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authorAhmad Samir <[email protected]>2023-07-31 20:05:05 +0300
committerAhmad Samir <[email protected]>2023-10-07 02:28:12 +0300
commit032ffb70a829184fb620cf14fa146580b742e0e8 (patch)
tree6994fa22f63b186007c9eb0b79afa4e71f8eeec9
parent51c812af0747573ccf07fc232d860170c4ba2877 (diff)
QAbstractSocketEngine: port to QDeadlineTimer
qnativesocketengine_win.cpp: don't check if timeout is < 0, because remainingTimeAsDuration() doesn't return negative values. All the changes done in one go, not function by function, as that causes the least churn. You can think of them as a couple of very similar changes repeated various times. Drive-by change: replace `forever {` with `for (;;)` Task-number: QTBUG-113518 Change-Id: Ie9f20031bf0d4ff19e5b2da5034822ba61f9cbc3 Reviewed-by: Qt CI Bot <[email protected]> Reviewed-by: MÃ¥rten Nordheim <[email protected]>
-rw-r--r--src/network/socket/qabstractsocket.cpp41
-rw-r--r--src/network/socket/qabstractsocketengine_p.h14
-rw-r--r--src/network/socket/qhttpsocketengine.cpp26
-rw-r--r--src/network/socket/qhttpsocketengine_p.h9
-rw-r--r--src/network/socket/qnativesocketengine.cpp24
-rw-r--r--src/network/socket/qnativesocketengine_p.h9
-rw-r--r--src/network/socket/qnativesocketengine_p_p.h4
-rw-r--r--src/network/socket/qnativesocketengine_unix.cpp22
-rw-r--r--src/network/socket/qnativesocketengine_win.cpp30
-rw-r--r--src/network/socket/qsocks5socketengine.cpp66
-rw-r--r--src/network/socket/qsocks5socketengine_p.h11
-rw-r--r--src/network/socket/qtcpserver.cpp2
-rw-r--r--tests/auto/corelib/kernel/qsocketnotifier/tst_qsocketnotifier.cpp4
-rw-r--r--tests/auto/network/socket/qhttpsocketengine/tst_qhttpsocketengine.cpp4
-rw-r--r--tests/auto/network/socket/qsocks5socketengine/tst_qsocks5socketengine.cpp4
-rw-r--r--tests/manual/socketengine/main.cpp6
16 files changed, 146 insertions, 130 deletions
diff --git a/src/network/socket/qabstractsocket.cpp b/src/network/socket/qabstractsocket.cpp
index 0768b1ff7cd..e74f448987f 100644
--- a/src/network/socket/qabstractsocket.cpp
+++ b/src/network/socket/qabstractsocket.cpp
@@ -439,7 +439,7 @@
#include <qmetaobject.h>
#include <qpointer.h>
#include <qtimer.h>
-#include <qelapsedtimer.h>
+#include <qdeadlinetimer.h>
#include <qscopedvaluerollback.h>
#include <qvarlengtharray.h>
@@ -465,11 +465,12 @@
QT_BEGIN_NAMESPACE
using namespace Qt::StringLiterals;
+using namespace std::chrono_literals;
QT_IMPL_METATYPE_EXTERN_TAGGED(QAbstractSocket::SocketState, QAbstractSocket__SocketState)
QT_IMPL_METATYPE_EXTERN_TAGGED(QAbstractSocket::SocketError, QAbstractSocket__SocketError)
-static const int DefaultConnectTimeout = 30000;
+static constexpr auto DefaultConnectTimeout = 30s;
static bool isProxyError(QAbstractSocket::SocketError error)
{
@@ -2051,8 +2052,7 @@ bool QAbstractSocket::waitForConnected(int msecs)
bool wasPendingClose = d->pendingClose;
d->pendingClose = false;
- QElapsedTimer stopWatch;
- stopWatch.start();
+ QDeadlineTimer deadline{msecs};
if (d->state == HostLookupState) {
#if defined (QABSTRACTSOCKET_DEBUG)
@@ -2076,17 +2076,17 @@ bool QAbstractSocket::waitForConnected(int msecs)
#if defined (QABSTRACTSOCKET_DEBUG)
int attempt = 1;
#endif
- while (state() == ConnectingState && (msecs == -1 || stopWatch.elapsed() < msecs)) {
- int timeout = qt_subtract_from_timeout(msecs, stopWatch.elapsed());
- if (msecs != -1 && timeout > DefaultConnectTimeout)
- timeout = DefaultConnectTimeout;
+ while (state() == ConnectingState && !deadline.hasExpired()) {
+ QDeadlineTimer timer = deadline;
+ if (!deadline.isForever() && deadline.remainingTimeAsDuration() > DefaultConnectTimeout)
+ timer = QDeadlineTimer(DefaultConnectTimeout);
#if defined (QABSTRACTSOCKET_DEBUG)
qDebug("QAbstractSocket::waitForConnected(%i) waiting %.2f secs for connection attempt #%i",
- msecs, timeout / 1000.0, attempt++);
+ msecs, timer.remainingTime() / 1000.0, attempt++);
#endif
timedOut = false;
- if (d->socketEngine && d->socketEngine->waitForWrite(timeout, &timedOut) && !timedOut) {
+ if (d->socketEngine && d->socketEngine->waitForWrite(timer, &timedOut) && !timedOut) {
d->_q_testConnection();
} else {
d->_q_connectToNextAddress();
@@ -2141,8 +2141,7 @@ bool QAbstractSocket::waitForReadyRead(int msecs)
return false;
}
- QElapsedTimer stopWatch;
- stopWatch.start();
+ QDeadlineTimer deadline{msecs};
// handle a socket in connecting state
if (state() == HostLookupState || state() == ConnectingState) {
@@ -2158,7 +2157,7 @@ bool QAbstractSocket::waitForReadyRead(int msecs)
bool readyToRead = false;
bool readyToWrite = false;
if (!d->socketEngine->waitForReadOrWrite(&readyToRead, &readyToWrite, true, !d->writeBuffer.isEmpty(),
- qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ deadline)) {
#if defined (QABSTRACTSOCKET_DEBUG)
qDebug("QAbstractSocket::waitForReadyRead(%i) failed (%i, %s)",
msecs, d->socketEngine->error(), d->socketEngine->errorString().toLatin1().constData());
@@ -2176,7 +2175,7 @@ bool QAbstractSocket::waitForReadyRead(int msecs)
if (readyToWrite)
d->canWriteNotification();
- } while (msecs == -1 || qt_subtract_from_timeout(msecs, stopWatch.elapsed()) > 0);
+ } while (!deadline.hasExpired());
return false;
}
@@ -2212,8 +2211,7 @@ bool QAbstractSocket::waitForBytesWritten(int msecs)
if (d->writeBuffer.isEmpty())
return false;
- QElapsedTimer stopWatch;
- stopWatch.start();
+ QDeadlineTimer deadline{msecs};
// handle a socket in connecting state
if (state() == HostLookupState || state() == ConnectingState) {
@@ -2221,13 +2219,13 @@ bool QAbstractSocket::waitForBytesWritten(int msecs)
return false;
}
- forever {
+ for (;;) {
bool readyToRead = false;
bool readyToWrite = false;
if (!d->socketEngine->waitForReadOrWrite(&readyToRead, &readyToWrite,
!d->readBufferMaxSize || d->buffer.size() < d->readBufferMaxSize,
!d->writeBuffer.isEmpty(),
- qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ deadline)) {
#if defined (QABSTRACTSOCKET_DEBUG)
qDebug("QAbstractSocket::waitForBytesWritten(%i) failed (%i, %s)",
msecs, d->socketEngine->error(), d->socketEngine->errorString().toLatin1().constData());
@@ -2291,8 +2289,7 @@ bool QAbstractSocket::waitForDisconnected(int msecs)
return false;
}
- QElapsedTimer stopWatch;
- stopWatch.start();
+ QDeadlineTimer deadline{msecs};
// handle a socket in connecting state
if (state() == HostLookupState || state() == ConnectingState) {
@@ -2302,12 +2299,12 @@ bool QAbstractSocket::waitForDisconnected(int msecs)
return true;
}
- forever {
+ for (;;) {
bool readyToRead = false;
bool readyToWrite = false;
if (!d->socketEngine->waitForReadOrWrite(&readyToRead, &readyToWrite, state() == ConnectedState,
!d->writeBuffer.isEmpty(),
- qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ deadline)) {
#if defined (QABSTRACTSOCKET_DEBUG)
qDebug("QAbstractSocket::waitForReadyRead(%i) failed (%i, %s)",
msecs, d->socketEngine->error(), d->socketEngine->errorString().toLatin1().constData());
diff --git a/src/network/socket/qabstractsocketengine_p.h b/src/network/socket/qabstractsocketengine_p.h
index 7b1ec858020..9ee79cebc18 100644
--- a/src/network/socket/qabstractsocketengine_p.h
+++ b/src/network/socket/qabstractsocketengine_p.h
@@ -19,8 +19,9 @@
#include <QtNetwork/private/qtnetworkglobal_p.h>
#include "QtNetwork/qhostaddress.h"
#include "QtNetwork/qabstractsocket.h"
-#include "private/qobject_p.h"
+#include <QtCore/qdeadlinetimer.h>
#include "private/qnetworkdatagram_p.h"
+#include "private/qobject_p.h"
QT_BEGIN_NAMESPACE
@@ -44,6 +45,8 @@ public:
#endif
};
+static constexpr std::chrono::seconds DefaultTimeout{30};
+
class Q_AUTOTEST_EXPORT QAbstractSocketEngine : public QObject
{
Q_OBJECT
@@ -128,11 +131,14 @@ public:
virtual int option(SocketOption option) const = 0;
virtual bool setOption(SocketOption option, int value) = 0;
- virtual bool waitForRead(int msecs = 30000, bool *timedOut = nullptr) = 0;
- virtual bool waitForWrite(int msecs = 30000, bool *timedOut = nullptr) = 0;
+ virtual bool waitForRead(QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) = 0;
+ virtual bool waitForWrite(QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) = 0;
virtual bool waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
- int msecs = 30000, bool *timedOut = nullptr) = 0;
+ QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) = 0;
QAbstractSocket::SocketError error() const;
QString errorString() const;
diff --git a/src/network/socket/qhttpsocketengine.cpp b/src/network/socket/qhttpsocketengine.cpp
index ba24460066b..07d24dd91b9 100644
--- a/src/network/socket/qhttpsocketengine.cpp
+++ b/src/network/socket/qhttpsocketengine.cpp
@@ -7,7 +7,7 @@
#include "qurl.h"
#include "private/qhttpnetworkreply_p.h"
#include "private/qiodevice_p.h"
-#include "qelapsedtimer.h"
+#include "qdeadlinetimer.h"
#include "qnetworkinterface.h"
#if !defined(QT_NO_NETWORKPROXY)
@@ -310,19 +310,16 @@ bool QHttpSocketEngine::setOption(SocketOption option, int value)
return false;
}
-bool QHttpSocketEngine::waitForRead(int msecs, bool *timedOut)
+bool QHttpSocketEngine::waitForRead(QDeadlineTimer deadline, bool *timedOut)
{
Q_D(const QHttpSocketEngine);
if (!d->socket || d->socket->state() == QAbstractSocket::UnconnectedState)
return false;
- QElapsedTimer stopWatch;
- stopWatch.start();
-
// Wait for more data if nothing is available.
