About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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About
Visual Basic is an object-oriented programming language developed by Microsoft. Using Visual Basic makes it fast and easy to create type-safe .NET apps. Visual Basic focuses on supplying more of the features of the Visual Basic Runtime (microsoft.visualbasic.dll) to .NET Core and is the first version of Visual Basic focused on .NET Core. Many portions of the Visual Basic Runtime depend on WinForms and these will be added in a later version of Visual Basic. .NET is a free, open-source development platform for building many kinds of apps. With .NET, your code and project files look and feel the same no matter which type of app you're building. You have access to the same runtime, API, and language capabilities with each app. A Visual Basic program is built up from standard building blocks. A solution comprises one or more projects. A project in turn can contain one or more assemblies. Each assembly is compiled from one or more source files.
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About
Vyper is a contract-oriented, pythonic programming language that targets the Ethereum Virtual Machine (EVM).
Security: It should be possible and natural to build secure smart-contracts in Vyper.
Language and compiler simplicity: The language and the compiler implementation should strive to be simple.
Auditability: Vyper code should be maximally human-readable. Furthermore, it should be maximally difficult to write misleading code. Simplicity for the reader is more important than simplicity for the writer, and simplicity for readers with low prior experience with Vyper (and low prior experience with programming in general) is particularly important.
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About
Wing Python IDE was designed from the ground up for Python, to bring you a more productive development experience. Type less and let Wing worry about the details. Get immediate feedback by writing your Python code interactively in the live runtime. Easily navigate code and documentation. Avoid common errors and find problems early with assistance from Wing's deep Python code analysis. Keep code clean with smart refactoring and code quality inspection. Debug any Python code. Inspect debug data and try out bug fixes interactively without restarting your app. Work locally or on a remote host, VM, or container. Wingware's 21 years of Python IDE experience bring you a more Pythonic development environment. Wing was designed from the ground up for Python, written in Python, and is extensible with Python. So you can be more productive.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Audience
Developers interested in a solution to buold and create type-safe .NET apps
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Audience
Smart contract developers
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Audience
Python developers seeking a tool to build applications
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Pricing
No information available.
Free Version
Free Trial
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Reviews/
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Reviews/
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Company InformationMicrosoft
Founded: 1975
docs.microsoft.com/en-us/dotnet/visual-basic/
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Company InformationVyper
Founded: 2017
docs.vyperlang.org/en/stable/
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Company InformationWingware
Founded: 1999
United States
wingware.com
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Alternatives |
Alternatives |
Alternatives |
Alternatives |
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Categories |
Categories |
Categories |
Categories |
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Application Development Features
Access Controls/Permissions
Code Assistance
Code Refactoring
Collaboration Tools
Compatibility Testing
Data Modeling
Debugging
Deployment Management
Graphical User Interface
Mobile Development
No-Code
Reporting/Analytics
Software Development
Source Control
Testing Management
Version Control
Web App Development
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Integrations
Buffer Editor
CodeRush
FOSSA
Gemini 2.5 Flash
Gemini Flash
Gemma 3
Grok 3 mini
Grok 4.1
Mistral Code
Mixtral 8x22B
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Integrations
Buffer Editor
CodeRush
FOSSA
Gemini 2.5 Flash
Gemini Flash
Gemma 3
Grok 3 mini
Grok 4.1
Mistral Code
Mixtral 8x22B
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Integrations
Buffer Editor
CodeRush
FOSSA
Gemini 2.5 Flash
Gemini Flash
Gemma 3
Grok 3 mini
Grok 4.1
Mistral Code
Mixtral 8x22B
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Integrations
Buffer Editor
CodeRush
FOSSA
Gemini 2.5 Flash
Gemini Flash
Gemma 3
Grok 3 mini
Grok 4.1
Mistral Code
Mixtral 8x22B
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