commit | a9d5e6fb22fe3283eeecfb97211a12c072a7b469 | [log] [tgz] |
---|---|---|
author | Dan Albert <[email protected]> | Wed Jun 12 14:24:30 2019 -0700 |
committer | Dan Albert <[email protected]> | Wed Jun 12 14:25:09 2019 -0700 |
tree | e2cb8656527a00897d08b45b24d6362229b8fc90 | |
parent | 4c6f623bd2ae9aee57f79da71f9f4b0499be98f4 [diff] |
Remove support for 32-bit Windows. Test: ./build.py --host windows64 --toolchain aarch64-linux-android Bug: None Exempt-From-Owner-Approval: janitorial Change-Id: Ifdb9e073d4f86612d32d96c47df566c1b7228501
The following process is used to build the GCC that is used by both the Android platfrom and the NDK.
Both Linux and Windows toolchains are built on Linux machines. Windows host binaries are built with mingw. Building binaries for Mac OS X should be built using 10.8 to ensure compatibility with Android's minimum supported hosts.
Check out the branch gcc
repo init -u https://android.googlesource.com/platform/manifest -b gcc # Googlers, use repo init -u \ persistent-https://android.git.corp.google.com/platform/manifest \ -b gcc
Additional Linux Dependencies (available from apt):
Mac OS X also requires Xcode.
# Additional options and toolchain names will be show with --help. $ python build.py --toolchain TOOLCHAIN_NAME
$ python build.py --system windows TOOLCHAIN_NAME