if (!d->socket->bytesAvailable()) {
- if (!d->socket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ if (!d->socket->waitForReadyRead(deadline.remainingTime())) {
if (d->socket->state() == QAbstractSocket::UnconnectedState)
return true;
setError(d->socket->error(), d->socket->errorString());
@@ -334,7 +331,7 @@ bool QHttpSocketEngine::waitForRead(int msecs, bool *timedOut)
// If we're not connected yet, wait until we are, or until an error
// occurs.
- while (d->state != Connected && d->socket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ while (d->state != Connected && d->socket->waitForReadyRead(deadline.remainingTime())) {
// Loop while the protocol handshake is taking place.
}
@@ -348,14 +345,14 @@ bool QHttpSocketEngine::waitForRead(int msecs, bool *timedOut)
return true;
}
-bool QHttpSocketEngine::waitForWrite(int msecs, bool *timedOut)
+bool QHttpSocketEngine::waitForWrite(QDeadlineTimer deadline, bool *timedOut)
{
Q_D(const QHttpSocketEngine);
// If we're connected, just forward the call.
if (d->state == Connected) {
if (d->socket->bytesToWrite()) {
- if (!d->socket->waitForBytesWritten(msecs)) {
+ if (!d->socket->waitForBytesWritten(deadline.remainingTime())) {
if (d->socket->error() == QAbstractSocket::SocketTimeoutError && timedOut)
*timedOut = true;
return false;
@@ -364,13 +361,10 @@ bool QHttpSocketEngine::waitForWrite(int msecs, bool *timedOut)
return true;
}
- QElapsedTimer stopWatch;
- stopWatch.start();
-
// If we're not connected yet, wait until we are, and until bytes have
// been received (i.e., the socket has connected, we have sent the
// greeting, and then received the response).
- while (d->state != Connected && d->socket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ while (d->state != Connected && d->socket->waitForReadyRead(deadline.remainingTime())) {
// Loop while the protocol handshake is taking place.
}
@@ -386,20 +380,20 @@ bool QHttpSocketEngine::waitForWrite(int msecs, bool *timedOut)
bool QHttpSocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
- int msecs, bool *timedOut)
+ QDeadlineTimer deadline, bool *timedOut)
{
Q_UNUSED(checkRead);
if (!checkWrite) {
// Not interested in writing? Then we wait for read notifications.
- bool canRead = waitForRead(msecs, timedOut);
+ bool canRead = waitForRead(deadline, timedOut);
if (readyToRead)
*readyToRead = canRead;
return canRead;
}
// Interested in writing? Then we wait for write notifications.
- bool canWrite = waitForWrite(msecs, timedOut);
+ bool canWrite = waitForWrite(deadline, timedOut);
if (readyToWrite)
*readyToWrite = canWrite;
return canWrite;
diff --git a/src/network/socket/qhttpsocketengine_p.h b/src/network/socket/qhttpsocketengine_p.h
index 242f11122fb..70ffd06b6ba 100644
--- a/src/network/socket/qhttpsocketengine_p.h
+++ b/src/network/socket/qhttpsocketengine_p.h
@@ -92,11 +92,14 @@ public:
int option(SocketOption option) const override;
bool setOption(SocketOption option, int value) override;
- bool waitForRead(int msecs = 30000, bool *timedOut = nullptr) override;
- bool waitForWrite(int msecs = 30000, bool *timedOut = nullptr) override;
+ bool waitForRead(QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) override;
+ bool waitForWrite(QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) override;
bool waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
- int msecs = 30000, bool *timedOut = nullptr) override;
+ QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) override;
bool isReadNotificationEnabled() const override;
void setReadNotificationEnabled(bool enable) override;
diff --git a/src/network/socket/qnativesocketengine.cpp b/src/network/socket/qnativesocketengine.cpp
index e2726be7817..6d0d22deadd 100644
--- a/src/network/socket/qnativesocketengine.cpp
+++ b/src/network/socket/qnativesocketengine.cpp
@@ -962,9 +962,9 @@ void QNativeSocketEngine::close()
}
/*!
- Waits for \a msecs milliseconds or until the socket is ready for
- reading. If \a timedOut is not \nullptr and \a msecs milliseconds
- have passed, the value of \a timedOut is set to true.
+ Waits until \a deadline has expired or until the socket is ready for
+ reading. If \a timedOut is not \nullptr and \a deadline has expired,
+ the value of \a timedOut is set to true.
Returns \c true if data is available for reading; otherwise returns
false.
@@ -976,7 +976,7 @@ void QNativeSocketEngine::close()
is to create a QSocketNotifier, passing the socket descriptor
returned by socketDescriptor() to its constructor.
