Dying Light: The Beast Q&A – Techland on the Game’s Origins, The Return of Kyle Crane, Vehicles and More
The First Berserker: Khazan Interview on Setting, Gameplay, and PC Features (NVIDIA DLSS 3 FG Confirmed)
Dragon Age: The Veilguard Exclusive Q&A – ‘No Side Quest Exists Without Contributing to the Narrative’
Fairy Tail 2 Interview With Producer Hiroshi Kataoka – Discussing the Series, New Combat System, Additional Content
Dragon Ball: Sparking! ZERO Interview With Jun Furutani – Discussing the Series Return, Game Modes, Netcode
King of Meat Gamescom 2024 Q&A – ‘It is an Obvious Good Fit for Streaming, Streamers Really Enjoyed It’
Suda51 and Shinji Mikami Interview – Discussing Shadows of the Damned Hella Remastered, Killer 7 Sequel and More
Indiana Jones and the Great Circle Q&A – Biggest Game Yet from the Studio, Dozens of Upgrades, Inspired by Riddick
Stars Reach Q&A – Raph Koster Dives Into Every Aspect of Its Sandbox MMO with a Fully Simulated Galaxy
Warhammer 40K Darktide Secrets of the Machine God Details, Itemization Preview and Brief Q&A with Fatshark
Warhammer 40K: Rogue Trader Void Shadows Q&A – DLC Will Be Integrated in Main Story; Launch Had Way Too Many Bugs
New World: Aeternum Q&A – Amazon Confirms AMD FSR, HDR Support, and Keyboard & Mouse Option for Consoles
Pax Dei Early Access Q&A – Mainframe Talks Improvements from the Wilderness Alpha, Monetization and Much More