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LLMs Have Made Simple Software Trivial

I enjoyed this thought-provoking piece by (award-winning developer) Matt Birchler, writing for Birchtree on how he’s been making so-called “micro apps” with AI coding agents:

I was out for a run today and I had an idea for an app. I busted out my own app, Quick Notes, and dictated what I wanted this app to do in detail. When I got home, I created a new project in Xcode, I committed it to GitHub, and then I gave Claude Code on the web those dictated notes and asked it to build that app.

About two minutes later, it was done…and it had a build error.

And:

As a simple example, it’s possible the app that I thought of could already be achieved in some piece of software someone’s released on the App Store. Truth be told, I didn’t even look, I just knew exactly what I wanted, and I made it happen. This is a quite niche thing to do in 2026, but what if Apple builds something that replicates this workflow and ships it on the iPhone in a couple of years? What if instead of going to the App Store, they tell you to just ask Siri to make you the app that you need?

John and I are going to discuss this on the next episode of AppStories about the second part of the experiments we did over our holiday break. As I’ll mention in the episode, I ended up building 12 web apps for things I have to do every day, such as appending text to Notion just how I like it or controlling my TV and Hue sync box. I didn’t even think to search the App Store to see if new utilities existed: I “built” (or, rather, steered the building of) my own progressive web apps, and I’m using them every day. As Matt argues, this is a very niche thing to do right now, which requires a terminal, lots of scaffolding around each project, and deeper technical knowledge than the average person who would just prompt “make me a beautiful todo app.” But the direction seems clear, and the timeline is accelerating.

I also can’t help but remember this old rumor from 2023 about Apple exploring the idea of letting users rely on Siri to create apps on the fly for the then-unreleased Vision Pro. If only the guy in charge of the Vision Pro went anywhere and Apple got their hands on a pretty good model for vibe-coding, right?

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Apple Unveils Apple Creator Studio App Suite

Source: Apple.

Source: Apple.

Today, Apple announced Apple Creator Studio, a suite of creativity apps for the Mac and iPad combined with premium content and features for productivity apps across the company’s platforms. This collection of apps, which includes the debut of Pixelmator Pro for iPad, offers tools for creative professionals, aspiring artists, students, and others working across a wide variety of fields, including music, video, and graphic design.

The bundle includes a number of apps:

  • Final Cut Pro for Mac and iPad (video editing)
  • Logic Pro for Mac and iPad (music creation)
  • Pixelmator Pro for Mac and iPad (photo editing and graphic design)
  • Motion for Mac (video effects)
  • Compressor for Mac (video encoding)
  • MainStage for Mac (music performance)

It also features a new Content Hub with premium graphics and photos for Apple’s iWork suite – Pages for word processing, Keynote for presentations, and Numbers for spreadsheets – as well as exclusive templates, themes, and AI features. The company says these features will also come to its Freeform canvas app soon.

Apple Creator Studio will be available on Wednesday, January 28, for $12.99/month or $129/year with a one-month free trial. Students and teachers can subscribe at a discounted rate of $2.99/month or $29.99/year, and three months of Apple Creator Studio will come free with the purchase of a new Mac or iPad. The subscription also includes Family Sharing, allowing users to share the apps and features with up to five family members.

With this offering, Apple is combining several disparate offerings for creatives into a single package that looks quite compelling. Because many of these apps are also available individually – some of them for free – there are a lot of details to get into regarding what’s new, what’s included, and what’s available elsewhere. Let’s get into it.

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How I Used Claude to Build a Transcription Bot that Learns From Its Mistakes

Step 1: Transcribe with parakeet-mlx.

Step 1: Transcribe with parakeet-mlx.

When I started transcribing AppStories and MacStories Unwind three years ago, I had wanted to do so for years, but the tools at the time were either too inaccurate or too expensive. That turned a corner with OpenAI’s Whisper, an open-source speech-to-text model that blew away other readily available options.

Still, the results weren’t good enough to publish those transcripts anywhere. Instead, I kept them as text-searchable archives to make it easier to find and link to old episodes.