*/
-bool QNativeSocketEngine::waitForRead(int msecs, bool *timedOut)
+bool QNativeSocketEngine::waitForRead(QDeadlineTimer deadline, bool *timedOut)
{
Q_D(const QNativeSocketEngine);
Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForRead(), false);
@@ -986,7 +986,7 @@ bool QNativeSocketEngine::waitForRead(int msecs, bool *timedOut)
if (timedOut)
*timedOut = false;
- int ret = d->nativeSelect(msecs, true);
+ int ret = d->nativeSelect(deadline, true);
if (ret == 0) {
if (timedOut)
*timedOut = true;
@@ -1002,9 +1002,9 @@ bool QNativeSocketEngine::waitForRead(int msecs, bool *timedOut)
}
/*!
- Waits for \a msecs milliseconds or until the socket is ready for
- writing. If \a timedOut is not \nullptr and \a msecs milliseconds
- have passed, the value of \a timedOut is set to true.
+ Waits until \a deadline has expired or until the socket is ready for
+ writing. If \a timedOut is not \nullptr and \a deadline has expired,
+ the value of \a timedOut is set to true.
Returns \c true if data is available for writing; otherwise returns
false.
@@ -1016,7 +1016,7 @@ bool QNativeSocketEngine::waitForRead(int msecs, bool *timedOut)
is to create a QSocketNotifier, passing the socket descriptor
returned by socketDescriptor() to its constructor.
*/
-bool QNativeSocketEngine::waitForWrite(int msecs, bool *timedOut)
+bool QNativeSocketEngine::waitForWrite(QDeadlineTimer deadline, bool *timedOut)
{
Q_D(QNativeSocketEngine);
Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForWrite(), false);
@@ -1026,7 +1026,7 @@ bool QNativeSocketEngine::waitForWrite(int msecs, bool *timedOut)
if (timedOut)
*timedOut = false;
- int ret = d->nativeSelect(msecs, false);
+ int ret = d->nativeSelect(deadline, false);
// On Windows, the socket is in connected state if a call to
// select(writable) is successful. In this case we should not
// issue a second call to WSAConnect()
@@ -1074,14 +1074,14 @@ bool QNativeSocketEngine::waitForWrite(int msecs, bool *timedOut)
bool QNativeSocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
- int msecs, bool *timedOut)
+ QDeadlineTimer deadline, bool *timedOut)
{
Q_D(QNativeSocketEngine);
Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForReadOrWrite(), false);
Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForReadOrWrite(),
QAbstractSocket::UnconnectedState, false);
- int ret = d->nativeSelect(msecs, checkRead, checkWrite, readyToRead, readyToWrite);
+ int ret = d->nativeSelect(deadline, checkRead, checkWrite, readyToRead, readyToWrite);
// On Windows, the socket is in connected state if a call to
// select(writable) is successful. In this case we should not
// issue a second call to WSAConnect()
diff --git a/src/network/socket/qnativesocketengine_p.h b/src/network/socket/qnativesocketengine_p.h
index 4ee9764e425..4c185b7a4a1 100644
--- a/src/network/socket/qnativesocketengine_p.h
+++ b/src/network/socket/qnativesocketengine_p.h
@@ -154,11 +154,14 @@ public:
int option(SocketOption option) const override;
bool setOption(SocketOption option, int value) override;
- bool waitForRead(int msecs = 30000, bool *timedOut = nullptr) override;
- bool waitForWrite(int msecs = 30000, bool *timedOut = nullptr) override;
+ bool waitForRead(QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) override;
+ bool waitForWrite(QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) override;
bool waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
- int msecs = 30000, bool *timedOut = nullptr) override;
+ QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) override;
bool isReadNotificationEnabled() const override;
void setReadNotificationEnabled(bool enable) override;
diff --git a/src/network/socket/qnativesocketengine_p_p.h b/src/network/socket/qnativesocketengine_p_p.h
index d52a30b1534..189a4327fd3 100644
--- a/src/network/socket/qnativesocketengine_p_p.h
+++ b/src/network/socket/qnativesocketengine_p_p.h
@@ -146,8 +146,8 @@ public:
qint64 nativeSendDatagram(const char *data, qint64 length, const QIpPacketHeader &header);
qint64 nativeRead(char *data, qint64 maxLength);
qint64 nativeWrite(const char *data, qint64 length);
- int nativeSelect(int timeout, bool selectForRead) const;
- int nativeSelect(int timeout, bool checkRead, bool checkWrite,
+ int nativeSelect(QDeadlineTimer deadline, bool selectForRead) const;
+ int nativeSelect(QDeadlineTimer deadline, bool checkRead, bool checkWrite,
bool *selectForRead, bool *selectForWrite) const;
void nativeClose();
diff --git a/src/network/socket/qnativesocketengine_unix.cpp b/src/network/socket/qnativesocketengine_unix.cpp
