- Experiencing a world that is different from reality - somewhere other than here and now as someone who does not exist - is an essential part of living a human life, an essential experience for human beings. It is no exaggeration to say this is the essence of culture and religion. Since prehistoric times, human beings have lived fictions that are not limited to reality, and it is these experiences that have made us human. This is perhaps the only thing that will not change in any given future.
- It is precisely because animation is a type of film that is only made possible through characters of a world that differs from our own that it has the potential to portray stories that can be definitively told to people of very different countries or ethnic groups with different historical processes.
- It is one's profession that shapes one's personality and determines the way one looks at things. Animation, in particular, is a form that requires imagination, so perhaps I look at the world as if it were an anime.
- The greatest charm of the dogs we call Basset Hounds is the way they do nothing. Bassets want nothing more than to eat and hang around people.
- His early years: At the time, the Japanese film industry was in decline, so no studios were hiring, and I was unemployed and married, so I had no choice but to join Tatsunoko Productions, which just happened to be hiring mid-career workers, and because it was the beginning of the animation boom and the studio was understaffed, I became a director within three months. Everything happened as it happened, and it had nothing to do with my own intention.
- I am someone who has been incredibly blessed with getting to remain a working director, and I have no objection to the notion that film is first and foremost entertainment. But I also believe that if a director is only aiming to be popular with the audience, that director will never be able to actualize a film. So let me emphasize: I am first and foremost a professional director and an entertainer.
- It is certainly inherent in the medium of video games to be able to provide the unique experience of "full immersion in another world." Films are no comparison. That experience is also made possible by the overwhelming length of time you spend immersed in game worlds, and by the fact that you control the actions and choices of the characters in that world - dimensions of experience which are not possible with movies. I myself have played more than 2,000 hours of many games, and they provide an experience that movies cannot.
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