CERN Accelerating science

Article
Title Use of GPUs in Trigger Systems
Author(s) Lamanna, Gianluca (CERN)
Publication 2012
Number of pages 8
In: Phys. Procedia 37 (2012) 1884-1891
In: 2nd International Conference on Technology and Instrumentation in Particle Physics, Chicago, IL, USA, 9 - 14 Jun 2011, pp.1884-1891
DOI 10.1016/j.phpro.2012.04.107
Subject category Detectors and Experimental Techniques
Abstract In recent years the interest for using graphics processor (GPU) in general purpose high performance computing is constantly rising. In this paper we discuss the possible use of GPUs to construct a fast and effective real time trigger system, both in software and hardware levels. In particular, we study the integration of such a system in the NA62 trigger. The first application of GPUs for rings pattern recognition in the RICH will be presented. The results obtained show that there are not showstoppers in trigger systems with relatively low latency. Thanks to the use of off-the-shelf technology, in continous development for purposes related to video game and image processing market, the architecture described would be easily exported to other experiments, to build a versatile and fully customizable online selection.
Copyright/License publication: © 2012-2025 Elsevier (License: CC-BY-NC-ND-3.0)

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