index 023a0dbc2c1..87c74f7f854 100644
--- a/src/network/socket/qnativesocketengine_unix.cpp
+++ b/src/network/socket/qnativesocketengine_unix.cpp
@@ -5,9 +5,9 @@
//#define QNATIVESOCKETENGINE_DEBUG
#include "qnativesocketengine_p_p.h"
#include "private/qnet_unix_p.h"
+#include "qdeadlinetimer.h"
#include "qiodevice.h"
#include "qhostaddress.h"
-#include "qelapsedtimer.h"
#include "qvarlengtharray.h"
#include "qnetworkinterface.h"
#include "qendian.h"
@@ -1344,16 +1344,17 @@ qint64 QNativeSocketEnginePrivate::nativeRead(char *data, qint64 maxSize)
return qint64(r);
}
-int QNativeSocketEnginePrivate::nativeSelect(int timeout, bool selectForRead) const
+int QNativeSocketEnginePrivate::nativeSelect(QDeadlineTimer deadline, bool selectForRead) const
{
bool dummy;
- return nativeSelect(timeout, selectForRead, !selectForRead, &dummy, &dummy);
+ return nativeSelect(deadline, selectForRead, !selectForRead, &dummy, &dummy);
}
#ifndef Q_OS_WASM
-int QNativeSocketEnginePrivate::nativeSelect(int timeout, bool checkRead, bool checkWrite,
- bool *selectForRead, bool *selectForWrite) const
+int QNativeSocketEnginePrivate::nativeSelect(QDeadlineTimer deadline, bool checkRead,
+ bool checkWrite, bool *selectForRead,
+ bool *selectForWrite) const
{
pollfd pfd = qt_make_pollfd(socketDescriptor, 0);
@@ -1363,7 +1364,7 @@ int QNativeSocketEnginePrivate::nativeSelect(int timeout, bool checkRead, bool c
if (checkWrite)
pfd.events |= POLLOUT;
- const int ret = qt_poll_msecs(&pfd, 1, timeout);
+ const int ret = qt_poll_msecs(&pfd, 1, deadline.remainingTime());
if (ret <= 0)
return ret;
@@ -1384,13 +1385,16 @@ int QNativeSocketEnginePrivate::nativeSelect(int timeout, bool checkRead, bool c
#else
-int QNativeSocketEnginePrivate::nativeSelect(int timeout, bool checkRead, bool checkWrite,
- bool *selectForRead, bool *selectForWrite) const
+int QNativeSocketEnginePrivate::nativeSelect(QDeadlineTimer deadline, bool checkRead,
+ bool checkWrite, bool *selectForRead,
+ bool *selectForWrite) const
{
*selectForRead = checkRead;
*selectForWrite = checkWrite;
bool socketDisconnect = false;
- QEventDispatcherWasm::socketSelect(timeout, socketDescriptor, checkRead, checkWrite,selectForRead, selectForWrite, &socketDisconnect);
+ QEventDispatcherWasm::socketSelect(deadline.remainingTime(), socketDescriptor, checkRead,
+ checkWrite, selectForRead, selectForWrite,
+ &socketDisconnect);
// The disconnect/close handling code in QAbstractsScket::canReadNotification()
// does not detect remote disconnect properly; do that here as a workardound.
diff --git a/src/network/socket/qnativesocketengine_win.cpp b/src/network/socket/qnativesocketengine_win.cpp
index 16d974a68be..6525f46e308 100644
--- a/src/network/socket/qnativesocketengine_win.cpp
+++ b/src/network/socket/qnativesocketengine_win.cpp
@@ -16,6 +16,7 @@
#include <qvarlengtharray.h>
#include <algorithm>
+#include <chrono>
//#define QNATIVESOCKETENGINE_DEBUG
#if defined(QNATIVESOCKETENGINE_DEBUG)
@@ -1428,7 +1429,18 @@ qint64 QNativeSocketEnginePrivate::nativeRead(char *data, qint64 maxLength)
return ret;
}
-int QNativeSocketEnginePrivate::nativeSelect(int timeout, bool selectForRead) const
+inline timeval durationToTimeval(std::chrono::nanoseconds dur) noexcept
+{
+ using namespace std::chrono;
+ const auto secs = duration_cast<seconds>(dur);
+ const auto frac = duration_cast<microseconds>(dur - secs);
+ struct timeval tval;
+ tval.tv_sec = secs.count();
+ tval.tv_usec = frac.count();
+ return tval;
+}
+
+int QNativeSocketEnginePrivate::nativeSelect(QDeadlineTimer deadline, bool selectForRead) const
{
bool readEnabled = selectForRead && readNotifier && readNotifier->isEnabled();
if (readEnabled)
@@ -1442,12 +1454,10 @@ int QNativeSocketEnginePrivate::nativeSelect(int timeout, bool selectForRead) co
fds.fd_count = 1;
fds.fd_array[0] = (SOCKET)socketDescriptor;
- struct timeval tv;
- tv.tv_sec = timeout / 1000;
- tv.tv_usec = (timeout % 1000) * 1000;
+ struct timeval tv = durationToTimeval(deadline.remainingTimeAsDuration());
if (selectForRead) {
- ret = select(0, &fds, 0, 0, timeout < 0 ? 0 : &tv);
+ ret = select(0, &fds, 0, 0, &tv);
} else {
// select for write
@@ -1456,7 +1466,7 @@ int QNativeSocketEnginePrivate::nativeSelect(int timeout, bool selectForRead) co
FD_ZERO(&fdexception);
FD_SET((SOCKET)socketDescriptor, &fdexception);
- ret = select(0, 0, &fds, &fdexception, timeout < 0 ? 0 : &tv);
+ ret = select(0, 0, &fds, &fdexception, &tv);
// ... but if it is actually set, pretend it did not happen
if (ret > 0 && FD_ISSET((SOCKET)socketDescriptor, &fdexception))
