Differential Walk on Spheres
Miller, Sawhney, Crane, Gkioulekas
ACM Transactions on Graphics (2024)
Paper  |  Project Page
I'm a Senior Research Scientist in the High Fidelity Physics group at NVIDIA. Before joining NVIDIA, I did my PhD in Computer Science at Carnegie Mellon University, advised by Keenan Crane. I'm broadly interested in developing new algorithms at the intersection of geometry processing, simulation and rendering. My current research explores how core problems in PDE-based geometric computing can be efficiently and reliably solved via grid-free Monte Carlo methods without any volumetric mesh generation, taking inspiration from algorithms for photorealistic rendering. Checkout my PhD thesis for further details.
I've received an Nvidia Graduate Fellowship, a Carnegie Mellon School of Computer Science Dissertation Award, and Best Paper Awards at SIGGRAPH for work on Monte Carlo PDE solvers. I've also received the Symposium on Geometry Processing best software award for the Boundary First Flattening application to quickly and robustly generate UV maps. Previously, I worked at IrisVR as a core graphics engineer, and received a Bachelor’s in Physics and Computer Science from Columbia University. Find my CV here.
Miller, Sawhney, Crane, Gkioulekas
ACM Transactions on Graphics (2024)
Paper  |  Project Page
Sawhney, Miller
SGP Graduate School Course (2024)
Project Page  |  Talk
Miller*, Sawhney*, Crane†, Gkioulekas†
ACM Transactions on Graphics (2024)
Paper  |  Project Page  |  Code
Sawhney, Lin, Kettunen, Bitterli, Ramamoorthi, Wyman, Pharr
ACM Transactions on Graphics (2023)
Paper  |  Supplemental  |  Video  |  Talk
Sawhney*, Miller*, Gkioulekas†, Crane†
ACM Transactions on Graphics (2023)
Paper  |  Code  |  Tutorial  |  Talk
Miller*, Sawhney*, Crane†, Gkioulekas†
ACM Transactions on Graphics (2023)
Sawhney*, Seyb*, Jarosz†, Crane†
ACM Transactions on Graphics (2022)
Best Paper (Honorable Mention)
Paper  |  Supplemental  |  Code  |  Talk
Sawhney, Crane
ACM Transactions on Graphics (2020)
Paper  |  Project Page  |  Code  |  Talk
Sawhney, Crane
ACM Transactions on Graphics (2018)
SGP Best Software Award (2019)
Paper  |  Project Page  |  Talk  |  Web Demo
ZOMBIE
Monte Carlo PDE Solvers
FCPW
Fast closest point queries
Boundary First Flattening
Quick and robust UV mapping
geometry-processing-js
3D geometry processing on the web
linear-algebra-js
Sparse & dense matrix routines on the web