Visual Basic

Visual Basic

Microsoft

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Visual Basic is an object-oriented programming language developed by Microsoft. Using Visual Basic makes it fast and easy to create type-safe .NET apps. Visual Basic focuses on supplying more of the features of the Visual Basic Runtime (microsoft.visualbasic.dll) to .NET Core and is the first version of Visual Basic focused on .NET Core. Many portions of the Visual Basic Runtime depend on WinForms and these will be added in a later version of Visual Basic. .NET is a free, open-source development platform for building many kinds of apps. With .NET, your code and project files look and feel the same no matter which type of app you're building. You have access to the same runtime, API, and language capabilities with each app. A Visual Basic program is built up from standard building blocks. A solution comprises one or more projects. A project in turn can contain one or more assemblies. Each assembly is compiled from one or more source files.

About

WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine. Wasm is designed as a portable compilation target for programming languages, enabling deployment on the web for client and server applications. The Wasm stack machine is designed to be encoded in a size- and load-time-efficient binary format. WebAssembly aims to execute at native speed by taking advantage of common hardware capabilities available on a wide range of platforms. WebAssembly describes a memory-safe, sandboxed execution environment that may even be implemented inside existing JavaScript virtual machines. When embedded in the web, WebAssembly will enforce the same-origin and permissions security policies of the browser. WebAssembly is designed to be pretty-printed in a textual format for debugging, testing, experimenting, optimizing, learning, teaching, and writing programs by hand. The textual format will be used when viewing the source of Wasm modules on the web.

About

Wing Python IDE was designed from the ground up for Python, to bring you a more productive development experience. Type less and let Wing worry about the details. Get immediate feedback by writing your Python code interactively in the live runtime. Easily navigate code and documentation. Avoid common errors and find problems early with assistance from Wing's deep Python code analysis. Keep code clean with smart refactoring and code quality inspection. Debug any Python code. Inspect debug data and try out bug fixes interactively without restarting your app. Work locally or on a remote host, VM, or container. Wingware's 21 years of Python IDE experience bring you a more Pythonic development environment. Wing was designed from the ground up for Python, written in Python, and is extensible with Python. So you can be more productive.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers interested in a solution to buold and create type-safe .NET apps

Audience

Developers

Audience

Python developers seeking a tool to build applications

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Microsoft
Founded: 1975
docs.microsoft.com/en-us/dotnet/visual-basic/

Company Information

WebAssembly
Founded: 2015
webassembly.org

Company Information

Wingware
Founded: 1999
United States
wingware.com

Alternatives

Alternatives

Alternatives

AssemblyScript

AssemblyScript

The AssemblyScript Project

Alternatives

Modsurfer

Modsurfer

Dylibso
Visual Basic

Visual Basic

Microsoft
XSharp (X#)

XSharp (X#)

XSharp

Categories

Categories

Categories

Categories

Application Development Features

Access Controls/Permissions
Code Assistance
Code Refactoring
Collaboration Tools
Compatibility Testing
Data Modeling
Debugging
Deployment Management
Graphical User Interface
Mobile Development
No-Code
Reporting/Analytics
Software Development
Source Control
Testing Management
Version Control
Web App Development

Integrations

AssemblyScript
BoxLang
Claude Sonnet 4.5
Cohere
DeepSeek
FOSSA
Gemini 2.5 Flash-Lite
Gemini 2.5 Pro
Gideros
Grok 3
Grok 4 Fast
Kiuwan Code Security
Meshpage.org
OpenAI o3
Service Objects Reverse Phone Lookup
Sider Scan
SignPath
Spyder
WINDEV

Integrations

AssemblyScript
BoxLang
Claude Sonnet 4.5
Cohere
DeepSeek
FOSSA
Gemini 2.5 Flash-Lite
Gemini 2.5 Pro
Gideros
Grok 3
Grok 4 Fast
Kiuwan Code Security
Meshpage.org
OpenAI o3
Service Objects Reverse Phone Lookup
Sider Scan
SignPath
Spyder
WINDEV

Integrations

AssemblyScript
BoxLang
Claude Sonnet 4.5
Cohere
DeepSeek
FOSSA
Gemini 2.5 Flash-Lite
Gemini 2.5 Pro
Gideros
Grok 3
Grok 4 Fast
Kiuwan Code Security
Meshpage.org
OpenAI o3
Service Objects Reverse Phone Lookup
Sider Scan
SignPath
Spyder
WINDEV

Integrations

AssemblyScript
BoxLang
Claude Sonnet 4.5
Cohere
DeepSeek
FOSSA
Gemini 2.5 Flash-Lite
Gemini 2.5 Pro
Gideros
Grok 3
Grok 4 Fast
Kiuwan Code Security
Meshpage.org
OpenAI o3
Service Objects Reverse Phone Lookup
Sider Scan
SignPath
Spyder
WINDEV
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