@@ -1469,7 +1479,7 @@ int QNativeSocketEnginePrivate::nativeSelect(int timeout, bool selectForRead) co
return ret;
}
-int QNativeSocketEnginePrivate::nativeSelect(int timeout,
+int QNativeSocketEnginePrivate::nativeSelect(QDeadlineTimer deadline,
bool checkRead, bool checkWrite,
bool *selectForRead, bool *selectForWrite) const
{
@@ -1498,11 +1508,9 @@ int QNativeSocketEnginePrivate::nativeSelect(int timeout,
FD_SET((SOCKET)socketDescriptor, &fdexception);
}
- struct timeval tv;
- tv.tv_sec = timeout / 1000;
- tv.tv_usec = (timeout % 1000) * 1000;
+ struct timeval tv = durationToTimeval(deadline.remainingTimeAsDuration());
- ret = select(socketDescriptor + 1, &fdread, &fdwrite, &fdexception, timeout < 0 ? 0 : &tv);
+ ret = select(socketDescriptor + 1, &fdread, &fdwrite, &fdexception, &tv);
//... but if it is actually set, pretend it did not happen
if (ret > 0 && FD_ISSET((SOCKET)socketDescriptor, &fdexception))
diff --git a/src/network/socket/qsocks5socketengine.cpp b/src/network/socket/qsocks5socketengine.cpp
index a36b5d3b708..00f586562ce 100644
--- a/src/network/socket/qsocks5socketengine.cpp
+++ b/src/network/socket/qsocks5socketengine.cpp
@@ -9,6 +9,7 @@
#include "qdebug.h"
#include "qhash.h"
#include "qqueue.h"
+#include "qdeadlinetimer.h"
#include "qelapsedtimer.h"
#include "qmutex.h"
#include "qthread.h"
@@ -25,13 +26,14 @@
QT_BEGIN_NAMESPACE
using namespace Qt::StringLiterals;
+using namespace std::chrono_literals;
static const int MaxWriteBufferSize = 128*1024;
//#define QSOCKS5SOCKETLAYER_DEBUG
#define MAX_DATA_DUMP 256
-#define SOCKS5_BLOCKING_BIND_TIMEOUT 5000
+static constexpr auto Socks5BlockingBindTimeout = 5s;
#define Q_INIT_CHECK(returnValue) do { \
if (!d->data) { \
@@ -318,7 +320,6 @@ void QSocks5BindStore::add(qintptr socketDescriptor, QSocks5BindData *bindData)
bindData->timeStamp.start();
store.insert(socketDescriptor, bindData);
- using namespace std::chrono_literals;
// start sweep timer if not started
if (sweepTimerId == -1)
sweepTimerId = startTimer(1min);
@@ -1327,11 +1328,8 @@ bool QSocks5SocketEngine::bind(const QHostAddress &addr, quint16 port)
return false;
}
- int msecs = SOCKS5_BLOCKING_BIND_TIMEOUT;
- QElapsedTimer stopWatch;
- stopWatch.start();
d->data->controlSocket->connectToHost(d->proxyInfo.hostName(), d->proxyInfo.port());
- if (!d->waitForConnected(msecs, nullptr) ||
+ if (!d->waitForConnected(QDeadlineTimer{Socks5BlockingBindTimeout}, nullptr) ||
d->data->controlSocket->state() == QAbstractSocket::UnconnectedState) {
// waitForConnected sets the error state and closes the socket
QSOCKS5_Q_DEBUG << "waitForConnected to proxy server" << d->data->controlSocket->errorString();
@@ -1422,11 +1420,9 @@ void QSocks5SocketEngine::close()
Q_D(QSocks5SocketEngine);
if (d->data && d->data->controlSocket) {
if (d->data->controlSocket->state() == QAbstractSocket::ConnectedState) {
- int msecs = 100;
- QElapsedTimer stopWatch;
- stopWatch.start();
+ QDeadlineTimer deadline(100ms);
while (!d->data->controlSocket->bytesToWrite()) {
- if (!d->data->controlSocket->waitForBytesWritten(qt_subtract_from_timeout(msecs, stopWatch.elapsed())))
+ if (!d->data->controlSocket->waitForBytesWritten(deadline.remainingTime()))
break;
}
}
@@ -1679,7 +1675,7 @@ bool QSocks5SocketEngine::setOption(SocketOption option, int value)
return false;
}
-bool QSocks5SocketEnginePrivate::waitForConnected(int msecs, bool *timedOut)
+bool QSocks5SocketEnginePrivate::waitForConnected(QDeadlineTimer deadline, bool *timedOut)
{
if (data->controlSocket->state() == QAbstractSocket::UnconnectedState)
return false;
@@ -1689,11 +1685,8 @@ bool QSocks5SocketEnginePrivate::waitForConnected(int msecs, bool *timedOut)
mode == BindMode ? BindSuccess :
UdpAssociateSuccess;
- QElapsedTimer stopWatch;
- stopWatch.start();
-
while (socks5State != wantedState) {
- if (!data->controlSocket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ if (!data->controlSocket->waitForReadyRead(deadline.remainingTime())) {
if (data->controlSocket->state() == QAbstractSocket::UnconnectedState)
return true;
@@ -1707,18 +1700,15 @@ bool QSocks5SocketEnginePrivate::waitForConnected(int msecs, bool *timedOut)
return true;
}
-bool QSocks5SocketEngine::waitForRead(int msecs, bool *timedOut)
+bool QSocks5SocketEngine::waitForRead(QDeadlineTimer deadline, bool *timedOut)
{
Q_D(QSocks5SocketEngine);
- QSOCKS5_DEBUG << "waitForRead" << msecs;
+ QSOCKS5_DEBUG << "waitForRead" << deadline.remainingTimeAsDuration();
d->readNotificationActivated = false;
- QElapsedTimer stopWatch;
- stopWatch.start();
-
// are we connected yet?