Since then, a cottage industry of apps has arisen around Whisper transcription. Some of those tools do a very good job with what is now an aging model, but I have never been satisfied with their accuracy or speed. However, when we began publishing our podcasts as videos, I knew it was finally time to start generating transcripts because as inaccurate as Whisper is, YouTube’s automatically generated transcripts are far worse.

VidCap in action.

VidCap in action.

My first stab at video transcription was to use apps like VidCap and MacWhisper. After a transcript was generated, I’d run it through MassReplaceIt, a Mac app that lets you create and apply a huge dictionary of spelling corrections using a bulk find-and-replace operation. As I found errors in AI transcriptions by manually skimming them, I’d add those corrections to my dictionary. As a result, the transcriptions improved over time, but it was a cumbersome process that relied on me spotting errors, and I didn’t have time to do more than scan through each transcript quickly.

That’s why I was so enthusiastic about the speech APIs that Apple introduced last year at WWDC. The accuracy wasn’t any better than Whisper, and in some circumstances it was worse, but it was fast, which I appreciate given the many steps needed to get a YouTube video published.

The process was sped up considerably when Claude Skills were released. A skill can combine a script with instructions to create a hybrid automation with both the deterministic outcome of scripting and the fuzzy analysis of LLMs.

Transcribing with yap.

Transcribing with yap.

I’d run yap, a command line tool that I used to transcribe videos with Apple’s speech-to-text framework. Next, I’d open the Claude app, attach the resulting transcript, and run a skill that would run the script, replacing known spelling errors. Then, Claude would analyze the text against its knowledge base, looking for other likely misspellings. When it found one, Claude would reply with some textual context, asking if the proposed change should be made. After I responded, Claude would further improve my transcript, and I’d tell Claude which of its suggestions to add to the script’s dictionary, helping improve the results a little each time I used the skill.

Over the holidays, I refined my skill further and moved it from the Claude app to the Terminal. The first change was to move to parakeet-mlx, an Apple silicon-optimized version of NVIDIA’s Parakeet model that was released last summer. Parakeet isn’t as fast as Apple’s speech APIs, but it’s more accurate, and crucially, its mistakes are closer to the right answers phonetically than the ones made by Apple’s tools. Consequently, Claude is more likely to find mistakes that aren’t in my dictionary of misspellings in its final review.

Managing the built-in corrections dictionary.

Managing the built-in corrections dictionary.

With Claude Opus 4.5’s assistance, I rebuilt the Python script at the heart of my Claude skill to run videos through parakeet-mlx, saving the results as either a .srt or .txt file (or both) in the same location as the original file but prepended with “CLEANED TRANSCRIPT.” Because Claude Code can run scripts and access local files from Terminal, the transition to the final fuzzy pass for errors is seamless. Claude asks permission to access the cleaned transcript file that the script creates and then generates a report with suggested changes.

A list of obscure words Claude suggested changing. Every one was correct.

A list of obscure words Claude suggested changing. Every one was correct.

The last step is for me to confirm which suggested changes should be made and which should be added to the dictionary of corrections. The whole process takes just a couple of minutes, and it’s worth the effort. For the last episode of AppStories, the script found and corrected 27 errors, many of which were misspellings of our names, our podcasts, and MacStories. The final pass by Claude managed to catch seven more issues, including everything from a misspelling of the band name Deftones to Susvara, a model of headphones, and Bazzite, an open-source SteamOS project. Those are far from everyday words, but now, their misspellings are not only fixed in the latest episode of AppStories, they’re in the dictionary where those words will always be corrected whether Claude’s analysis catches them or not.

Claude even figured out "goti" was a reference to GOTY (Game of the Year).

Claude even figured out “goti” was a reference to GOTY (Game of the Year).

I’ve used this same pattern over and over again. I have Claude build me a reliable, deterministic script that helps me work more efficiently; then, I layer in a bit of generative analysis to improve the script in ways that would be impossible or incredibly complex to code deterministically. Here, that generative “extra” looks for spelling errors. Elsewhere, I use it to do things like rank items in a database based on a natural language prompt. It’s an additional pass that elevates the performance of the workflow beyond what was possible when I was using a find-and-replace app and later a simple dictionary check that I manually added items to. The idea behind my transcription cleanup workflow has been the same since the beginning, but boy, have the tools improved the results since I first used Whisper three years ago.


