145-154 - Linda Graf, Stefan Liszio, Maic Masuch:
Playing in virtual nature: improving mood of elderly people using VR technology. 155-164 - Tobias Wentzlaff, Felix Janke, Mats Kockmeyer, Sascha Reinhold, Michael Teistler:
Navigation in Desktop-3D-Spielen mittels Gamepad: Vergleich zweier Ansätze für unerfahrene Spieler. 165-168 - Julia Müller, Max Sprenger, Tobias Franke, Paul Lukowicz, Claudia Reidick, Marc Herrlich:
Game of TUK: deploying a large-scale activity-boosting gamification project in a university context. 169-172 - Sarah Alaghbari, Annett Mitschick, Gregor Blichmann, Martin Voigt, Raimund Dachselt:
Achiever or explorer? gamifying the creation process of training data for machine learning. 173-181 - Alex Hudock, Jake Weidman, Jens Grossklags:
Security onboarding: an interview study on security training for temporary employees. 183-194 - Timo Baumann, Ingo Siegert:
Prosodic addressee-detection: ensuring privacy in always-on spoken dialog systems. 195-198 - Colin Watson, Jan David Smeddinck:
Unconsented data transfusions: attitudes towards extracting personal device data for public health emergencies. 205-209 - Laura Sophie Hesse, Götz Walter, Svenja Tietze:
Der Einfluss von Persönlichkeit, Technikaffinität und Risikobewusstsein auf Technologieakzeptanz am Beispiel der Sprachsteuerung von Fernsehgeräten - Ergebnisse einer repräsentativen Onlineuntersuchung. 211-221 - Louisa Küchler, Guido Hertel, Meinald T. Thielsch:
Are you willing to donate? relationship between perceived website design, trust and donation decisions online. 223-227 - Lea S. Müller, Sarah M. Meeßen, Meinald T. Thielsch, Christoph Nohe, Dennis M. Riehle, Guido Hertel:
Do not disturb! trust in decision support systems improves work outcomes under certain conditions. 229-237 - Gordon George Brown, Michael Prilla:
The effects of consultant avatar size and dynamics on customer trust in online consultations. 239-249 - Rufat Rzayev, Sabrina Hartl, Vera Wittmann, Valentin Schwind, Niels Henze:
Effects of position of real-time translation on AR glasses. 251-257 - Uwe Gruenefeld, Lars Prädel, Jannike Illing, Tim Claudius Stratmann, Sandra Drolshagen, Max Pfingsthorn:
Mind the ARm: realtime visualization of robot motion intent in head-mounted augmented reality. 259-266 - Nicolas Kahrl, Michael Prilla, Oliver Blunk:
Show me your living room: investigating the role of representing user environments in AR remote consultations. 267-277 - Clemens Hoffmann, Sebastian Büttner, Michael Prilla, Kai Wundram:
Impact of augmented reality guidance for car repairs on novice users of AR: a field experiment on familiar and unfamiliar tasks. 279-289 - Thomas Ludwig, Sven Hoffmann, Florian Jasche, Marius Ruhrmann:
VacuumCleanAR: augmented reality-based self-explanatory physical artifacts. 291-302 - Sebastian Oberdörfer, Anne Elsässer, David Schraudt, Silke Grafe, Marc Erich Latoschik:
Horst - The teaching frog: learning the anatomy of a frog using tangible AR. 303-307 - Kyoko Sugisaki, Andreas Bleiker:
Usability guidelines and evaluation criteria for conversational user interfaces: a heuristic and linguistic approach. 309-319 - Philip Weber, Thomas Ludwig:
(Non-)Interacting with conversational agents: perceptions and motivations of using chatbots and voice assistants. 321-331 - Jasper Feine, Stefan Morana, Alexander Maedche:
A chatbot response generation system. 333-341 - Auriol Degbelo, Sulaxan Somaskantharajan:
Speech-based interaction for map editing on mobile devices: a scenario-based study. 343-347 - Dominik Pins, Alexander Boden, Britta Essing, Gunnar Stevens:
"Miss Understandable" - Eine Studie zur Aneignung von Sprachassistenten und dem Umgang mit Fehlinteraktionen. 349-359 - Timo Jakobi, Gunnar Stevens, Maximilian von Grafenstein, Dominik Pins, Alexander Boden:
Die nutzerInnenfreundliche Formulierung von Zwecken der Datenverarbeitung von Sprachassistenten. 361-372 - Alexander G. Mirnig, Magdalena Gärtner, Alexander Meschtscherjakov, Manfred Tscheligi:
Blinded by novelty: a reflection on participant curiosity and novelty in automated vehicle studies based on experiences from the field. 373-381 - Daniel Wessel, Moreen Heine, Christiane Attig, Thomas Franke:
