XML

XML

World Wide Web Consortium (W3C)
ZenScript

ZenScript

CraftTweaker

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Simple, fast, safe, and compiled. For developing maintainable software. Simple language for building maintainable programs. You can learn the entire language by going through the documentation over a weekend, and in most cases, there's only one way to do something. This results in simple, readable, and maintainable code. This results in simple, readable, and maintainable code. Despite being simple, V gives a lot of power to the developer and can be used in pretty much every field, including systems programming, webdev, gamedev, GUI, mobile, science, embedded, tooling, etc. V is very similar to Go. If you know Go, you already know 80% of V. Bounds checking, No undefined values, no variable shadowing, immutable variables by default, immutable structs by default, option/result and mandatory error checks, sum types, generics, and immutable function args by default, mutable args have to be marked on call.

About

Extensible Markup Language (XML) is a simple, very flexible text format derived from SGML (ISO 8879). Originally designed to meet the challenges of large-scale electronic publishing, XML is also playing an increasingly important role in the exchange of a wide variety of data on the Web and elsewhere. This page describes the work being done at W3C within the XML Activity, and how it is structured. Work at W3C takes place in Working Groups. The Working Groups within the XML Activity are listed below, together with links to their individual web pages. You can find and download formal technical specifications here, because we publish them. This is not a place to find tutorials, products, courses, books or other XML-related information. There are some links below that may help you find such resources. You will find links to W3C Recommendations, Proposed Recommendations, Working Drafts, conformance test suites and other documents on the pages for each Working Group.

About

ZenScript originated from MineTweaker where a simple programming language is needed to allow users without programming knowledge to be able to execute simple commands by following the tutorials for it. Originally MineTweaker had a simple one-line-at-a-time parsed scripting system, but it quickly became clear that it wasn't flexible enough, so a simple parsed language was created. This parsed language worked quite well but was very inefficient as each value was wrapped into its own object. ZenScript allows mixed typed and typeless behavior. You don't need to define types anywhere, the compile will infer them where possible and exhibit typeless behavior when the type is effectively unknown. In nearly all the cases, the type is perfectly known and execution runs at native Java speed. Since there are types, they can be documented and enforced.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers interested in a language for building maintainable programs

Audience

Developers and professionals seeking a solution to build custom, enterprise-grade apps

Audience

Any user interested in a scripting system that can be used without any programming knowledge

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

V Programming Language
United States
vlang.io

Company Information

World Wide Web Consortium (W3C)
Founded: 1996
www.w3.org/XML/

Company Information

CraftTweaker
github.com/CraftTweaker/ZenScript

Alternatives

Alternatives

Alternatives

Alternatives

Swift

Swift

Apple
QML

QML

Qt
Apache Groovy

Apache Groovy

The Apache Software Foundation
C#

C#

Microsoft
Visual Basic

Visual Basic

Microsoft
Zig

Zig

Zig Software Foundation

Categories

Categories

Categories

Categories

Integrations

C
CSVBox
Coverage.py
Coverity Static Analysis
CudaText
Eclipse Theia
FAULIO
Icecast
Ideagen Smartforms
JSON Editor
JSONBuddy
Kernel Video Repair
Mazaal AI
Merico
OpenJanela
PortSwigger Burp Suite Professional
SonarQube Cloud
TextMate
Tiny Tiny RSS
XBOW

Integrations

C
CSVBox
Coverage.py
Coverity Static Analysis
CudaText
Eclipse Theia
FAULIO
Icecast
Ideagen Smartforms
JSON Editor
JSONBuddy
Kernel Video Repair
Mazaal AI
Merico
OpenJanela
PortSwigger Burp Suite Professional
SonarQube Cloud
TextMate
Tiny Tiny RSS
XBOW

Integrations

C
CSVBox
Coverage.py
Coverity Static Analysis
CudaText
Eclipse Theia
FAULIO
Icecast
Ideagen Smartforms
JSON Editor
JSONBuddy
Kernel Video Repair
Mazaal AI
Merico
OpenJanela
PortSwigger Burp Suite Professional
SonarQube Cloud
TextMate
Tiny Tiny RSS
XBOW

Integrations

C
CSVBox
Coverage.py
Coverity Static Analysis
CudaText
Eclipse Theia
FAULIO
Icecast
Ideagen Smartforms
JSON Editor
JSONBuddy
Kernel Video Repair
Mazaal AI
Merico
OpenJanela
PortSwigger Burp Suite Professional
SonarQube Cloud
TextMate
Tiny Tiny RSS
XBOW
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