Immersive Lakers Game Now Widely Available on Apple Vision Pro

Last Friday, basketball fans in the Los Angeles Lakers market got their first glimpse of an immersive live game when the Lakers faced the Milwaukee Bucks on Spectrum Front Row on Apple Vision Pro. While that experience was limited geographically and only available to Spectrum customers via the Spectrum SportsNet app, the game replay is now available widely and for free in the NBA app. Vision Pro users in eligible regions outside Lakers territory can download the app, sign up for an NBA ID, and stream the game replay and highlights today. The full schedule and availability of immersive Lakers games were announced last week.

Being from Arkansas and not California, I missed out on the live premiere, but I was able to check out the game replay on my Vision Pro yesterday, and the experience was fantastic. Most of the game was shown from a front-row courtside perspective, which meant I was literally turning my head from side to side as the teams moved up and down the court. It was very different from the bird‘s-eye view I’m used to watching televised sports from, and it really gave me the impression of being in the arena. At one point, when a member of the Lakers scored a point, I felt the urge to start clapping as if they could hear me, even though I was sitting in my bedroom, not at the Lakers game.

There were several other camera angles that the broadcast cut to from time to time. The behind-the-basket view was a fun way to take in the action when someone was about to score, and there was a roaming camera that brought you onto the court itself before the game and during halftime as well. The cuts were sparing, which made the whole experience feel less jarring than some of the immersive sports highlights we’ve seen on Vision Pro before, but the combination of immersive video and multiple angles offered the best of both worlds. It felt like I was actually there taking in the game, and no matter what was happening, I always got to see it from the best angle.

Even if you’re not a big fan of basketball or the Lakers, it’s worth checking out the replay to see what the experience is like. Right now, broadcasting a game in this way is a big undertaking, but I have a feeling it will only become more and more common with time. If this concept eventually expands to other sports and live experiences like concerts, theatrical performances, and more, it would make a really compelling case for the Vision Pro and the sorts of capabilities only visionOS can offer.


Apple Confirms AI Partnership with Google

Apple has confirmed to CNBC that it has entered into a multi-year partnership with Google to use the search giant’s models and cloud technology for its own AI efforts. According to an unnamed Apple spokesperson:

After careful evaluation, we determined that Google’s technology provides the most capable foundation for Apple Foundation Models and we’re excited about the innovative new experiences it will unlock for our users.

The report still leaves many questions unanswered, including how Gemini fits in with Apple’s own Foundation Models and whether and to what extent Apple will rely on Google hardware. However, after months of speculation and reports from Mark Gurman at Bloomberg that Apple and Google were negotiating, it looks like we’re on the cusp of Apple’s AI strategy coming into better focus.


UPDATE:

Subsequent to the statement made by Apple to CNBC, Apple and Google released a slightly more detailed joint statement that Google published on X:

Apple and Google have entered into a multi-year collaboration under which the next generation of Apple Foundation Models will be based on Google’s Gemini models and cloud technology. These models will help power future Apple Intelligence features, including a more personalized Siri coming this year.

After careful evaluation, Apple determined that Google’s Al technology provides the most capable foundation for Apple Foundation Models and is excited about the innovative new experiences it will unlock for Apple users. Apple Intelligence will continue to run on Apple devices and Private Cloud Compute, while maintaining Apple’s industry-leading privacy standards.

So, while the Apple Foundation Models that power Apple Intelligence will be based on Gemini and unspecified cloud technology, Apple Intelligence features themselves, including more personalized Siri, will continue to run locally on Apple devices and on Apple’s Private Cloud Compute to maintain user privacy.


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Podcast Rewind: Tech Predictions, A New Game Show, and Weird CES Returns

Enjoy the latest episodes from MacStories’ family of podcasts:

Comfort Zone

Last week was the annual predictions episode! The gang reflected on their predictions from 2025 and then made their Guaranteed To Be Correct Predictions for 2026. No boring predictions here; we started at Pro predictions and went all the way to Pro Max.