- if (!d->waitForConnected(msecs, timedOut))
+ if (!d->waitForConnected(deadline, timedOut))
return false;
if (d->data->controlSocket->state() == QAbstractSocket::UnconnectedState)
return true;
@@ -1732,7 +1722,7 @@ bool QSocks5SocketEngine::waitForRead(int msecs, bool *timedOut)
if (d->mode == QSocks5SocketEnginePrivate::ConnectMode ||
d->mode == QSocks5SocketEnginePrivate::BindMode) {
while (!d->readNotificationActivated) {
- if (!d->data->controlSocket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ if (!d->data->controlSocket->waitForReadyRead(deadline.remainingTime())) {
if (d->data->controlSocket->state() == QAbstractSocket::UnconnectedState)
return true;
@@ -1745,7 +1735,7 @@ bool QSocks5SocketEngine::waitForRead(int msecs, bool *timedOut)
#ifndef QT_NO_UDPSOCKET
} else {
while (!d->readNotificationActivated) {
- if (!d->udpData->udpSocket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ if (!d->udpData->udpSocket->waitForReadyRead(deadline.remainingTime())) {
setError(d->udpData->udpSocket->error(), d->udpData->udpSocket->errorString());
if (timedOut && d->udpData->udpSocket->error() == QAbstractSocket::SocketTimeoutError)
*timedOut = true;
@@ -1764,16 +1754,13 @@ bool QSocks5SocketEngine::waitForRead(int msecs, bool *timedOut)
}
-bool QSocks5SocketEngine::waitForWrite(int msecs, bool *timedOut)
+bool QSocks5SocketEngine::waitForWrite(QDeadlineTimer deadline, bool *timedOut)
{
Q_D(QSocks5SocketEngine);
- QSOCKS5_DEBUG << "waitForWrite" << msecs;
-
- QElapsedTimer stopWatch;
- stopWatch.start();
+ QSOCKS5_DEBUG << "waitForWrite" << deadline.remainingTimeAsDuration();
// are we connected yet?
- if (!d->waitForConnected(msecs, timedOut))
+ if (!d->waitForConnected(deadline, timedOut))
return false;
if (d->data->controlSocket->state() == QAbstractSocket::UnconnectedState)
return true;
@@ -1782,27 +1769,32 @@ bool QSocks5SocketEngine::waitForWrite(int msecs, bool *timedOut)
// flush any bytes we may still have buffered in the time that we have left
if (d->data->controlSocket->bytesToWrite())
- d->data->controlSocket->waitForBytesWritten(qt_subtract_from_timeout(msecs, stopWatch.elapsed()));
- while ((msecs == -1 || stopWatch.elapsed() < msecs)
- && d->data->controlSocket->state() == QAbstractSocket::ConnectedState
- && d->data->controlSocket->bytesToWrite() >= MaxWriteBufferSize)
- d->data->controlSocket->waitForBytesWritten(qt_subtract_from_timeout(msecs, stopWatch.elapsed()));
+ d->data->controlSocket->waitForBytesWritten(deadline.remainingTime());
+
+ auto shouldWriteBytes = [&]() {
+ return d->data->controlSocket->state() == QAbstractSocket::ConnectedState
+ && d->data->controlSocket->bytesToWrite() >= MaxWriteBufferSize;
+ };
+
+ qint64 remainingTime = deadline.remainingTime();
+ for (; remainingTime > 0 && shouldWriteBytes(); remainingTime = deadline.remainingTime())
+ d->data->controlSocket->waitForBytesWritten(remainingTime);
return d->data->controlSocket->bytesToWrite() < MaxWriteBufferSize;
}
bool QSocks5SocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
- int msecs, bool *timedOut)
+ QDeadlineTimer deadline, bool *timedOut)
{
Q_UNUSED(checkRead);
if (!checkWrite) {
- bool canRead = waitForRead(msecs, timedOut);
+ bool canRead = waitForRead(deadline, timedOut);
if (readyToRead)
*readyToRead = canRead;
return canRead;
}
- bool canWrite = waitForWrite(msecs, timedOut);
+ bool canWrite = waitForWrite(deadline, timedOut);
if (readyToWrite)
*readyToWrite = canWrite;
return canWrite;
diff --git a/src/network/socket/qsocks5socketengine_p.h b/src/network/socket/qsocks5socketengine_p.h
index 790c3077cf7..3a169812df8 100644
--- a/src/network/socket/qsocks5socketengine_p.h
+++ b/src/network/socket/qsocks5socketengine_p.h
@@ -78,11 +78,14 @@ public:
int option(SocketOption option) const override;
bool setOption(SocketOption option, int value) override;
- bool waitForRead(int msecs = 30000, bool *timedOut = nullptr) override;
- bool waitForWrite(int msecs = 30000, bool *timedOut = nullptr) override;
+ bool waitForRead(QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) override;
+ bool waitForWrite(QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) override;
bool waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
- int msecs = 30000, bool *timedOut = nullptr) override;
+ QDeadlineTimer deadline = QDeadlineTimer{DefaultTimeout},
+ bool *timedOut = nullptr) override;
bool isReadNotificationEnabled() const override;
void setReadNotificationEnabled(bool enable) override;
@@ -208,7 +211,7 @@ public:
void parseRequestMethodReply();
void parseNewConnection();
- bool waitForConnected(int msecs, bool *timedOut);
+ bool waitForConnected(QDeadlineTimer deadline, bool *timedOut);
