The #undef directive allows you to undefine a symbol. The following is the syntax −
#undef SYMBOL
For example,
#undef One
It evaluates to false when used along with #if directive. Let us see an example −
Example
#define One
#undef Two
using System;
namespace Demo {
class Program {
static void Main(string[] args) {
#if (One && TWO)
Console.WriteLine("Both are defined");
#elif (ONE && !TWO)
Console.WriteLine("ONE is defined and TWO is undefined");
#elif (!ONE && TWO)
Console.WriteLine("ONE is defined and TWO is undefined");
#else
Console.WriteLine("Both are undefined");
#endif
}
}
}Output
Both are undefined