Last week’s Cozy Zone had everyone discussing the tricky business of streaming music and how we actually get artists paid.

And this week, Matt needs some help figuring out what browser to use, Niléane has a new game show, and Chris challenges the gang to clean up their desk area.

On this week’s Cozy Zone, the gang discusses their tech white whales. If they had unlimited funds, what would they buy? A nice camera? A beefy computer? A whole company?!

MacStories Unwind

This week, Federico and John share how they unwound during their holiday break, John has a report on CES 2026, Federico recommends Avatar: Fire and Ash, and John does a Parks and Rec rewatch and has a superhero movie deal for listeners.

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My Favorite Gear From CES 2026 – and Some Weird and Wonderful Gadgets, Too

It’s CES time again, which means another edition of our annual roundup of the most eye-catching gadgets seasoned with a helping of weird and wonderful tech. I’m sure it will come as no surprise that robots, AI, and TVs are some of the most prominent themes at CES in 2026, but there’s a lot more, so buckle in for a tour of what to expect from the gadget world in the coming months.

AR Glasses

Viture encourages customers to both unleash and embrace The Beast. Source: Viture.

Viture encourages customers to both unleash and embrace The Beast. Source: Viture.

I first tried Xreal AR glasses shortly before the Vision Pro was released. The experience at the time wasn’t great, but you could see the potential for what has turned out to be one of the Vision Pro’s greatest strengths: working on a huge virtual display. There’s also a lot of potential for gaming.

It looks like the tech behind AR glasses is finally getting to a point where I may dip in again this year. Xreal updated and reduced the price of its entry-level 1S glasses, which will make the category accessible to more people.

The company also introduced the Neo dock, a 10,000 mAh battery that also serves as a hub for connecting a game console or other device to its AR glasses. Notably, the Neo is compatible with the Nintendo Switch 2, which caught my eye immediately.

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Coming Soon: What’s Next on Apple TV and Apple Arcade in January 2026

To ring in the new year, Apple has a great lineup of returning Apple TV shows and brand-new Apple Arcade games on the way, with everything kicking off later this week. Here are the highlights.

Apple Arcade Games (January 8)

On January 8th, Apple will release four new games:

  • True Skate+: a skateboarding simulator with realistic physics that’s set in more than 20 real-world locations. The game has been available on the App Store for years, but now Arcade subscribers can play on their iPhone and iPad, or even stream a game via AirPlay to an Apple TV without the In-App Purchases.
  • Sago Mini Jinja’s Garden: a family game that lets preschool-aged kids explore gardens, cook, and harvest ingredients in three distinct 3D areas.

  • Cozy Caravan: another family-friendly game where kids can create and play as an animal character, make meals, and enjoy activities like fishing and games, all while preparing for the Whizz Bang Fair.

  • Potion Punch 2+: a restaurant management simulator where you manage a variety of shops like the Potion Café or Enchantment Shop. The app features a fantasy theme filled with magic and monsters with an amusing storyline.

Then starting this Friday, a host of new Apple TV shows will begin to appear:

Tehran, Season 3 (January 9)

The International Emmy Award-winning Israeli spy thriller returns for its third season with Hugh Laurie, who joins the cast as a South African nuclear inspector. Created by Moshe Zonder, Dana Eden, and Maor Kohn, the series follows Mossad agent Tamar Rabinyan (Niv Sultan) as she takes on dangerous missions deep inside Iran. After going rogue at the end of season two, Tamar fights to win back the Mossad’s support and survive, with the eight-episode season directed by Daniel Syrkin.

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Hijack, Season 2 (January 14)

I loved season one of this series starring Idris Elba, who returns as corporate negotiator Sam Nelson in this real-time thriller. After saving a hijacked flight last season, Sam finds himself at the center of a new crisis on a Berlin underground train. The eight-episode season includes new cast members Toby Jones, Lisa Vicari, and Clare-Hope Ashitey, with returning stars Christine Adams, Max Beesley, and Archie Panjabi.

Add to your Calendar:

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