void _q_controlSocketConnected();
void _q_controlSocketReadNotification();
diff --git a/src/network/socket/qtcpserver.cpp b/src/network/socket/qtcpserver.cpp
index eb2d757a08e..a0c0f00aaae 100644
--- a/src/network/socket/qtcpserver.cpp
+++ b/src/network/socket/qtcpserver.cpp
@@ -498,7 +498,7 @@ bool QTcpServer::waitForNewConnection(int msec, bool *timedOut)
if (d->state != QAbstractSocket::ListeningState)
return false;
- if (!d->socketEngine->waitForRead(msec, timedOut)) {
+ if (!d->socketEngine->waitForRead(QDeadlineTimer(msec), timedOut)) {
d->serverSocketError = d->socketEngine->error();
d->serverSocketErrorString = d->socketEngine->errorString();
return false;
diff --git a/tests/auto/corelib/kernel/qsocketnotifier/tst_qsocketnotifier.cpp b/tests/auto/corelib/kernel/qsocketnotifier/tst_qsocketnotifier.cpp
index 641b74bd9f0..c743ecab88b 100644
--- a/tests/auto/corelib/kernel/qsocketnotifier/tst_qsocketnotifier.cpp
+++ b/tests/auto/corelib/kernel/qsocketnotifier/tst_qsocketnotifier.cpp
@@ -189,8 +189,8 @@ void tst_QSocketNotifier::unexpectedDisconnection()
writeEnd2->waitForBytesWritten();
// ensure both read ends are ready for reading, before the event loop
- QVERIFY(readEnd1.waitForRead(5000));
- QVERIFY(readEnd2.waitForRead(5000));
+ QVERIFY(readEnd1.waitForRead(5s));
+ QVERIFY(readEnd2.waitForRead(5s));
UnexpectedDisconnectTester tester(&readEnd1, &readEnd2);
diff --git a/tests/auto/network/socket/qhttpsocketengine/tst_qhttpsocketengine.cpp b/tests/auto/network/socket/qhttpsocketengine/tst_qhttpsocketengine.cpp
index c9bf8b92f33..f1cf448c50c 100644
--- a/tests/auto/network/socket/qhttpsocketengine/tst_qhttpsocketengine.cpp
+++ b/tests/auto/network/socket/qhttpsocketengine/tst_qhttpsocketengine.cpp
@@ -18,6 +18,8 @@
#include "../../../network-settings.h"
+using namespace std::chrono_literals;
+
class tst_QHttpSocketEngine : public QObject
{
Q_OBJECT
@@ -323,7 +325,7 @@ void tst_QHttpSocketEngine::simpleErrorsAndStates()
QCOMPARE(socketDevice.state(), QAbstractSocket::UnconnectedState);
QVERIFY(!socketDevice.connectToHost(QHostAddress(QtNetworkSettings::socksProxyServerName()), 8088));
QCOMPARE(socketDevice.state(), QAbstractSocket::ConnectingState);
- if (socketDevice.waitForWrite(30000)) {
+ if (socketDevice.waitForWrite(30s)) {
QVERIFY(socketDevice.state() == QAbstractSocket::ConnectedState ||
socketDevice.state() == QAbstractSocket::UnconnectedState);
} else {
diff --git a/tests/auto/network/socket/qsocks5socketengine/tst_qsocks5socketengine.cpp b/tests/auto/network/socket/qsocks5socketengine/tst_qsocks5socketengine.cpp
index aa860893bb1..5020612da3a 100644
--- a/tests/auto/network/socket/qsocks5socketengine/tst_qsocks5socketengine.cpp
+++ b/tests/auto/network/socket/qsocks5socketengine/tst_qsocks5socketengine.cpp
@@ -23,6 +23,8 @@
#include "../../../network-settings.h"
+using namespace std::chrono_literals;
+
class tst_QSocks5SocketEngine : public QObject, public QAbstractSocketEngineReceiver
{
Q_OBJECT
@@ -341,7 +343,7 @@ void tst_QSocks5SocketEngine::simpleErrorsAndStates()
QCOMPARE(socketDevice.state(), QAbstractSocket::UnconnectedState);
QVERIFY(!socketDevice.connectToHost(QHostInfo::fromName(QtNetworkSettings::socksProxyServerName()).addresses().first(), 8088));
QCOMPARE(socketDevice.state(), QAbstractSocket::ConnectingState);
- if (socketDevice.waitForWrite(15000)) {
+ if (socketDevice.waitForWrite(15s)) {
QVERIFY(socketDevice.state() == QAbstractSocket::UnconnectedState ||
socketDevice.state() == QAbstractSocket::ConnectedState);
} else {
diff --git a/tests/manual/socketengine/main.cpp b/tests/manual/socketengine/main.cpp
index d79f14f339b..79a000fa76f 100644
--- a/tests/manual/socketengine/main.cpp
+++ b/tests/manual/socketengine/main.cpp
@@ -13,6 +13,8 @@
#include <cstdio>
#include <QCoreApplication>
+using namespace std::chrono_literals;
+
const int bufsize = 16*1024;
char buf[bufsize];
@@ -39,7 +41,7 @@ int main(int argc, char**argv)
int r = socketEngine->connectToHost(QHostAddress("74.125.77.99"), 80); // google
bool readyToRead = false;
bool readyToWrite = false;
- socketEngine->waitForReadOrWrite(&readyToRead, &readyToWrite, true, true, 10*1000);
+ socketEngine->waitForReadOrWrite(&readyToRead, &readyToWrite, true, true, 10s);
if (r <= 0) //timeout or error
exit(1);
if (readyToWrite) {
@@ -49,7 +51,7 @@ int main(int argc, char**argv)
if (ret == request.length()) {
// read the response in a loop
do {
- bool waitReadResult = socketEngine->waitForRead(10*1000);
+ bool waitReadResult = socketEngine->waitForRead(10s);
int available = socketEngine->bytesAvailable();
if (waitReadResult == true && available == 0) {
// disconnected