Affinity for technology interaction and fields of study: implications for human-centered design of applications for public administration. 383-386 - Matthias Merk, Gabriela Tullius, Peter Hertkorn:
Innovation Enabling: Automatisierte Dokumentation und Moderation von Brainstorming Sitzungen in Kleingruppen. 387-391 - Fabian Hemmert, Andreas Bell, Miriam Glöß, Maximilian Klaiß, Katharina Kurm, Ina van der Linde, Kathrin Neumann, Gürkan Orak, Katlin Sommer, Thanh Ta Dui, Paulina Wagner, Becky Weier, Michael Zalesak:
Designing human-god interfaces. 393-397 - Frank Beruscha, Katharina Mueller, Thorsten Sohnke:
Eliciting tangible and gestural user interactions with and on a cooking pan. 399-408 - Max Pfeiffer, Niklas George, Auriol Degbelo:
EMS-based actuated output gestures: a design process for novices. 409-413 - Romina Poguntke, Christina Schneegass, Lucas van der Vekens, Rufat Rzayev, Jonas Auda, Stefan Schneegass, Albrecht Schmidt:
NotiModes: an investigation of notification delay modes and their effects on smartphone users. 415-419 - Fabian Hemmert, Gina Lohkamp, Gürkan Orak, Alexander Salice:
Feeling scarcity: augmenting human feelings through physicalizations of energy consumption, attention depletion and animal murder. 421-423 - Robert Fuhrmann, Anke Lehmann, Annett Mitschick, Ricardo Langner, Raimund Dachselt:
CoFind: a browser plugin for investigating co-located collaborative web search. 425-429 - Sabrina Burtscher, Katta Spiel:
"But where would I even start?": developing (gender) sensitivity in HCI research and practice. 431-441 - Laura Stojko, Julian Fietkau, Michael Koch:
Design guidelines for micro information radiators to increase seniors' safety in urban space. 443-447 - Mandy Goram:
Mitlernender Assistent für Senior*innen zur Erstellung von Beiträgen in einer Community Anwendung. 449-453 - Gabriela Tullius, Gamze Dogan:
PrecRec: supporting older adults sharing recipes. 455-459 - Bennet Wilhelm:
Pilotuntersuchung einer visuellen Hörhilfe zur Unterstützung des räumlichen Hörens. 461-465 - Moritz Wischert-Zielke, Klemens Weigl, Marco Steinhauser, Andreas Riener:
Age differences in the anticipated acceptance of egoistic versus altruistic crash-control-algorithms in automated vehicles. 467-471 - Julia Richter, Jeanine Lorenz, Maria Costantino, Verena Traubinger, Nico Tauchmann, Thomas Graichen, Ulrich Heinkel:
Dynamic indoor navigation and orientation system for people with impairments. 473-477 - Ioannis Kiossis, Markus A. Feufel, Frauke Mörike:
Mehrschichtige Interdependenz? Die Rolle von Assistenztechnologien im Arbeitsalltag Wissensarbeitender mit Sehbehinderung. 479-483 - Kathrin Pollmann, Daniel Ziegler:
Personal quizmaster: a pattern approach to personalized interaction experiences with the MiRo robot. 485-489 - Jonas Grund, Moritz Umfahrer, Lea Buchweitz, James Gay, Arthur Theil, Oliver Korn:
A gamified and adaptive learning system for neurodivergent workers in electronic assembling tasks. 491-494 - Isabell Schormann, Kerstin Müller, Achim Ebert:
Mofebo: move and feel your body a fitness game with biofeedback in VR. 495-499 - Simon Stimberg, Angela Brennecke:
Bathing in lightness: an interactive light and sound installation. 501-504 - Enes Yigitbas, Christopher Bernal Tejedor, Gregor Engels:
Experiencing and programming the ENIAC in VR. 505-506 - Kai Bornemann, Florian Heinrich, Kai Lawonn, Christian Hansen:
Exploration of medical volume data in projective augmented reality: an interactive demonstration. 507-509 - Daniela Ullmann, Julian Kreimeier, Timo Götzelmann, Harald Kipke:
BikeVR: a virtual reality bicycle simulator towards sustainable urban space and traffic planning. 511-514 - Nils Kirchhof, Kerstin Müller, Christoph Fünfzig:
Wenn steckbare Blöcke auf die unendlichen Möglichkeiten der Virtuellen Realität treffen. 515-518 - Paula Bräuer, Athanasios Mazarakis:
Visualization of turnover rate in a warehouse using augmented reality: a demo with the Microsoft Hololens. 519-522
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