GAME PROJECTS
A selection of some of the game projects that I've worked on.
![](images/gameprojects_monumentvalley.jpg)
MONUMENT VALLEY
Monument Valley is an illusory adventure of architecture and forgiveness, for iOS and Android devices. It won an Apple Design Award and two Unity Awards.
I was the lead designer and one of the artists on this project, made at ustwo.
"Monument Valley is the most elegant game I've ever played. Every aspect--the presentation, the puzzles, the UI--amazingly elegant! Play it!" -Tim Schafer
STUDIO |
ustwo |
MY ROLE |
Lead Designer, Artist |
Platforms |
iOS / Android |
Release |
2014 |
![](images/gameprojects_alice.jpg)
ALICE: MADNESS RETURNS
Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice. I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creating the characters, environments, special effects and other visual assets for the game.
The game was awarded "Best Graphics, Artistic" by GameSpot in 2011.
STUDIO |
Spicy Horse |
MY ROLE |
Art Director |
Platforms |
PS3 / Xbox 360 / PC |
Release |
2011 |
![](images/gameprojects_hackycat.jpg)
HACKYCAT
Hackycat is my first game as an independent, solo developer. It's a little game about keeping cats in the air. With your feet.