Visual Basic

Visual Basic

Microsoft

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Unlambda is a programming language. Nothing remarkable there. The originality of Unlambda is that it stands as the unexpected intersection of two marginal families of languages. Functional programming languages, of which the canonical representative is Scheme (a Lisp dialect). This means that the basic object manipulated by the language (and indeed the only one as far as Unlambda is concerned) is the function. Rather, Unlambda uses a functional approach to programming: the only form of objects it manipulates are functions. Each function takes a function as an argument and returns a function. Apart from a binary “apply” operation, Unlambda provides several built-in functions (the most important ones being the K and S combinators). User-defined functions can be created, but not saved or named, because Unlambda does not have any variables.

About

Simple, fast, safe, and compiled. For developing maintainable software. Simple language for building maintainable programs. You can learn the entire language by going through the documentation over a weekend, and in most cases, there's only one way to do something. This results in simple, readable, and maintainable code. This results in simple, readable, and maintainable code. Despite being simple, V gives a lot of power to the developer and can be used in pretty much every field, including systems programming, webdev, gamedev, GUI, mobile, science, embedded, tooling, etc. V is very similar to Go. If you know Go, you already know 80% of V. Bounds checking, No undefined values, no variable shadowing, immutable variables by default, immutable structs by default, option/result and mandatory error checks, sum types, generics, and immutable function args by default, mutable args have to be marked on call.

About

Visual Basic is an object-oriented programming language developed by Microsoft. Using Visual Basic makes it fast and easy to create type-safe .NET apps. Visual Basic focuses on supplying more of the features of the Visual Basic Runtime (microsoft.visualbasic.dll) to .NET Core and is the first version of Visual Basic focused on .NET Core. Many portions of the Visual Basic Runtime depend on WinForms and these will be added in a later version of Visual Basic. .NET is a free, open-source development platform for building many kinds of apps. With .NET, your code and project files look and feel the same no matter which type of app you're building. You have access to the same runtime, API, and language capabilities with each app. A Visual Basic program is built up from standard building blocks. A solution comprises one or more projects. A project in turn can contain one or more assemblies. Each assembly is compiled from one or more source files.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers in need of an advanced Programming Language solution

Audience

Developers interested in a language for building maintainable programs

Audience

Developers interested in a solution to buold and create type-safe .NET apps

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
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features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Unlambda
www.madore.org/~david/programs/unlambda/

Company Information

V Programming Language
United States
vlang.io

Company Information

Microsoft
Founded: 1975
docs.microsoft.com/en-us/dotnet/visual-basic/

Alternatives

Alternatives

Racket

Racket

Racket Language

Alternatives

Alternatives

Swift

Swift

Apple
XML

XML

World Wide Web Consortium (W3C)
C++/CLI

C++/CLI

Microsoft
Zig

Zig

Zig Software Foundation
Zig

Zig

Zig Software Foundation
C#

C#

Microsoft

Categories

Categories

Categories

Categories

Integrations

AppointmentReminders.com
C
Codestral
Coverity Static Analysis
ERNIE Bot
ERNIE X1 Turbo
GPT-4o mini
Gemma 2
Grok 3
Llama 3.3
Llama 4 Maverick
Llama 4 Scout
Mistral AI
Mistral Medium 3
OpenAI o3-mini-high
PaizaCloud
Replit
Snappytick
Sonatype Nexus Repository
Veracode

Integrations

AppointmentReminders.com
C
Codestral
Coverity Static Analysis
ERNIE Bot
ERNIE X1 Turbo
GPT-4o mini
Gemma 2
Grok 3
Llama 3.3
Llama 4 Maverick
Llama 4 Scout
Mistral AI
Mistral Medium 3
OpenAI o3-mini-high
PaizaCloud
Replit
Snappytick
Sonatype Nexus Repository
Veracode

Integrations

AppointmentReminders.com
C
Codestral
Coverity Static Analysis
ERNIE Bot
ERNIE X1 Turbo
GPT-4o mini
Gemma 2
Grok 3
Llama 3.3
Llama 4 Maverick
Llama 4 Scout
Mistral AI
Mistral Medium 3
OpenAI o3-mini-high
PaizaCloud
Replit
Snappytick
Sonatype Nexus Repository
Veracode

Integrations

AppointmentReminders.com
C
Codestral
Coverity Static Analysis
ERNIE Bot
ERNIE X1 Turbo
GPT-4o mini
Gemma 2
Grok 3
Llama 3.3
Llama 4 Maverick
Llama 4 Scout
Mistral AI
Mistral Medium 3
OpenAI o3-mini-high
PaizaCloud
Replit
Snappytick
Sonatype Nexus Repository
Veracode
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