default search action
iLRN 2018: Missoula, MT, USA
- Dennis Beck, Colin Allison, Leonel Morgado, Johanna Pirker, Anasol Peña-Ríos, J. Todd Ogle, Jonathon Richter, Christian Gütl:
Immersive Learning Research Network - 4th International Conference, iLRN 2018, Missoula, MT, USA, June 24-29, 2018, Proceedings. Communications in Computer and Information Science 840, Springer 2018, ISBN 978-3-319-93595-9
Environmental Sciences, Climate Change, and Immersive Technologies
- Aroutis Foster, Mamta Shah, Amanda Barany, Mark Eugene Petrovich Jr., Jessica Cellitti, Migela Duka, Zachari Swiecki, Amanda Siebert-Evenstone, Hannah Kinley, Peter Quigley, David Williamson Shaffer:
Virtual Learning Environments for Promoting Self Transformation: Iterative Design and Implementation of Philadelphia Land Science. 3-22 - James Planey, Robb Lindgren:
Embodying Climate Change: Incorporating Full Body Tracking in the Design of an Interactive Rates of Change Greenhouse Gas Simulation. 23-35 - Amy M. Kamarainen, Meredith M. Thompson, Shari J. Metcalf, Tina A. Grotzer, Michael Shane Tutwiler, Chris Dede:
Prompting Connections Between Content and Context: Blending Immersive Virtual Environments and Augmented Reality for Environmental Science Learning. 36-54 - Maroua Ayadi, Nouha Arfaoui, Jalel Akaichi:
Immersive Analytics for the Ecological Cognitive Stimulation Approach. 55-68 - Marwa Massaâbi, Olfa Layouni, Wided Ben Moussa Oueslati, Fahad Alahmari:
An Immersive System for 3D Floods Visualization and Analysis. 69-79 - Radhia Toujani, Yasmine Chaabani, Zeineb Dhouioui, Hanen Bouali:
The Next Generation of Disaster Management and Relief Planning: Immersive Analytics Based Approach. 80-93
Immersive Technologies in Cultural Heritage
- Catherine Anne Cassidy, Adeola Fabola, Elizabeth Rhodes, Alan Miller:
The Making and Evaluation of Picts and Pixels: Mixed Exhibiting in the Real and the Unreal. 97-112 - Hussein Bakri, Alan Miller, Iain Oliver:
Fidelity Perception of 3D Models on the Web. 113-130
Immersive Technologies in Primary and Secondary Education
- Mina Khan, Fernando Trujano, Pattie Maes:
Mathland: Constructionist Mathematical Learning in the Real World Using Immersive Mixed Reality. 133-147 - Leticia De León:
Learning Child Development Through Immersion in Ill-Structured Problems Using a Virtual Environment. 148-159 - Anna Carolina Muller Queiroz, Alexandre Moreira Nascimento, Romero Tori, Maria Isabel da Silva Leme:
Using HMD-Based Immersive Virtual Environments in Primary/K-12 Education. 160-173
Games and Game Design
- Emily Kuzneski Johnson, Anne Sullivan:
Facilitating Undergraduate Experimental Game Design: A Pilot Study with Celestial Harmony. 177-188 - Kevin Feenan:
Social Resiliency in Digital Games. 189-197 - Katya A. Alvarez-Molina, Aaron Jöllenbeck, Rainer Malaka:
Listen and Play: Auditory-Motor Interaction in a Bard's Tale Video Game. 198-210
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.